1 /* $NetBSD: sfbreg.h,v 1.4 2025/02/03 22:30:15 andvar Exp $ */
2 
3 /*
4  * Copyright (c) 1996 Carnegie-Mellon University.
5  * All rights reserved.
6  *
7  * Author: Chris G. Demetriou
8  *
9  * Permission to use, copy, modify and distribute this software and
10  * its documentation is hereby granted, provided that both the copyright
11  * notice and this permission notice appear in all copies of the
12  * software, derivative works or modified versions, and any portions
13  * thereof, and that both notices appear in supporting documentation.
14  *
15  * CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS"
16  * CONDITION.  CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND
17  * FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
18  *
19  * Carnegie Mellon requests users of this software to return to
20  *
21  *  Software Distribution Coordinator  or  Software.Distribution@CS.CMU.EDU
22  *  School of Computer Science
23  *  Carnegie Mellon University
24  *  Pittsburgh PA 15213-3890
25  *
26  * any improvements or extensions that they make and grant Carnegie the
27  * rights to redistribute these changes.
28  */
29 
30 /*
31  * Smart ("CXTurbo") Frame Buffer definitions, from:
32  * ``DEC 3000 300/400/500/600/700/800/900 AXP Models System Programmer's Manual''
33  * (DEC order number EK-D3SYS-PM), section 6.
34  *
35  * All definitions are in "dense" TURBOchannel space.
36  */
37 
38 #ifndef _DEV_TC_SFBREG_H_
39 #define _DEV_TC_SFBREG_H_
40 
41 /*
42  * Size of the SFB address space.
43  */
44 #define   SFB_SIZE            0x1000000
45 
46 /*
47  * Offsets into slot space of each functional unit.
48  */
49 #define   SFB_ASIC_OFFSET               0x0100000 /* SFB ASIC Control Registers */
50 #define   SFB_ASIC_SIZE                 0x0020000
51 #define   SFB_RAMDAC_OFFSET   0x01c0000 /* BrookTree RAMDAC */
52 #define   SFB_RAMDAC_SIZE               0x0040000
53 #define   SFB_FB_OFFSET                 0x0200000 /* Frame buffer */
54 #define   SFB_FB_SIZE                   0x0200000
55 #define   SFB_OSBM_OFFSET               0x0600000 /* Off-screen buffer memory */
56 #define   SFB_OSBM_SIZE                 0x0200000
57 
58 /*
59  * SFB ASIC registers (offsets from SFB_ASIC_OFFSET).
60  */
61 #define   SFB_ASIC_COPYBUF_0  0x0000    /* Copy buffer register 0 (R/W) */
62 #define   SFB_ASIC_COPYBUF_1  0x0004    /* Copy buffer register 1 (R/W) */
63 #define   SFB_ASIC_COPYBUF_2  0x0008    /* Copy buffer register 2 (R/W) */
64 #define   SFB_ASIC_COPYBUF_3  0x000c    /* Copy buffer register 3 (R/W) */
65 #define   SFB_ASIC_COPYBUF_4  0x0010    /* Copy buffer register 4 (R/W) */
66 #define   SFB_ASIC_COPYBUF_5  0x0014    /* Copy buffer register 5 (R/W) */
67 #define   SFB_ASIC_COPYBUF_6  0x0018    /* Copy buffer register 6 (R/W) */
68 #define   SFB_ASIC_COPYBUF_7  0x001c    /* Copy buffer register 7 (R/W) */
69 #define   SFB_ASIC_FG                   0x0020    /* Foreground (R/W) */
70 #define   SFB_ASIC_BG                   0x0024    /* Background (R/W) */
71 #define   SFB_ASIC_PLANEMASK  0x0028    /* PlaneMask (R/W) */
72 #define   SFB_ASIC_PIXELMASK  0x002c    /* PixelMask (R/W) */
73 #define   SFB_ASIC_MODE                 0x0030    /* Mode (R/W) */
74 #define   SFB_ASIC_ROP                  0x0034    /* RasterOp (R/W) */
75 #define   SFB_ASIC_PIXELSHIFT 0x0038    /* PixelShift (R/W) */
76 #define   SFB_ASIC_ADDRESS    0x003c    /* Address (R/W) */
77 #define   SFB_ASIC_BRES1                0x0040    /* Bresenham register 1 (R/W) */
78 #define   SFB_ASIC_BRES2                0x0044    /* Bresenham register 2 (R/W) */
79 #define   SFB_ASIC_BRES3                0x0048    /* Bresenham register 3 (R/W) */
80 #define   SFB_ASIC_BCONT                0x004c    /* Bcont (W) */
81 #define   SFB_ASIC_DEEP                 0x0050    /* Deep (R/W) */
82 #define   SFB_ASIC_START                0x0054    /* Start (W) */
83 #define   SFB_ASIC_CLEAR_INTR 0x0058    /* Clear Interrupt (W) */
84 #define   SFB_ASIC_VIDEO_REFRESH        0x0060    /* Video refresh counter (R/W) */
85 #define   SFB_ASIC_VIDEO_HSETUP         0x0064    /* Video horizontal setup (R/W) */
86 #define   SFB_ASIC_VIDEO_VSETUP         0x0068    /* Video vertical setup (R/W) */
87 #define   SFB_ASIC_VIDEO_BASE 0x006c    /* Video base address (R/W) */
88 #define   SFB_ASIC_VIDEO_VALID          0x0070    /* Video valid (W) */
89 #define   SFB_ASIC_ENABLE_INTR          0x0074    /* Enable/Disable Interrupts (W) */
90 #define   SFB_ASIC_TCCLK                0x0078    /* TCCLK count (R/W) */
91 #define   SFB_ASIC_VIDCLK               0x007c    /* VIDCLK count (R/W) */
92 
93 /*
94  * Same as above but in 32-bit units, and named like the corresponding
95  * TGA registers, for easy comparison.
96  */
97 typedef u_int32_t sfb_reg_t;
98 
99 #define   SFB_REG_GCBR0       0x000               /* Copy buffer 0 */
100 #define   SFB_REG_GCBR1       0x001               /* Copy buffer 1 */
101 #define   SFB_REG_GCBR2       0x002               /* Copy buffer 2 */
102 #define   SFB_REG_GCBR3       0x003               /* Copy buffer 3 */
103 #define   SFB_REG_GCBR4       0x004               /* Copy buffer 4 */
104 #define   SFB_REG_GCBR5       0x005               /* Copy buffer 5 */
105 #define   SFB_REG_GCBR6       0x006               /* Copy buffer 6 */
106 #define   SFB_REG_GCBR7       0x007               /* Copy buffer 7 */
107 
108 #define   SFB_REG_GFGR        0x008               /* Foreground */
109 #define   SFB_REG_GBGR        0x009               /* Background */
110 #define   SFB_REG_GPMR        0x00a               /* Plane Mask */
111 #define   SFB_REG_GPXR_S      0x00b               /* Pixel Mask (one-shot) */
112 #define   SFB_REG_GMOR        0x00c               /* Mode */
113 #define   SFB_REG_GOPR        0x00d               /* Raster Operation */
114 #define   SFB_REG_GPSR        0x00e               /* Pixel Shift */
115 #define   SFB_REG_GADR        0x00f               /* Address */
116 
117 #define   SFB_REG_GB1R        0x010               /* Bresenham 1 */
118 #define   SFB_REG_GB2R        0x011               /* Bresenham 2 */
119 #define   SFB_REG_GB3R        0x012               /* Bresenham 3 */
120 
121 #define   SFB_REG_GCTR        0x013               /* Continue */
122 #define   SFB_REG_GDER        0x014               /* Deep */
123 #define SFB_REG_GREV          0x015               /* Start/Version on SFB,
124 
125                                                    * Revision on SFB2 */
126 #define SFB_REG_CINT          0x016               /* Clear Interrupt */
127 /* 0x017 - unused */
128 #define SFB_REG_VRFR          0x018               /* Video Refresh */
129 #define   SFB_REG_VHCR        0x019               /* Horizontal Control */
130 #define   SFB_REG_VVCR        0x01a               /* Vertical Control */
131 #define   SFB_REG_VVBR        0x01b               /* Video Base Address */
132 #define   SFB_REG_VVVR        0x01c               /* Video Valid */
133 #define   SFB_REG_SISR        0x01d               /* Enable/Disable Interrupts */
134 #define   SFB_REG_TCCLK       0x01e               /* TCCLK count (R/W) */
135 #define   SFB_REG_VIDCLK      0x01f               /* VIDCLK count (R/W) */
136 
137 #endif /* _DEV_TC_SFBREG_H_ */
138