1 /*        $NetBSD: pl_6.c,v 1.14 2009/03/15 03:33:56 dholland Exp $   */
2 
3 /*
4  * Copyright (c) 1983, 1993
5  *        The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)pl_6.c      8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: pl_6.c,v 1.14 2009/03/15 03:33:56 dholland Exp $");
38 #endif
39 #endif /* not lint */
40 
41 #include <signal.h>
42 #include "extern.h"
43 #include "player.h"
44 
45 static int turned(void);
46 
47 void
repair(void)48 repair(void)
49 {
50           char c;
51           char *repairs;
52           struct shipspecs *ptr = mc;
53           int count;
54 
55 #define FIX(x, m) (m - ptr->x > count \
56           ? (ptr->x += count, count = 0) : (count -= m - ptr->x, ptr->x = m))
57 
58           if (repaired || loaded || fired || changed || turned()) {
59                     Msg("No hands free to repair");
60                     return;
61           }
62           c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1);
63           switch (c) {
64                     case 'h':
65                               repairs = &mf->RH;
66                               break;
67                     case 'g':
68                               repairs = &mf->RG;
69                               break;
70                     case 'r':
71                               repairs = &mf->RR;
72                               break;
73                     default:
74                               Msg("Avast heaving!");
75                               return;
76           }
77           if (++*repairs >= 3) {
78                     count = 2;
79                     switch (c) {
80                     case 'h': {
81                               int max = ptr->guns/4;
82                               if (ptr->hull < max) {
83                                         FIX(hull, max);
84                                         send_hull(ms, ptr->hull);
85                               }
86                               break;
87                               }
88                     case 'g':
89                               if (ptr->gunL < ptr->gunR) {
90                                         int max = ptr->guns/5 - ptr->carL;
91                                         if (ptr->gunL < max) {
92                                                   FIX(gunL, max);
93                                                   send_gunl(ms, ptr->gunL, ptr->carL);
94                                         }
95                               } else {
96                                         int max = ptr->guns/5 - ptr->carR;
97                                         if (ptr->gunR < max) {
98                                                   FIX(gunR, max);
99                                                   send_gunr(ms, ptr->gunR, ptr->carR);
100                                         }
101                               }
102                               break;
103                     case 'r':
104 #define X 2
105                               if (ptr->rig4 >= 0 && ptr->rig4 < X) {
106                                         FIX(rig4, X);
107                                         send_rig4(ms, ptr->rig4);
108                               }
109                               if (count && ptr->rig3 < X) {
110                                         FIX(rig3, X);
111                                         send_rig3(ms, ptr->rig3);
112                               }
113                               if (count && ptr->rig2 < X) {
114                                         FIX(rig2, X);
115                                         send_rig2(ms, ptr->rig2);
116                               }
117                               if (count && ptr->rig1 < X) {
118                                         FIX(rig1, X);
119                                         send_rig1(ms, ptr->rig1);
120                               }
121                               break;
122                     }
123                     if (count == 2) {
124                               Msg("Repairs completed.");
125                               *repairs = 2;
126                     } else {
127                               *repairs = 0;
128                     }
129           }
130           repaired = 1;
131 }
132 
133 static int
turned(void)134 turned(void)
135 {
136           char *p;
137 
138           for (p = movebuf; *p; p++)
139                     if (*p == 'r' || *p == 'l')
140                               return 1;
141           return 0;
142 }
143 
144 void
loadplayer(void)145 loadplayer(void)
146 {
147           char c;
148           int loadL, loadR, ready, load;
149 
150           if (!mc->crew3) {
151                     Msg("Out of crew");
152                     return;
153           }
154           loadL = mf->loadL;
155           loadR = mf->loadR;
156           if (!loadL && !loadR) {
157                     c = sgetch("Load which broadside (left or right)? ",
158                               (struct ship *)0, 1);
159                     if (c == 'r')
160                               loadL = 1;
161                     else
162                               loadR = 1;
163           }
164           if ((!loadL && loadR) || (loadL && !loadR)) {
165                     c = sgetch("Reload with (round, double, chain, grape)? ",
166                               (struct ship *)0, 1);
167                     switch (c) {
168                     case 'r':
169                               load = L_ROUND;
170                               ready = 0;
171                               break;
172                     case 'd':
173                               load = L_DOUBLE;
174                               ready = R_DOUBLE;
175                               break;
176                     case 'c':
177                               load = L_CHAIN;
178                               ready = 0;
179                               break;
180                     case 'g':
181                               load = L_GRAPE;
182                               ready = 0;
183                               break;
184                     default:
185                               Msg("Broadside not loaded.");
186                               return;
187                     }
188                     if (!loadR) {
189                               mf->loadR = load;
190                               mf->readyR = ready|R_LOADING;
191                     } else {
192                               mf->loadL = load;
193                               mf->readyL = ready|R_LOADING;
194                     }
195                     loaded = 1;
196           }
197 }
198