1 /*        $NetBSD: hack.mklev.c,v 1.9 2011/08/06 20:42:43 dholland Exp $        */
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.mklev.c,v 1.9 2011/08/06 20:42:43 dholland Exp $");
67 #endif                                  /* not lint */
68 
69 #include <unistd.h>
70 #include <stdlib.h>
71 #include "hack.h"
72 #include "extern.h"
73 
74 #define somex() ((random()%(croom->hx-croom->lx+1))+croom->lx)
75 #define somey() ((random()%(croom->hy-croom->ly+1))+croom->ly)
76 
77 #include "def.mkroom.h"
78 #define   XLIM      4                   /* define minimum required space around a
79                                          * room */
80 #define   YLIM      3
81 static boolean secret;                  /* TRUE while making a vault: increase
82                                          * [XY]LIM */
83 static int smeq[MAXNROFROOMS + 1];
84 static const struct rm zerorm;
85 static schar nxcor;
86 static boolean goldseen;
87 
88 int             doorindex;
89 int             nroom;
90 
91 /* Definitions used by makerooms() and addrs() */
92 #define   MAXRS     50                  /* max lth of temp rectangle table -
93                                          * arbitrary */
94 static struct rectangle {
95           xchar           rlx, rly, rhx, rhy;
96 } rs[MAXRS + 1];
97 static int rscnt, rsmax;      /* 0..rscnt-1: currently under consideration */
98 /* rscnt..rsmax: discarded */
99 
100 static int makerooms(void);
101 static void addrs(int, int, int, int);
102 static void addrsx(int, int, int, int, boolean);
103 static int comp(const void *, const void *);
104 static coord finddpos(int, int, int, int);
105 static int okdoor(int, int);
106 static void dodoor(int, int, struct mkroom *);
107 static void dosdoor(int, int, struct mkroom *, int);
108 static int maker(schar, schar, schar, schar);
109 static void makecorridors(void);
110 static void join(int, int);
111 static void make_niches(void);
112 static void makevtele(void);
113 static void makeniche(boolean);
114 
115 void
makelevel(void)116 makelevel(void)
117 {
118           struct mkroom  *croom, *troom;
119           unsigned        tryct;
120           int x, y;
121 
122           nroom = 0;
123           doorindex = 0;
124           rooms[0].hx = -1;   /* in case we are in a maze */
125 
126           for (x = 0; x < COLNO; x++)
127                     for (y = 0; y < ROWNO; y++)
128                               levl[x][y] = zerorm;
129 
130           oinit();            /* assign level dependent obj probabilities */
131 
132           if (dlevel >= rn1(3, 26)) {   /* there might be several mazes */
133                     makemaz();
134                     return;
135           }
136           /* construct the rooms */
137           nroom = 0;
138           secret = FALSE;
139           (void) makerooms();
140 
141           /* construct stairs (up and down in different rooms if possible) */
142           croom = &rooms[rn2(nroom)];
143           xdnstair = somex();
144           ydnstair = somey();
145           levl[xdnstair][ydnstair].scrsym = '>';
146           levl[xdnstair][ydnstair].typ = STAIRS;
147           if (nroom > 1) {
148                     troom = croom;
149                     croom = &rooms[rn2(nroom - 1)];
150                     if (croom >= troom)
151                               croom++;
152           }
153           xupstair = somex(); /* %% < and > might be in the same place */
154           yupstair = somey();
155           levl[xupstair][yupstair].scrsym = '<';
156           levl[xupstair][yupstair].typ = STAIRS;
157 
158           /* for each room: put things inside */
159           for (croom = rooms; croom->hx > 0; croom++) {
160 
161                     /* put a sleeping monster inside */
162                     /*
163                      * Note: monster may be on the stairs. This cannot be
164                      * avoided: maybe the player fell through a trapdoor while a
165                      * monster was on the stairs. Conclusion: we have to check
166                      * for monsters on the stairs anyway.
167                      */
168                     if (!rn2(3))
169                               (void)
170                                         makemon((struct permonst *) 0, somex(), somey());
171 
172                     /* put traps and mimics inside */
173                     goldseen = FALSE;
174                     while (!rn2(8 - (dlevel / 6)))
175                               mktrap(0, 0, croom);
176                     if (!goldseen && !rn2(3))
177                               mkgold(0L, somex(), somey());
178                     if (!rn2(3)) {
179                               (void) mkobj_at(0, somex(), somey());
180                               tryct = 0;
181                               while (!rn2(5)) {
182                                         if (++tryct > 100) {
183                                                   printf("tryct overflow4\n");
184                                                   break;
185                                         }
186                                         (void) mkobj_at(0, somex(), somey());
187                               }
188                     }
189           }
190 
191           qsort(rooms, nroom, sizeof(rooms[0]), comp);
192           makecorridors();
193           make_niches();
194 
195           /* make a secret treasure vault, not connected to the rest */
196           if (nroom <= (2 * MAXNROFROOMS / 3))
197                     if (rn2(3)) {
198                               troom = &rooms[nroom];
199                               secret = TRUE;
200                               if (makerooms()) {
201                                         troom->rtype = VAULT;         /* treasure vault */
202                                         for (x = troom->lx; x <= troom->hx; x++)
203                                                   for (y = troom->ly; y <= troom->hy; y++)
204                                                             mkgold((long) (rnd(dlevel * 100) + 50), x, y);
205                                         if (!rn2(3))
206                                                   makevtele();
207                               }
208                     }
209 #ifndef QUEST
210 #ifdef WIZARD
211           if (wizard && getenv("SHOPTYPE"))
212                     mkshop();
213           else
214 #endif    /* WIZARD */
215           if (dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3)
216                     mkshop();
217           else if (dlevel > 6 && !rn2(7))
218                     mkzoo(ZOO);
219           else if (dlevel > 9 && !rn2(5))
220                     mkzoo(BEEHIVE);
221           else if (dlevel > 11 && !rn2(6))
222                     mkzoo(MORGUE);
223           else if (dlevel > 18 && !rn2(6))
224                     mkswamp();
225 #endif    /* QUEST */
226 }
227 
228 static int
makerooms(void)229 makerooms(void)
230 {
231           struct rectangle *rsp;
232           int             lx, ly, hx, hy, lowx, lowy, hix, hiy, dx, dy;
233           int             tryct = 0, xlim, ylim;
234 
235           /* init */
236           xlim = XLIM + secret;
237           ylim = YLIM + secret;
238           if (nroom == 0) {
239                     rsp = rs;
240                     rsp->rlx = rsp->rly = 0;
241                     rsp->rhx = COLNO - 1;
242                     rsp->rhy = ROWNO - 1;
243                     rsmax = 1;
244           }
245           rscnt = rsmax;
246 
247           /* make rooms until satisfied */
248           while (rscnt > 0 && nroom < MAXNROFROOMS - 1) {
249                     if (!secret && nroom > (MAXNROFROOMS / 3) &&
250                         !rn2((MAXNROFROOMS - nroom) * (MAXNROFROOMS - nroom)))
251                               return (0);
252 
253                     /* pick a rectangle */
254                     rsp = &rs[rn2(rscnt)];
255                     hx = rsp->rhx;
256                     hy = rsp->rhy;
257                     lx = rsp->rlx;
258                     ly = rsp->rly;
259 
260                     /* find size of room */
261                     if (secret)
262                               dx = dy = 1;
263                     else {
264                               dx = 2 + rn2((hx - lx - 8 > 20) ? 12 : 8);
265                               dy = 2 + rn2(4);
266                               if (dx * dy > 50)
267                                         dy = 50 / dx;
268                     }
269 
270                     /* look whether our room will fit */
271                     if (hx - lx < dx + dx / 2 + 2 * xlim || hy - ly < dy + dy / 3 + 2 * ylim) {
272                               /* no, too small */
273                               /* maybe we throw this area out */
274                               if (secret || !rn2(MAXNROFROOMS + 1 - nroom - tryct)) {
275                                         rscnt--;
276                                         rs[rsmax] = *rsp;
277                                         *rsp = rs[rscnt];
278                                         rs[rscnt] = rs[rsmax];
279                                         tryct = 0;
280                               } else
281                                         tryct++;
282                               continue;
283                     }
284                     lowx = lx + xlim + rn2(hx - lx - dx - 2 * xlim + 1);
285                     lowy = ly + ylim + rn2(hy - ly - dy - 2 * ylim + 1);
286                     hix = lowx + dx;
287                     hiy = lowy + dy;
288 
289                     if (maker(lowx, dx, lowy, dy)) {
290                               if (secret)
291                                         return (1);
292                               addrs(lowx - 1, lowy - 1, hix + 1, hiy + 1);
293                               tryct = 0;
294                     } else if (tryct++ > 100)
295                               break;
296           }
297           return (0);                   /* failed to make vault - very strange */
298 }
299 
300 static void
addrs(int lowx,int lowy,int hix,int hiy)301 addrs(int lowx, int lowy, int hix, int hiy)
302 {
303           struct rectangle *rsp;
304           int             lx, ly, hx, hy, xlim, ylim;
305           boolean         discarded;
306 
307           xlim = XLIM + secret;
308           ylim = YLIM + secret;
309 
310           /* walk down since rscnt and rsmax change */
311           for (rsp = &rs[rsmax - 1]; rsp >= rs; rsp--) {
312 
313                     if ((lx = rsp->rlx) > hix || (ly = rsp->rly) > hiy ||
314                         (hx = rsp->rhx) < lowx || (hy = rsp->rhy) < lowy)
315                               continue;
316                     if ((discarded = (rsp >= &rs[rscnt]))) {
317                               *rsp = rs[--rsmax];
318                     } else {
319                               rsmax--;
320                               rscnt--;
321                               *rsp = rs[rscnt];
322                               if (rscnt != rsmax)
323                                         rs[rscnt] = rs[rsmax];
324                     }
325                     if (lowy - ly > 2 * ylim + 4)
326                               addrsx(lx, ly, hx, lowy - 2, discarded);
327                     if (lowx - lx > 2 * xlim + 4)
328                               addrsx(lx, ly, lowx - 2, hy, discarded);
329                     if (hy - hiy > 2 * ylim + 4)
330                               addrsx(lx, hiy + 2, hx, hy, discarded);
331                     if (hx - hix > 2 * xlim + 4)
332                               addrsx(hix + 2, ly, hx, hy, discarded);
333           }
334 }
335 
336 /* discarded: piece of a discarded area */
337 static void
addrsx(int lx,int ly,int hx,int hy,boolean discarded)338 addrsx(int lx, int ly, int hx, int hy, boolean discarded)
339 {
340           struct rectangle *rsp;
341 
342           /* check inclusions */
343           for (rsp = rs; rsp < &rs[rsmax]; rsp++) {
344                     if (lx >= rsp->rlx && hx <= rsp->rhx &&
345                         ly >= rsp->rly && hy <= rsp->rhy)
346                               return;
347           }
348 
349           /* make a new entry */
350           if (rsmax >= MAXRS) {
351 #ifdef WIZARD
352                     if (wizard)
353                               pline("MAXRS may be too small.");
354 #endif    /* WIZARD */
355                     return;
356           }
357           rsmax++;
358           if (!discarded) {
359                     *rsp = rs[rscnt];
360                     rsp = &rs[rscnt];
361                     rscnt++;
362           }
363           rsp->rlx = lx;
364           rsp->rly = ly;
365           rsp->rhx = hx;
366           rsp->rhy = hy;
367 }
368 
369 static int
comp(const void * vx,const void * vy)370 comp(const void *vx, const void *vy)
371 {
372           const struct mkroom  *x = vx, *y = vy;
373           if (x->lx < y->lx)
374                     return (-1);
375           return (x->lx > y->lx);
376 }
377 
378 static coord
finddpos(int xl,int yl,int xh,int yh)379 finddpos(int xl, int yl, int xh, int yh)
380 {
381           coord           ff;
382           int x, y;
383 
384           x = (xl == xh) ? xl : (xl + rn2(xh - xl + 1));
385           y = (yl == yh) ? yl : (yl + rn2(yh - yl + 1));
386           if (okdoor(x, y))
387                     goto gotit;
388 
389           for (x = xl; x <= xh; x++)
390                     for (y = yl; y <= yh; y++)
391                               if (okdoor(x, y))
392                                         goto gotit;
393 
394           for (x = xl; x <= xh; x++)
395                     for (y = yl; y <= yh; y++)
396                               if (levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR)
397                                         goto gotit;
398           /* cannot find something reasonable -- strange */
399           x = xl;
400           y = yh;
401 gotit:
402           ff.x = x;
403           ff.y = y;
404           return (ff);
405 }
406 
407 /* see whether it is allowable to create a door at [x,y] */
408 static int
okdoor(int x,int y)409 okdoor(int x, int y)
410 {
411           if (levl[x - 1][y].typ == DOOR || levl[x + 1][y].typ == DOOR ||
412               levl[x][y + 1].typ == DOOR || levl[x][y - 1].typ == DOOR ||
413               levl[x - 1][y].typ == SDOOR || levl[x + 1][y].typ == SDOOR ||
414               levl[x][y - 1].typ == SDOOR || levl[x][y + 1].typ == SDOOR ||
415               (levl[x][y].typ != HWALL && levl[x][y].typ != VWALL) ||
416               doorindex >= DOORMAX)
417                     return (0);
418           return (1);
419 }
420 
421 static void
dodoor(int x,int y,struct mkroom * aroom)422 dodoor(int x, int y, struct mkroom *aroom)
423 {
424           if (doorindex >= DOORMAX) {
425                     impossible("DOORMAX exceeded?");
426                     return;
427           }
428           if (!okdoor(x, y) && nxcor)
429                     return;
430           dosdoor(x, y, aroom, rn2(8) ? DOOR : SDOOR);
431 }
432 
433 static void
dosdoor(int x,int y,struct mkroom * aroom,int type)434 dosdoor(int x, int y, struct mkroom *aroom, int type)
435 {
436           struct mkroom  *broom;
437           int tmp;
438 
439           if (!IS_WALL(levl[x][y].typ)) /* avoid SDOORs with '+' as scrsym */
440                     type = DOOR;
441           levl[x][y].typ = type;
442           if (type == DOOR)
443                     levl[x][y].scrsym = '+';
444           aroom->doorct++;
445           broom = aroom + 1;
446           if (broom->hx < 0)
447                     tmp = doorindex;
448           else
449                     for (tmp = doorindex; tmp > broom->fdoor; tmp--)
450                               doors[tmp] = doors[tmp - 1];
451           doorindex++;
452           doors[tmp].x = x;
453           doors[tmp].y = y;
454           for (; broom->hx >= 0; broom++)
455                     broom->fdoor++;
456 }
457 
458 /* Only called from makerooms() */
459 static int
maker(schar lowx,schar ddx,schar lowy,schar ddy)460 maker(schar lowx, schar ddx, schar lowy, schar ddy)
461 {
462           struct mkroom  *croom;
463           int x, y, hix = lowx + ddx, hiy = lowy + ddy;
464           int xlim = XLIM + secret, ylim = YLIM + secret;
465 
466           if (nroom >= MAXNROFROOMS)
467                     return (0);
468           if (lowx < XLIM)
469                     lowx = XLIM;
470           if (lowy < YLIM)
471                     lowy = YLIM;
472           if (hix > COLNO - XLIM - 1)
473                     hix = COLNO - XLIM - 1;
474           if (hiy > ROWNO - YLIM - 1)
475                     hiy = ROWNO - YLIM - 1;
476 chk:
477           if (hix <= lowx || hiy <= lowy)
478                     return (0);
479 
480           /* check area around room (and make room smaller if necessary) */
481           for (x = lowx - xlim; x <= hix + xlim; x++) {
482                     for (y = lowy - ylim; y <= hiy + ylim; y++) {
483                               if (levl[x][y].typ) {
484 #ifdef WIZARD
485                                         if (wizard && !secret)
486                                                   pline("Strange area [%d,%d] in maker().", x, y);
487 #endif    /* WIZARD */
488                                         if (!rn2(3))
489                                                   return (0);
490                                         if (x < lowx)
491                                                   lowx = x + xlim + 1;
492                                         else
493                                                   hix = x - xlim - 1;
494                                         if (y < lowy)
495                                                   lowy = y + ylim + 1;
496                                         else
497                                                   hiy = y - ylim - 1;
498                                         goto chk;
499                               }
500                     }
501           }
502 
503           croom = &rooms[nroom];
504 
505           /* on low levels the room is lit (usually) */
506           /* secret vaults are always lit */
507           if ((rnd(dlevel) < 10 && rn2(77)) || (ddx == 1 && ddy == 1)) {
508                     for (x = lowx - 1; x <= hix + 1; x++)
509                               for (y = lowy - 1; y <= hiy + 1; y++)
510                                         levl[x][y].lit = 1;
511                     croom->rlit = 1;
512           } else
513                     croom->rlit = 0;
514           croom->lx = lowx;
515           croom->hx = hix;
516           croom->ly = lowy;
517           croom->hy = hiy;
518           croom->rtype = croom->doorct = croom->fdoor = 0;
519 
520           for (x = lowx - 1; x <= hix + 1; x++)
521                     for (y = lowy - 1; y <= hiy + 1; y += (hiy - lowy + 2)) {
522                               levl[x][y].scrsym = '-';
523                               levl[x][y].typ = HWALL;
524                     }
525           for (x = lowx - 1; x <= hix + 1; x += (hix - lowx + 2))
526                     for (y = lowy; y <= hiy; y++) {
527                               levl[x][y].scrsym = '|';
528                               levl[x][y].typ = VWALL;
529                     }
530           for (x = lowx; x <= hix; x++)
531                     for (y = lowy; y <= hiy; y++) {
532                               levl[x][y].scrsym = '.';
533                               levl[x][y].typ = ROOM;
534                     }
535 
536           smeq[nroom] = nroom;
537           croom++;
538           croom->hx = -1;
539           nroom++;
540           return (1);
541 }
542 
543 static void
makecorridors(void)544 makecorridors(void)
545 {
546           int a, b;
547 
548           nxcor = 0;
549           for (a = 0; a < nroom - 1; a++)
550                     join(a, a + 1);
551           for (a = 0; a < nroom - 2; a++)
552                     if (smeq[a] != smeq[a + 2])
553                               join(a, a + 2);
554           for (a = 0; a < nroom; a++)
555                     for (b = 0; b < nroom; b++)
556                               if (smeq[a] != smeq[b])
557                                         join(a, b);
558           if (nroom > 2)
559                     for (nxcor = rn2(nroom) + 4; nxcor; nxcor--) {
560                               a = rn2(nroom);
561                               b = rn2(nroom - 2);
562                               if (b >= a)
563                                         b += 2;
564                               join(a, b);
565                     }
566 }
567 
568 static void
join(int a,int b)569 join(int a, int b)
570 {
571           coord           cc, tt;
572           int tx, ty, xx, yy;
573           struct rm      *crm;
574           struct mkroom  *croom, *troom;
575           int dx, dy, dix, diy, cct;
576 
577           croom = &rooms[a];
578           troom = &rooms[b];
579 
580           /*
581            * find positions cc and tt for doors in croom and troom and
582            * direction for a corridor between them
583            */
584 
585           if (troom->hx < 0 || croom->hx < 0 || doorindex >= DOORMAX)
586                     return;
587           if (troom->lx > croom->hx) {
588                     dx = 1;
589                     dy = 0;
590                     xx = croom->hx + 1;
591                     tx = troom->lx - 1;
592                     cc = finddpos(xx, croom->ly, xx, croom->hy);
593                     tt = finddpos(tx, troom->ly, tx, troom->hy);
594           } else if (troom->hy < croom->ly) {
595                     dy = -1;
596                     dx = 0;
597                     yy = croom->ly - 1;
598                     cc = finddpos(croom->lx, yy, croom->hx, yy);
599                     ty = troom->hy + 1;
600                     tt = finddpos(troom->lx, ty, troom->hx, ty);
601           } else if (troom->hx < croom->lx) {
602                     dx = -1;
603                     dy = 0;
604                     xx = croom->lx - 1;
605                     tx = troom->hx + 1;
606                     cc = finddpos(xx, croom->ly, xx, croom->hy);
607                     tt = finddpos(tx, troom->ly, tx, troom->hy);
608           } else {
609                     dy = 1;
610                     dx = 0;
611                     yy = croom->hy + 1;
612                     ty = troom->ly - 1;
613                     cc = finddpos(croom->lx, yy, croom->hx, yy);
614                     tt = finddpos(troom->lx, ty, troom->hx, ty);
615           }
616           xx = cc.x;
617           yy = cc.y;
618           tx = tt.x - dx;
619           ty = tt.y - dy;
620           if (nxcor && levl[xx + dx][yy + dy].typ)
621                     return;
622           dodoor(xx, yy, croom);
623 
624           cct = 0;
625           while (xx != tx || yy != ty) {
626                     xx += dx;
627                     yy += dy;
628 
629                     /* loop: dig corridor at [xx,yy] and find new [xx,yy] */
630                     if (cct++ > 500 || (nxcor && !rn2(35)))
631                               return;
632 
633                     if (xx == COLNO - 1 || xx == 0 || yy == 0 || yy == ROWNO - 1)
634                               return;   /* impossible */
635 
636                     crm = &levl[xx][yy];
637                     if (!(crm->typ)) {
638                               if (rn2(100)) {
639                                         crm->typ = CORR;
640                                         crm->scrsym = CORR_SYM;
641                                         if (nxcor && !rn2(50))
642                                                   (void) mkobj_at(ROCK_SYM, xx, yy);
643                               } else {
644                                         crm->typ = SCORR;
645                                         crm->scrsym = ' ';
646                               }
647                     } else if (crm->typ != CORR && crm->typ != SCORR) {
648                               /* strange ... */
649                               return;
650                     }
651                     /* find next corridor position */
652                     dix = abs(xx - tx);
653                     diy = abs(yy - ty);
654 
655                     /* do we have to change direction ? */
656                     if (dy && dix > diy) {
657                               int ddx = (xx > tx) ? -1 : 1;
658 
659                               crm = &levl[xx + ddx][yy];
660                               if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
661                                         dx = ddx;
662                                         dy = 0;
663                                         continue;
664                               }
665                     } else if (dx && diy > dix) {
666                               int ddy = (yy > ty) ? -1 : 1;
667 
668                               crm = &levl[xx][yy + ddy];
669                               if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
670                                         dy = ddy;
671                                         dx = 0;
672                                         continue;
673                               }
674                     }
675                     /* continue straight on? */
676                     crm = &levl[xx + dx][yy + dy];
677                     if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
678                               continue;
679 
680                     /* no, what must we do now?? */
681                     if (dx) {
682                               dx = 0;
683                               dy = (ty < yy) ? -1 : 1;
684                               crm = &levl[xx + dx][yy + dy];
685                               if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
686                                         continue;
687                               dy = -dy;
688                               continue;
689                     } else {
690                               dy = 0;
691                               dx = (tx < xx) ? -1 : 1;
692                               crm = &levl[xx + dx][yy + dy];
693                               if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
694                                         continue;
695                               dx = -dx;
696                               continue;
697                     }
698           }
699 
700           /* we succeeded in digging the corridor */
701           dodoor(tt.x, tt.y, troom);
702 
703           if (smeq[a] < smeq[b])
704                     smeq[b] = smeq[a];
705           else
706                     smeq[a] = smeq[b];
707 }
708 
709 static void
make_niches(void)710 make_niches(void)
711 {
712           int             ct = rnd(nroom / 2 + 1);
713           while (ct--)
714                     makeniche(FALSE);
715 }
716 
717 static void
makevtele(void)718 makevtele(void)
719 {
720           makeniche(TRUE);
721 }
722 
723 static void
makeniche(boolean with_trap)724 makeniche(boolean with_trap)
725 {
726           struct mkroom  *aroom;
727           struct rm      *rm;
728           int             vct = 8;
729           coord           dd;
730           int                 dy, xx, yy;
731           struct trap    *ttmp;
732 
733           if (doorindex < DOORMAX)
734                     while (vct--) {
735                               aroom = &rooms[rn2(nroom - 1)];
736                               if (aroom->rtype != 0)
737                                         continue; /* not an ordinary room */
738                               if (aroom->doorct == 1 && rn2(5))
739                                         continue;
740                               if (rn2(2)) {
741                                         dy = 1;
742                                         dd = finddpos(aroom->lx, aroom->hy + 1, aroom->hx, aroom->hy + 1);
743                               } else {
744                                         dy = -1;
745                                         dd = finddpos(aroom->lx, aroom->ly - 1, aroom->hx, aroom->ly - 1);
746                               }
747                               xx = dd.x;
748                               yy = dd.y;
749                               if ((rm = &levl[xx][yy + dy])->typ)
750                                         continue;
751                               if (with_trap || !rn2(4)) {
752                                         rm->typ = SCORR;
753                                         rm->scrsym = ' ';
754                                         if (with_trap) {
755                                                   ttmp = maketrap(xx, yy + dy, TELEP_TRAP);
756                                                   ttmp->once = 1;
757                                                   make_engr_at(xx, yy - dy, "ad ae?ar um");
758                                         }
759                                         dosdoor(xx, yy, aroom, SDOOR);
760                               } else {
761                                         rm->typ = CORR;
762                                         rm->scrsym = CORR_SYM;
763                                         if (rn2(7))
764                                                   dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
765                                         else {
766                                                   mksobj_at(SCR_TELEPORTATION, xx, yy + dy);
767                                                   if (!rn2(3))
768                                                             (void) mkobj_at(0, xx, yy + dy);
769                                         }
770                               }
771                               return;
772                     }
773 }
774 
775 /* make a trap somewhere (in croom if mazeflag = 0) */
776 void
mktrap(int num,int mazeflag,struct mkroom * croom)777 mktrap(int num, int mazeflag, struct mkroom *croom)
778 {
779           struct trap    *ttmp;
780           int             kind, nopierc, nomimic, fakedoor, fakegold, tryct = 0;
781           xchar           mx, my;
782 
783           if (!num || num >= TRAPNUM) {
784                     nopierc = (dlevel < 4) ? 1 : 0;
785                     nomimic = (dlevel < 9 || goldseen) ? 1 : 0;
786                     if (strchr(fut_geno, 'M'))
787                               nomimic = 1;
788                     kind = rn2(TRAPNUM - nopierc - nomimic);
789                     /* note: PIERC = 7, MIMIC = 8, TRAPNUM = 9 */
790           } else
791                     kind = num;
792 
793           if (kind == MIMIC) {
794                     struct monst   *mtmp;
795 
796                     fakedoor = (!rn2(3) && !mazeflag);
797                     fakegold = (!fakedoor && !rn2(2));
798                     if (fakegold)
799                               goldseen = TRUE;
800                     do {
801                               if (++tryct > 200)
802                                         return;
803                               if (fakedoor) {
804                                         /* note: fakedoor maybe on actual door */
805                                         if (rn2(2)) {
806                                                   if (rn2(2))
807                                                             mx = croom->hx + 1;
808                                                   else
809                                                             mx = croom->lx - 1;
810                                                   my = somey();
811                                         } else {
812                                                   if (rn2(2))
813                                                             my = croom->hy + 1;
814                                                   else
815                                                             my = croom->ly - 1;
816                                                   mx = somex();
817                                         }
818                               } else if (mazeflag) {
819                                         coord           mm;
820                                         mm = mazexy();
821                                         mx = mm.x;
822                                         my = mm.y;
823                               } else {
824                                         mx = somex();
825                                         my = somey();
826                               }
827                     } while (m_at(mx, my) || levl[mx][my].typ == STAIRS);
828                     if ((mtmp = makemon(PM_MIMIC, mx, my)) != NULL) {
829                               mtmp->mimic = 1;
830                               mtmp->mappearance =
831                                         fakegold ? '$' : fakedoor ? '+' :
832                                         (mazeflag && rn2(2)) ? AMULET_SYM :
833                                         "=/)%?![<>"[rn2(9)];
834                     }
835                     return;
836           }
837           do {
838                     if (++tryct > 200)
839                               return;
840                     if (mazeflag) {
841                               coord           mm;
842                               mm = mazexy();
843                               mx = mm.x;
844                               my = mm.y;
845                     } else {
846                               mx = somex();
847                               my = somey();
848                     }
849           } while (t_at(mx, my) || levl[mx][my].typ == STAIRS);
850           ttmp = maketrap(mx, my, kind);
851           if (mazeflag && !rn2(10) && ttmp->ttyp < PIERC)
852                     ttmp->tseen = 1;
853 }
854