1PORTNAME= 3d 2DISTVERSION= ${QT6_VERSION} 3CATEGORIES= graphics 4PKGNAMEPREFIX= qt6- 5 6MAINTAINER= ports@MidnightBSD.org 7COMMENT= C++ and QML APIs for easy inclusion of 3D graphics 8 9BUILD_DEPENDS= ${LOCALBASE}/include/vulkan/vulkan.h:graphics/vulkan-headers 10LIB_DEPENDS= libassimp.so:multimedia/assimp \ 11 libxkbcommon.so:x11/libxkbcommon 12 13USES= cmake compiler:c++17-lang gl python:build \ 14 pkgconfig qt-dist:6 15USE_GL= opengl 16USE_QT= base declarative shadertools 17USE_LDCONFIG= ${PREFIX}/${QT_LIBDIR_REL} 18 19.include <bsd.port.pre.mk> 20 21.if ${ARCH} == amd64 || ${ARCH} == i386 22PLIST_SUB+= SIMD="" 23.else 24PLIST_SUB+= SIMD="@comment " 25.endif 26 27.include <bsd.port.post.mk> 28