1libplacebo is essentially the core rendering algorithms and ideas of
2mpv turned into a library. This grew out of an interest to accomplish
3the following goals:
4
5- Clean up mpv's internal rendering abstraction API and make it
6  reusable for other projects.
7- Provide a standard library of useful GPU-accelerated image processing
8  primitives based on GLSL, so projects like VLC or Firefox can use them
9  without incurring a heavy dependency on libmpv.
10- Rewrite core parts of mpv's GPU-accelerated video renderer on top of
11  redesigned abstractions. (Basically, I wanted to eliminate stateful APIs like
12  shader_cache.c and totally redesign gpu/video.c)
13