1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- 2 * 3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. 4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California. 5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. 6 * All rights reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the next 16 * paragraph) shall be included in all copies or substantial portions of the 17 * Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 25 * DEALINGS IN THE SOFTWARE. 26 * 27 * Authors: 28 * Kevin E. Martin <martin@valinux.com> 29 * Gareth Hughes <gareth@valinux.com> 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33 #include <sys/cdefs.h> 34 __FBSDID("$FreeBSD: stable/9/sys/dev/drm/radeon_drm.h 196471 2009-08-23 15:02:58Z rnoland $"); 35 36 #ifndef __RADEON_DRM_H__ 37 #define __RADEON_DRM_H__ 38 39 /* WARNING: If you change any of these defines, make sure to change the 40 * defines in the X server file (radeon_sarea.h) 41 */ 42 #ifndef __RADEON_SAREA_DEFINES__ 43 #define __RADEON_SAREA_DEFINES__ 44 45 /* Old style state flags, required for sarea interface (1.1 and 1.2 46 * clears) and 1.2 drm_vertex2 ioctl. 47 */ 48 #define RADEON_UPLOAD_CONTEXT 0x00000001 49 #define RADEON_UPLOAD_VERTFMT 0x00000002 50 #define RADEON_UPLOAD_LINE 0x00000004 51 #define RADEON_UPLOAD_BUMPMAP 0x00000008 52 #define RADEON_UPLOAD_MASKS 0x00000010 53 #define RADEON_UPLOAD_VIEWPORT 0x00000020 54 #define RADEON_UPLOAD_SETUP 0x00000040 55 #define RADEON_UPLOAD_TCL 0x00000080 56 #define RADEON_UPLOAD_MISC 0x00000100 57 #define RADEON_UPLOAD_TEX0 0x00000200 58 #define RADEON_UPLOAD_TEX1 0x00000400 59 #define RADEON_UPLOAD_TEX2 0x00000800 60 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000 61 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000 62 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 63 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ 64 #define RADEON_REQUIRE_QUIESCENCE 0x00010000 65 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ 66 #define RADEON_UPLOAD_ALL 0x003effff 67 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff 68 69 /* New style per-packet identifiers for use in cmd_buffer ioctl with 70 * the RADEON_EMIT_PACKET command. Comments relate new packets to old 71 * state bits and the packet size: 72 */ 73 #define RADEON_EMIT_PP_MISC 0 /* context/7 */ 74 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */ 75 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ 76 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ 77 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ 78 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ 79 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ 80 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ 81 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ 82 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ 83 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ 84 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */ 85 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ 86 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ 87 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ 88 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ 89 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ 90 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ 91 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ 92 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ 93 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ 94 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ 95 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ 96 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ 97 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ 98 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ 99 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ 100 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ 101 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ 102 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ 103 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */ 104 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ 105 #define R200_EMIT_VAP_CTL 32 /* vap/1 */ 106 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ 107 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ 108 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ 109 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ 110 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ 111 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ 112 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ 113 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ 114 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ 115 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ 116 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ 117 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ 118 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ 119 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ 120 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ 121 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */ 122 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ 123 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ 124 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ 125 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ 126 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ 127 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ 128 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ 129 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ 130 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ 131 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ 132 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ 133 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ 134 #define R200_EMIT_PP_CUBIC_FACES_0 61 135 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 136 #define R200_EMIT_PP_CUBIC_FACES_1 63 137 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64 138 #define R200_EMIT_PP_CUBIC_FACES_2 65 139 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66 140 #define R200_EMIT_PP_CUBIC_FACES_3 67 141 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68 142 #define R200_EMIT_PP_CUBIC_FACES_4 69 143 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70 144 #define R200_EMIT_PP_CUBIC_FACES_5 71 145 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72 146 #define RADEON_EMIT_PP_TEX_SIZE_0 73 147 #define RADEON_EMIT_PP_TEX_SIZE_1 74 148 #define RADEON_EMIT_PP_TEX_SIZE_2 75 149 #define R200_EMIT_RB3D_BLENDCOLOR 76 150 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 151 #define RADEON_EMIT_PP_CUBIC_FACES_0 78 152 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 153 #define RADEON_EMIT_PP_CUBIC_FACES_1 80 154 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 155 #define RADEON_EMIT_PP_CUBIC_FACES_2 82 156 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 157 #define R200_EMIT_PP_TRI_PERF_CNTL 84 158 #define R200_EMIT_PP_AFS_0 85 159 #define R200_EMIT_PP_AFS_1 86 160 #define R200_EMIT_ATF_TFACTOR 87 161 #define R200_EMIT_PP_TXCTLALL_0 88 162 #define R200_EMIT_PP_TXCTLALL_1 89 163 #define R200_EMIT_PP_TXCTLALL_2 90 164 #define R200_EMIT_PP_TXCTLALL_3 91 165 #define R200_EMIT_PP_TXCTLALL_4 92 166 #define R200_EMIT_PP_TXCTLALL_5 93 167 #define R200_EMIT_VAP_PVS_CNTL 94 168 #define RADEON_MAX_STATE_PACKETS 95 169 170 /* Commands understood by cmd_buffer ioctl. More can be added but 171 * obviously these can't be removed or changed: 172 */ 173 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ 174 #define RADEON_CMD_SCALARS 2 /* emit scalar data */ 175 #define RADEON_CMD_VECTORS 3 /* emit vector data */ 176 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ 177 #define RADEON_CMD_PACKET3 5 /* emit hw packet */ 178 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ 179 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ 180 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: 181 * doesn't make the cpu wait, just 182 * the graphics hardware */ 183 #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */ 184 185 typedef union { 186 int i; 187 struct { 188 unsigned char cmd_type, pad0, pad1, pad2; 189 } header; 190 struct { 191 unsigned char cmd_type, packet_id, pad0, pad1; 192 } packet; 193 struct { 194 unsigned char cmd_type, offset, stride, count; 195 } scalars; 196 struct { 197 unsigned char cmd_type, offset, stride, count; 198 } vectors; 199 struct { 200 unsigned char cmd_type, addr_lo, addr_hi, count; 201 } veclinear; 202 struct { 203 unsigned char cmd_type, buf_idx, pad0, pad1; 204 } dma; 205 struct { 206 unsigned char cmd_type, flags, pad0, pad1; 207 } wait; 208 } drm_radeon_cmd_header_t; 209 210 #define RADEON_WAIT_2D 0x1 211 #define RADEON_WAIT_3D 0x2 212 213 /* Allowed parameters for R300_CMD_PACKET3 214 */ 215 #define R300_CMD_PACKET3_CLEAR 0 216 #define R300_CMD_PACKET3_RAW 1 217 218 /* Commands understood by cmd_buffer ioctl for R300. 219 * The interface has not been stabilized, so some of these may be removed 220 * and eventually reordered before stabilization. 221 */ 222 #define R300_CMD_PACKET0 1 223 #define R300_CMD_VPU 2 /* emit vertex program upload */ 224 #define R300_CMD_PACKET3 3 /* emit a packet3 */ 225 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ 226 #define R300_CMD_CP_DELAY 5 227 #define R300_CMD_DMA_DISCARD 6 228 #define R300_CMD_WAIT 7 229 # define R300_WAIT_2D 0x1 230 # define R300_WAIT_3D 0x2 231 /* these two defines are DOING IT WRONG - however 232 * we have userspace which relies on using these. 233 * The wait interface is backwards compat new 234 * code should use the NEW_WAIT defines below 235 * THESE ARE NOT BIT FIELDS 236 */ 237 # define R300_WAIT_2D_CLEAN 0x3 238 # define R300_WAIT_3D_CLEAN 0x4 239 240 # define R300_NEW_WAIT_2D_3D 0x3 241 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4 242 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6 243 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8 244 245 #define R300_CMD_SCRATCH 8 246 #define R300_CMD_R500FP 9 247 248 typedef union { 249 unsigned int u; 250 struct { 251 unsigned char cmd_type, pad0, pad1, pad2; 252 } header; 253 struct { 254 unsigned char cmd_type, count, reglo, reghi; 255 } packet0; 256 struct { 257 unsigned char cmd_type, count, adrlo, adrhi; 258 } vpu; 259 struct { 260 unsigned char cmd_type, packet, pad0, pad1; 261 } packet3; 262 struct { 263 unsigned char cmd_type, packet; 264 unsigned short count; /* amount of packet2 to emit */ 265 } delay; 266 struct { 267 unsigned char cmd_type, buf_idx, pad0, pad1; 268 } dma; 269 struct { 270 unsigned char cmd_type, flags, pad0, pad1; 271 } wait; 272 struct { 273 unsigned char cmd_type, reg, n_bufs, flags; 274 } scratch; 275 struct { 276 unsigned char cmd_type, count, adrlo, adrhi_flags; 277 } r500fp; 278 } drm_r300_cmd_header_t; 279 280 #define RADEON_FRONT 0x1 281 #define RADEON_BACK 0x2 282 #define RADEON_DEPTH 0x4 283 #define RADEON_STENCIL 0x8 284 #define RADEON_CLEAR_FASTZ 0x80000000 285 #define RADEON_USE_HIERZ 0x40000000 286 #define RADEON_USE_COMP_ZBUF 0x20000000 287 288 #define R500FP_CONSTANT_TYPE (1 << 1) 289 #define R500FP_CONSTANT_CLAMP (1 << 2) 290 291 /* Primitive types 292 */ 293 #define RADEON_POINTS 0x1 294 #define RADEON_LINES 0x2 295 #define RADEON_LINE_STRIP 0x3 296 #define RADEON_TRIANGLES 0x4 297 #define RADEON_TRIANGLE_FAN 0x5 298 #define RADEON_TRIANGLE_STRIP 0x6 299 300 /* Vertex/indirect buffer size 301 */ 302 #define RADEON_BUFFER_SIZE 65536 303 304 /* Byte offsets for indirect buffer data 305 */ 306 #define RADEON_INDEX_PRIM_OFFSET 20 307 308 #define RADEON_SCRATCH_REG_OFFSET 32 309 #define R600_SCRATCH_REG_OFFSET 256 310 311 #define RADEON_NR_SAREA_CLIPRECTS 12 312 313 /* There are 2 heaps (local/GART). Each region within a heap is a 314 * minimum of 64k, and there are at most 64 of them per heap. 315 */ 316 #define RADEON_LOCAL_TEX_HEAP 0 317 #define RADEON_GART_TEX_HEAP 1 318 #define RADEON_NR_TEX_HEAPS 2 319 #define RADEON_NR_TEX_REGIONS 64 320 #define RADEON_LOG_TEX_GRANULARITY 16 321 322 #define RADEON_MAX_TEXTURE_LEVELS 12 323 #define RADEON_MAX_TEXTURE_UNITS 3 324 325 #define RADEON_MAX_SURFACES 8 326 327 /* Blits have strict offset rules. All blit offset must be aligned on 328 * a 1K-byte boundary. 329 */ 330 #define RADEON_OFFSET_SHIFT 10 331 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) 332 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) 333 334 #endif /* __RADEON_SAREA_DEFINES__ */ 335 336 typedef struct { 337 unsigned int red; 338 unsigned int green; 339 unsigned int blue; 340 unsigned int alpha; 341 } radeon_color_regs_t; 342 343 typedef struct { 344 /* Context state */ 345 unsigned int pp_misc; /* 0x1c14 */ 346 unsigned int pp_fog_color; 347 unsigned int re_solid_color; 348 unsigned int rb3d_blendcntl; 349 unsigned int rb3d_depthoffset; 350 unsigned int rb3d_depthpitch; 351 unsigned int rb3d_zstencilcntl; 352 353 unsigned int pp_cntl; /* 0x1c38 */ 354 unsigned int rb3d_cntl; 355 unsigned int rb3d_coloroffset; 356 unsigned int re_width_height; 357 unsigned int rb3d_colorpitch; 358 unsigned int se_cntl; 359 360 /* Vertex format state */ 361 unsigned int se_coord_fmt; /* 0x1c50 */ 362 363 /* Line state */ 364 unsigned int re_line_pattern; /* 0x1cd0 */ 365 unsigned int re_line_state; 366 367 unsigned int se_line_width; /* 0x1db8 */ 368 369 /* Bumpmap state */ 370 unsigned int pp_lum_matrix; /* 0x1d00 */ 371 372 unsigned int pp_rot_matrix_0; /* 0x1d58 */ 373 unsigned int pp_rot_matrix_1; 374 375 /* Mask state */ 376 unsigned int rb3d_stencilrefmask; /* 0x1d7c */ 377 unsigned int rb3d_ropcntl; 378 unsigned int rb3d_planemask; 379 380 /* Viewport state */ 381 unsigned int se_vport_xscale; /* 0x1d98 */ 382 unsigned int se_vport_xoffset; 383 unsigned int se_vport_yscale; 384 unsigned int se_vport_yoffset; 385 unsigned int se_vport_zscale; 386 unsigned int se_vport_zoffset; 387 388 /* Setup state */ 389 unsigned int se_cntl_status; /* 0x2140 */ 390 391 /* Misc state */ 392 unsigned int re_top_left; /* 0x26c0 */ 393 unsigned int re_misc; 394 } drm_radeon_context_regs_t; 395 396 typedef struct { 397 /* Zbias state */ 398 unsigned int se_zbias_factor; /* 0x1dac */ 399 unsigned int se_zbias_constant; 400 } drm_radeon_context2_regs_t; 401 402 /* Setup registers for each texture unit 403 */ 404 typedef struct { 405 unsigned int pp_txfilter; 406 unsigned int pp_txformat; 407 unsigned int pp_txoffset; 408 unsigned int pp_txcblend; 409 unsigned int pp_txablend; 410 unsigned int pp_tfactor; 411 unsigned int pp_border_color; 412 } drm_radeon_texture_regs_t; 413 414 typedef struct { 415 unsigned int start; 416 unsigned int finish; 417 unsigned int prim:8; 418 unsigned int stateidx:8; 419 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ 420 unsigned int vc_format; /* vertex format */ 421 } drm_radeon_prim_t; 422 423 typedef struct { 424 drm_radeon_context_regs_t context; 425 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; 426 drm_radeon_context2_regs_t context2; 427 unsigned int dirty; 428 } drm_radeon_state_t; 429 430 typedef struct { 431 /* The channel for communication of state information to the 432 * kernel on firing a vertex buffer with either of the 433 * obsoleted vertex/index ioctls. 434 */ 435 drm_radeon_context_regs_t context_state; 436 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; 437 unsigned int dirty; 438 unsigned int vertsize; 439 unsigned int vc_format; 440 441 /* The current cliprects, or a subset thereof. 442 */ 443 struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS]; 444 unsigned int nbox; 445 446 /* Counters for client-side throttling of rendering clients. 447 */ 448 unsigned int last_frame; 449 unsigned int last_dispatch; 450 unsigned int last_clear; 451 452 struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + 453 1]; 454 unsigned int tex_age[RADEON_NR_TEX_HEAPS]; 455 int ctx_owner; 456 int pfState; /* number of 3d windows (0,1,2ormore) */ 457 int pfCurrentPage; /* which buffer is being displayed? */ 458 int crtc2_base; /* CRTC2 frame offset */ 459 int tiling_enabled; /* set by drm, read by 2d + 3d clients */ 460 } drm_radeon_sarea_t; 461 462 /* WARNING: If you change any of these defines, make sure to change the 463 * defines in the Xserver file (xf86drmRadeon.h) 464 * 465 * KW: actually it's illegal to change any of this (backwards compatibility). 466 */ 467 468 /* Radeon specific ioctls 469 * The device specific ioctl range is 0x40 to 0x79. 470 */ 471 #define DRM_RADEON_CP_INIT 0x00 472 #define DRM_RADEON_CP_START 0x01 473 #define DRM_RADEON_CP_STOP 0x02 474 #define DRM_RADEON_CP_RESET 0x03 475 #define DRM_RADEON_CP_IDLE 0x04 476 #define DRM_RADEON_RESET 0x05 477 #define DRM_RADEON_FULLSCREEN 0x06 478 #define DRM_RADEON_SWAP 0x07 479 #define DRM_RADEON_CLEAR 0x08 480 #define DRM_RADEON_VERTEX 0x09 481 #define DRM_RADEON_INDICES 0x0A 482 #define DRM_RADEON_NOT_USED 483 #define DRM_RADEON_STIPPLE 0x0C 484 #define DRM_RADEON_INDIRECT 0x0D 485 #define DRM_RADEON_TEXTURE 0x0E 486 #define DRM_RADEON_VERTEX2 0x0F 487 #define DRM_RADEON_CMDBUF 0x10 488 #define DRM_RADEON_GETPARAM 0x11 489 #define DRM_RADEON_FLIP 0x12 490 #define DRM_RADEON_ALLOC 0x13 491 #define DRM_RADEON_FREE 0x14 492 #define DRM_RADEON_INIT_HEAP 0x15 493 #define DRM_RADEON_IRQ_EMIT 0x16 494 #define DRM_RADEON_IRQ_WAIT 0x17 495 #define DRM_RADEON_CP_RESUME 0x18 496 #define DRM_RADEON_SETPARAM 0x19 497 #define DRM_RADEON_SURF_ALLOC 0x1a 498 #define DRM_RADEON_SURF_FREE 0x1b 499 500 #define DRM_RADEON_CS 0x26 501 502 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) 503 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) 504 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) 505 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) 506 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) 507 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) 508 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) 509 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) 510 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) 511 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) 512 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) 513 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) 514 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) 515 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) 516 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) 517 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) 518 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) 519 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) 520 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) 521 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) 522 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) 523 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) 524 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) 525 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) 526 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) 527 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) 528 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) 529 #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs) 530 531 typedef struct drm_radeon_init { 532 enum { 533 RADEON_INIT_CP = 0x01, 534 RADEON_CLEANUP_CP = 0x02, 535 RADEON_INIT_R200_CP = 0x03, 536 RADEON_INIT_R300_CP = 0x04, 537 RADEON_INIT_R600_CP = 0x05, 538 } func; 539 unsigned long sarea_priv_offset; 540 int is_pci; /* for overriding only */ 541 int cp_mode; 542 int gart_size; 543 int ring_size; 544 int usec_timeout; 545 546 unsigned int fb_bpp; 547 unsigned int front_offset, front_pitch; 548 unsigned int back_offset, back_pitch; 549 unsigned int depth_bpp; 550 unsigned int depth_offset, depth_pitch; 551 552 unsigned long fb_offset DEPRECATED; /* deprecated, driver asks hardware */ 553 unsigned long mmio_offset DEPRECATED; /* deprecated, driver asks hardware */ 554 unsigned long ring_offset; 555 unsigned long ring_rptr_offset; 556 unsigned long buffers_offset; 557 unsigned long gart_textures_offset; 558 } drm_radeon_init_t; 559 560 typedef struct drm_radeon_cp_stop { 561 int flush; 562 int idle; 563 } drm_radeon_cp_stop_t; 564 565 typedef struct drm_radeon_fullscreen { 566 enum { 567 RADEON_INIT_FULLSCREEN = 0x01, 568 RADEON_CLEANUP_FULLSCREEN = 0x02 569 } func; 570 } drm_radeon_fullscreen_t; 571 572 #define CLEAR_X1 0 573 #define CLEAR_Y1 1 574 #define CLEAR_X2 2 575 #define CLEAR_Y2 3 576 #define CLEAR_DEPTH 4 577 578 typedef union drm_radeon_clear_rect { 579 float f[5]; 580 unsigned int ui[5]; 581 } drm_radeon_clear_rect_t; 582 583 typedef struct drm_radeon_clear { 584 unsigned int flags; 585 unsigned int clear_color; 586 unsigned int clear_depth; 587 unsigned int color_mask; 588 unsigned int depth_mask; /* misnamed field: should be stencil */ 589 drm_radeon_clear_rect_t __user *depth_boxes; 590 } drm_radeon_clear_t; 591 592 typedef struct drm_radeon_vertex { 593 int prim; 594 int idx; /* Index of vertex buffer */ 595 int count; /* Number of vertices in buffer */ 596 int discard; /* Client finished with buffer? */ 597 } drm_radeon_vertex_t; 598 599 typedef struct drm_radeon_indices { 600 int prim; 601 int idx; 602 int start; 603 int end; 604 int discard; /* Client finished with buffer? */ 605 } drm_radeon_indices_t; 606 607 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices 608 * - allows multiple primitives and state changes in a single ioctl 609 * - supports driver change to emit native primitives 610 */ 611 typedef struct drm_radeon_vertex2 { 612 int idx; /* Index of vertex buffer */ 613 int discard; /* Client finished with buffer? */ 614 int nr_states; 615 drm_radeon_state_t __user *state; 616 int nr_prims; 617 drm_radeon_prim_t __user *prim; 618 } drm_radeon_vertex2_t; 619 620 /* v1.3 - obsoletes drm_radeon_vertex2 621 * - allows arbitarily large cliprect list 622 * - allows updating of tcl packet, vector and scalar state 623 * - allows memory-efficient description of state updates 624 * - allows state to be emitted without a primitive 625 * (for clears, ctx switches) 626 * - allows more than one dma buffer to be referenced per ioctl 627 * - supports tcl driver 628 * - may be extended in future versions with new cmd types, packets 629 */ 630 typedef struct drm_radeon_cmd_buffer { 631 int bufsz; 632 char __user *buf; 633 int nbox; 634 struct drm_clip_rect __user *boxes; 635 } drm_radeon_cmd_buffer_t; 636 637 typedef struct drm_radeon_tex_image { 638 unsigned int x, y; /* Blit coordinates */ 639 unsigned int width, height; 640 const void __user *data; 641 } drm_radeon_tex_image_t; 642 643 typedef struct drm_radeon_texture { 644 unsigned int offset; 645 int pitch; 646 int format; 647 int width; /* Texture image coordinates */ 648 int height; 649 drm_radeon_tex_image_t __user *image; 650 } drm_radeon_texture_t; 651 652 typedef struct drm_radeon_stipple { 653 unsigned int __user *mask; 654 } drm_radeon_stipple_t; 655 656 typedef struct drm_radeon_indirect { 657 int idx; 658 int start; 659 int end; 660 int discard; 661 } drm_radeon_indirect_t; 662 663 #define RADEON_INDIRECT_DISCARD (1 << 0) 664 #define RADEON_INDIRECT_NOFLUSH (1 << 1) 665 666 /* enum for card type parameters */ 667 #define RADEON_CARD_PCI 0 668 #define RADEON_CARD_AGP 1 669 #define RADEON_CARD_PCIE 2 670 671 /* 1.3: An ioctl to get parameters that aren't available to the 3d 672 * client any other way. 673 */ 674 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ 675 #define RADEON_PARAM_LAST_FRAME 2 676 #define RADEON_PARAM_LAST_DISPATCH 3 677 #define RADEON_PARAM_LAST_CLEAR 4 678 /* Added with DRM version 1.6. */ 679 #define RADEON_PARAM_IRQ_NR 5 680 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ 681 /* Added with DRM version 1.8. */ 682 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ 683 #define RADEON_PARAM_STATUS_HANDLE 8 684 #define RADEON_PARAM_SAREA_HANDLE 9 685 #define RADEON_PARAM_GART_TEX_HANDLE 10 686 #define RADEON_PARAM_SCRATCH_OFFSET 11 687 #define RADEON_PARAM_CARD_TYPE 12 688 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */ 689 #define RADEON_PARAM_FB_LOCATION 14 /* FB location */ 690 #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */ 691 #define RADEON_PARAM_DEVICE_ID 16 692 #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */ 693 694 typedef struct drm_radeon_getparam { 695 int param; 696 void __user *value; 697 } drm_radeon_getparam_t; 698 699 /* 1.6: Set up a memory manager for regions of shared memory: 700 */ 701 #define RADEON_MEM_REGION_GART 1 702 #define RADEON_MEM_REGION_FB 2 703 704 typedef struct drm_radeon_mem_alloc { 705 int region; 706 int alignment; 707 int size; 708 int __user *region_offset; /* offset from start of fb or GART */ 709 } drm_radeon_mem_alloc_t; 710 711 typedef struct drm_radeon_mem_free { 712 int region; 713 int region_offset; 714 } drm_radeon_mem_free_t; 715 716 typedef struct drm_radeon_mem_init_heap { 717 int region; 718 int size; 719 int start; 720 } drm_radeon_mem_init_heap_t; 721 722 /* 1.6: Userspace can request & wait on irq's: 723 */ 724 typedef struct drm_radeon_irq_emit { 725 int __user *irq_seq; 726 } drm_radeon_irq_emit_t; 727 728 typedef struct drm_radeon_irq_wait { 729 int irq_seq; 730 } drm_radeon_irq_wait_t; 731 732 /* 1.10: Clients tell the DRM where they think the framebuffer is located in 733 * the card's address space, via a new generic ioctl to set parameters 734 */ 735 736 typedef struct drm_radeon_setparam { 737 unsigned int param; 738 int64_t value; 739 } drm_radeon_setparam_t; 740 741 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ 742 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ 743 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ 744 745 #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */ 746 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */ 747 #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */ 748 /* 1.14: Clients can allocate/free a surface 749 */ 750 typedef struct drm_radeon_surface_alloc { 751 unsigned int address; 752 unsigned int size; 753 unsigned int flags; 754 } drm_radeon_surface_alloc_t; 755 756 typedef struct drm_radeon_surface_free { 757 unsigned int address; 758 } drm_radeon_surface_free_t; 759 760 #define DRM_RADEON_VBLANK_CRTC1 1 761 #define DRM_RADEON_VBLANK_CRTC2 2 762 763 /* New interface which obsolete all previous interface. 764 */ 765 #define RADEON_CHUNK_ID_RELOCS 0x01 766 #define RADEON_CHUNK_ID_IB 0x02 767 #define RADEON_CHUNK_ID_OLD 0xff 768 769 struct drm_radeon_cs_chunk { 770 uint32_t chunk_id; 771 uint32_t length_dw; 772 uint64_t chunk_data; 773 }; 774 775 struct drm_radeon_cs { 776 uint32_t num_chunks; 777 uint32_t cs_id; 778 uint64_t chunks; /* this points to uint64_t * which point to 779 cs chunks */ 780 }; 781 782 #endif 783