xref: /dragonfly/games/trek/klmove.c (revision 4318c66eac379e15105fe145d406dfef81b795f6)
1 /*        @(#)klmove.c        8.1 (Berkeley) 5/31/93                                      */
2 /*        $NetBSD: klmove.c,v 1.9 2009/05/24 22:55:03 dholland Exp $  */
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *        The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include <stdio.h>
34 #include "trek.h"
35 
36 /*
37 **  Move Klingons Around
38 **
39 **        This is a largely incomprehensible block of code that moves
40 **        Klingons around in a quadrant.  It was written in a very
41 **        "program as you go" fashion, and is a prime candidate for
42 **        rewriting.
43 **
44 **        The flag `fl' is zero before an attack, one after an attack,
45 **        and two if you are leaving a quadrant.  This serves to
46 **        change the probability and distance that it moves.
47 **
48 **        Basically, what it will try to do is to move a certain number
49 **        of steps either toward you or away from you.  It will avoid
50 **        stars whenever possible.  Nextx and nexty are the next
51 **        sector to move to on a per-Klingon basis; they are roughly
52 **        equivalent to Ship.sectx and Ship.secty for the starship.  Lookx and
53 **        looky are the sector that you are going to look at to see
54 **        if you can move their.  Dx and dy are the increment.  Fudgex
55 **        and fudgey are the things you change around to change your
56 **        course around stars.
57 */
58 
59 void
klmove(int fl)60 klmove(int fl)
61 {
62           int                           n;
63           struct kling        *k;
64           double                        dx, dy;
65           int                           nextx, nexty;
66           int                 lookx, looky;
67           int                           motion;
68           int                           fudgex, fudgey;
69           int                           qx, qy;
70           double                        bigger;
71           int                           i;
72 
73 #ifdef xTRACE
74           if (Trace)
75                     printf("klmove: fl = %d, Etc.nkling = %d\n", fl, Etc.nkling);
76 #endif
77           for (n = 0; n < Etc.nkling; n++) {
78                     k = &Etc.klingon[n];
79                     i = 100;
80                     if (fl)
81                               i = 100.0 * k->power / Param.klingpwr;
82                     if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl])
83                               continue;
84                     /* compute distance to move */
85                     motion = ranf(75) - 25;
86                     motion *= k->avgdist * Param.movefac[2 * Move.newquad + fl];
87                     /* compute direction */
88                     dx = Ship.sectx - k->x + ranf(3) - 1;
89                     dy = Ship.secty - k->y + ranf(3) - 1;
90                     bigger = dx;
91                     if (dy > bigger)
92                               bigger = dy;
93                     if (bigger == 0.0)
94                               bigger = 1.0;
95                     dx = dx / bigger + 0.5;
96                     dy = dy / bigger + 0.5;
97                     if (motion < 0) {
98                               motion = -motion;
99                               dx = -dx;
100                               dy = -dy;
101                     }
102                     fudgex = fudgey = 1;
103                     /* try to move the klingon */
104                     nextx = k->x;
105                     nexty = k->y;
106                     for (; motion > 0; motion--) {
107                               lookx = nextx + dx;
108                               looky = nexty + dy;
109                               if (lookx < 0 || lookx >= NSECTS ||
110                                   looky < 0 || looky >= NSECTS) {
111                                         /* new quadrant */
112                                         qx = Ship.quadx;
113                                         qy = Ship.quady;
114                                         if (lookx < 0)
115                                                   qx -= 1;
116                                         else
117                                                   if (lookx >= NSECTS)
118                                                             qx += 1;
119                                         if (looky < 0)
120                                                   qy -= 1;
121                                         else
122                                                   if (looky >= NSECTS)
123                                                             qy += 1;
124                                         if (qx < 0 || qx >= NQUADS ||
125                                             qy < 0 || qy >= NQUADS ||
126                                             Quad[qx][qy].stars < 0 ||
127                                             Quad[qx][qy].klings > MAXKLQUAD - 1)
128                                                   break;
129                                         if (!damaged(SRSCAN)) {
130                                                   printf("Klingon at %d,%d escapes to "
131                                                          "quadrant %d,%d\n",
132                                                             k->x, k->y, qx, qy);
133                                                   motion = Quad[qx][qy].scanned;
134                                                   if (motion >= 0 && motion < 1000)
135                                                             Quad[qx][qy].scanned += 100;
136                                                   motion = Quad[Ship.quadx][Ship.quady]
137                                                             .scanned;
138                                                   if (motion >= 0 && motion < 1000)
139                                                             Quad[Ship.quadx][Ship.quady]
140                                                                       .scanned -= 100;
141                                         }
142                                         Sect[k->x][k->y] = EMPTY;
143                                         Quad[qx][qy].klings += 1;
144                                         Etc.nkling -= 1;
145                                         *k = Etc.klingon[Etc.nkling];
146                                         Quad[Ship.quadx][Ship.quady].klings -= 1;
147                                         k = 0;
148                                         break;
149                               }
150                               if (Sect[lookx][looky] != EMPTY) {
151                                         lookx = nextx + fudgex;
152                                         if (lookx < 0 || lookx >= NSECTS)
153                                                   lookx = nextx + dx;
154                                         if (Sect[lookx][looky] != EMPTY) {
155                                                   fudgex = -fudgex;
156                                                   looky = nexty + fudgey;
157                                                   if (looky < 0 || looky >= NSECTS ||
158                                                       Sect[lookx][looky] != EMPTY) {
159                                                             fudgey = -fudgey;
160                                                             break;
161                                                   }
162                                         }
163                               }
164                               nextx = lookx;
165                               nexty = looky;
166                     }
167                     if (k && (k->x != nextx || k->y != nexty)) {
168                               if (!damaged(SRSCAN))
169                                         printf("Klingon at %d,%d moves to %d,%d\n",
170                                                   k->x, k->y, nextx, nexty);
171                               Sect[k->x][k->y] = EMPTY;
172                               Sect[k->x = nextx][k->y = nexty] = KLINGON;
173                     }
174           }
175           compkldist(0);
176 }
177