xref: /dragonfly/games/cribbage/deck.h (revision 86d7f5d305c6adaa56ff4582ece9859d73106103)
1 /*-
2  * Copyright (c) 1980, 1993
3  *        The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  *        @(#)deck.h          8.1 (Berkeley) 5/31/93
30  * $DragonFly: src/games/cribbage/deck.h,v 1.2 2005/08/03 13:31:00 eirikn Exp $
31  */
32 
33 /*
34  * define structure of a deck of cards and other related things
35  */
36 
37 
38 #define             CARDS               52                  /* number cards in deck */
39 #define             RANKS               13                  /* number ranks in deck */
40 #define             SUITS               4                   /* number suits in deck */
41 
42 #define             CINHAND             4                   /* # cards in cribbage hand */
43 #define             FULLHAND  6                   /* # cards in dealt hand */
44 
45 #define             LGAME               121                 /* number points in a game */
46 #define             SGAME               61                  /* # points in a short game */
47 
48 #define             SPADES              0                   /* value of each suit */
49 #define             HEARTS              1
50 #define             DIAMONDS  2
51 #define             CLUBS               3
52 
53 #define             ACE                 0                   /* value of each rank */
54 #define             TWO                 1
55 #define             THREE               2
56 #define             FOUR                3
57 #define             FIVE                4
58 #define             SIX                 5
59 #define             SEVEN               6
60 #define             EIGHT               7
61 #define             NINE                8
62 #define             TEN                 9
63 #define             JACK                10
64 #define             QUEEN               11
65 #define             KING                12
66 #define             EMPTY               13
67 
68 #define             VAL(c)              ( (c) < 9 ? (c)+1 : 10 )    /* val of rank */
69 
70 
71 typedef   struct  {
72           int                 rank;
73           int                 suit;
74 } CARD;
75