1 /* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3 //=======Test Runner Used To Run Each Test Below===== 4 #define RUN_TEST(TestFunc, TestLineNum) \ 5 { \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19 } 20 21 //=======Automagically Detected Files To Include===== 22 #include "unity.h" 23 #include <setjmp.h> 24 #include <stdio.h> 25 #include "config.h" 26 #include "lfptest.h" 27 #include "timevalops.h" 28 #include <math.h> 29 30 //=======External Functions This Runner Calls===== 31 extern void setUp(void); 32 extern void tearDown(void); 33 extern void test_Seconds(void); 34 extern void test_MicrosecondsRounded(void); 35 extern void test_MicrosecondsExact(void); 36 37 38 //=======Test Reset Option===== 39 void resetTest(void); resetTest(void)40void resetTest(void) 41 { 42 tearDown(); 43 setUp(); 44 } 45 46 char const *progname; 47 48 49 //=======MAIN===== main(int argc,char * argv[])50int main(int argc, char *argv[]) 51 { 52 progname = argv[0]; 53 UnityBegin("tvtots.c"); 54 RUN_TEST(test_Seconds, 10); 55 RUN_TEST(test_MicrosecondsRounded, 11); 56 RUN_TEST(test_MicrosecondsExact, 12); 57 58 return (UnityEnd()); 59 } 60