1 //===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the LoopInfo class that is used to identify natural loops
11 // and determine the loop depth of various nodes of the CFG. Note that the
12 // loops identified may actually be several natural loops that share the same
13 // header node... not just a single natural loop.
14 //
15 //===----------------------------------------------------------------------===//
16
17 #include "llvm/Analysis/LoopInfo.h"
18 #include "llvm/ADT/DepthFirstIterator.h"
19 #include "llvm/ADT/SmallPtrSet.h"
20 #include "llvm/Analysis/LoopInfoImpl.h"
21 #include "llvm/Analysis/LoopIterator.h"
22 #include "llvm/Analysis/ValueTracking.h"
23 #include "llvm/IR/CFG.h"
24 #include "llvm/IR/Constants.h"
25 #include "llvm/IR/Dominators.h"
26 #include "llvm/IR/Instructions.h"
27 #include "llvm/IR/LLVMContext.h"
28 #include "llvm/IR/Metadata.h"
29 #include "llvm/IR/PassManager.h"
30 #include "llvm/Support/CommandLine.h"
31 #include "llvm/Support/Debug.h"
32 #include "llvm/Support/raw_ostream.h"
33 #include <algorithm>
34 using namespace llvm;
35
36 // Explicitly instantiate methods in LoopInfoImpl.h for IR-level Loops.
37 template class llvm::LoopBase<BasicBlock, Loop>;
38 template class llvm::LoopInfoBase<BasicBlock, Loop>;
39
40 // Always verify loopinfo if expensive checking is enabled.
41 #ifdef XDEBUG
42 static bool VerifyLoopInfo = true;
43 #else
44 static bool VerifyLoopInfo = false;
45 #endif
46 static cl::opt<bool,true>
47 VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo),
48 cl::desc("Verify loop info (time consuming)"));
49
50 // Loop identifier metadata name.
51 static const char *const LoopMDName = "llvm.loop";
52
53 //===----------------------------------------------------------------------===//
54 // Loop implementation
55 //
56
57 /// isLoopInvariant - Return true if the specified value is loop invariant
58 ///
isLoopInvariant(const Value * V) const59 bool Loop::isLoopInvariant(const Value *V) const {
60 if (const Instruction *I = dyn_cast<Instruction>(V))
61 return !contains(I);
62 return true; // All non-instructions are loop invariant
63 }
64
65 /// hasLoopInvariantOperands - Return true if all the operands of the
66 /// specified instruction are loop invariant.
hasLoopInvariantOperands(const Instruction * I) const67 bool Loop::hasLoopInvariantOperands(const Instruction *I) const {
68 return all_of(I->operands(), [this](Value *V) { return isLoopInvariant(V); });
69 }
70
71 /// makeLoopInvariant - If the given value is an instruciton inside of the
72 /// loop and it can be hoisted, do so to make it trivially loop-invariant.
73 /// Return true if the value after any hoisting is loop invariant. This
74 /// function can be used as a slightly more aggressive replacement for
75 /// isLoopInvariant.
76 ///
77 /// If InsertPt is specified, it is the point to hoist instructions to.
78 /// If null, the terminator of the loop preheader is used.
79 ///
makeLoopInvariant(Value * V,bool & Changed,Instruction * InsertPt) const80 bool Loop::makeLoopInvariant(Value *V, bool &Changed,
81 Instruction *InsertPt) const {
82 if (Instruction *I = dyn_cast<Instruction>(V))
83 return makeLoopInvariant(I, Changed, InsertPt);
84 return true; // All non-instructions are loop-invariant.
85 }
86
87 /// makeLoopInvariant - If the given instruction is inside of the
88 /// loop and it can be hoisted, do so to make it trivially loop-invariant.
89 /// Return true if the instruction after any hoisting is loop invariant. This
90 /// function can be used as a slightly more aggressive replacement for
91 /// isLoopInvariant.
92 ///
93 /// If InsertPt is specified, it is the point to hoist instructions to.
94 /// If null, the terminator of the loop preheader is used.
95 ///
makeLoopInvariant(Instruction * I,bool & Changed,Instruction * InsertPt) const96 bool Loop::makeLoopInvariant(Instruction *I, bool &Changed,
97 Instruction *InsertPt) const {
98 // Test if the value is already loop-invariant.
99 if (isLoopInvariant(I))
100 return true;
101 if (!isSafeToSpeculativelyExecute(I))
102 return false;
103 if (I->mayReadFromMemory())
104 return false;
105 // The landingpad instruction is immobile.
106 if (isa<LandingPadInst>(I))
107 return false;
108 // Determine the insertion point, unless one was given.
109 if (!InsertPt) {
110 BasicBlock *Preheader = getLoopPreheader();
111 // Without a preheader, hoisting is not feasible.
112 if (!Preheader)
113 return false;
114 InsertPt = Preheader->getTerminator();
115 }
116 // Don't hoist instructions with loop-variant operands.
117 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
118 if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt))
119 return false;
120
121 // Hoist.
122 I->moveBefore(InsertPt);
123 Changed = true;
124 return true;
125 }
126
127 /// getCanonicalInductionVariable - Check to see if the loop has a canonical
128 /// induction variable: an integer recurrence that starts at 0 and increments
129 /// by one each time through the loop. If so, return the phi node that
130 /// corresponds to it.
131 ///
132 /// The IndVarSimplify pass transforms loops to have a canonical induction
133 /// variable.
134 ///
getCanonicalInductionVariable() const135 PHINode *Loop::getCanonicalInductionVariable() const {
136 BasicBlock *H = getHeader();
137
138 BasicBlock *Incoming = nullptr, *Backedge = nullptr;
139 pred_iterator PI = pred_begin(H);
140 assert(PI != pred_end(H) &&
141 "Loop must have at least one backedge!");
142 Backedge = *PI++;
143 if (PI == pred_end(H)) return nullptr; // dead loop
144 Incoming = *PI++;
145 if (PI != pred_end(H)) return nullptr; // multiple backedges?
146
147 if (contains(Incoming)) {
148 if (contains(Backedge))
149 return nullptr;
150 std::swap(Incoming, Backedge);
151 } else if (!contains(Backedge))
152 return nullptr;
153
154 // Loop over all of the PHI nodes, looking for a canonical indvar.
155 for (BasicBlock::iterator I = H->begin(); isa<PHINode>(I); ++I) {
156 PHINode *PN = cast<PHINode>(I);
157 if (ConstantInt *CI =
158 dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming)))
159 if (CI->isNullValue())
160 if (Instruction *Inc =
161 dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge)))
162 if (Inc->getOpcode() == Instruction::Add &&
163 Inc->getOperand(0) == PN)
164 if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1)))
165 if (CI->equalsInt(1))
166 return PN;
167 }
168 return nullptr;
169 }
170
171 /// isLCSSAForm - Return true if the Loop is in LCSSA form
isLCSSAForm(DominatorTree & DT) const172 bool Loop::isLCSSAForm(DominatorTree &DT) const {
173 for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) {
174 BasicBlock *BB = *BI;
175 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;++I)
176 for (Use &U : I->uses()) {
177 Instruction *UI = cast<Instruction>(U.getUser());
178 BasicBlock *UserBB = UI->getParent();
179 if (PHINode *P = dyn_cast<PHINode>(UI))
180 UserBB = P->getIncomingBlock(U);
181
182 // Check the current block, as a fast-path, before checking whether
183 // the use is anywhere in the loop. Most values are used in the same
184 // block they are defined in. Also, blocks not reachable from the
185 // entry are special; uses in them don't need to go through PHIs.
186 if (UserBB != BB &&
187 !contains(UserBB) &&
188 DT.isReachableFromEntry(UserBB))
189 return false;
190 }
191 }
192
193 return true;
194 }
195
196 /// isLoopSimplifyForm - Return true if the Loop is in the form that
197 /// the LoopSimplify form transforms loops to, which is sometimes called
198 /// normal form.
isLoopSimplifyForm() const199 bool Loop::isLoopSimplifyForm() const {
200 // Normal-form loops have a preheader, a single backedge, and all of their
201 // exits have all their predecessors inside the loop.
202 return getLoopPreheader() && getLoopLatch() && hasDedicatedExits();
203 }
204
205 /// isSafeToClone - Return true if the loop body is safe to clone in practice.
206 /// Routines that reform the loop CFG and split edges often fail on indirectbr.
isSafeToClone() const207 bool Loop::isSafeToClone() const {
208 // Return false if any loop blocks contain indirectbrs, or there are any calls
209 // to noduplicate functions.
210 for (Loop::block_iterator I = block_begin(), E = block_end(); I != E; ++I) {
211 if (isa<IndirectBrInst>((*I)->getTerminator()))
212 return false;
213
214 if (const InvokeInst *II = dyn_cast<InvokeInst>((*I)->getTerminator()))
215 if (II->cannotDuplicate())
216 return false;
217
218 for (BasicBlock::iterator BI = (*I)->begin(), BE = (*I)->end(); BI != BE; ++BI) {
219 if (const CallInst *CI = dyn_cast<CallInst>(BI)) {
220 if (CI->cannotDuplicate())
221 return false;
222 }
223 }
224 }
225 return true;
226 }
227
getLoopID() const228 MDNode *Loop::getLoopID() const {
229 MDNode *LoopID = nullptr;
230 if (isLoopSimplifyForm()) {
231 LoopID = getLoopLatch()->getTerminator()->getMetadata(LoopMDName);
232 } else {
233 // Go through each predecessor of the loop header and check the
234 // terminator for the metadata.
235 BasicBlock *H = getHeader();
236 for (block_iterator I = block_begin(), IE = block_end(); I != IE; ++I) {
237 TerminatorInst *TI = (*I)->getTerminator();
238 MDNode *MD = nullptr;
239
240 // Check if this terminator branches to the loop header.
241 for (unsigned i = 0, ie = TI->getNumSuccessors(); i != ie; ++i) {
242 if (TI->getSuccessor(i) == H) {
243 MD = TI->getMetadata(LoopMDName);
244 break;
245 }
246 }
247 if (!MD)
248 return nullptr;
249
250 if (!LoopID)
251 LoopID = MD;
252 else if (MD != LoopID)
253 return nullptr;
254 }
255 }
256 if (!LoopID || LoopID->getNumOperands() == 0 ||
257 LoopID->getOperand(0) != LoopID)
258 return nullptr;
259 return LoopID;
260 }
261
setLoopID(MDNode * LoopID) const262 void Loop::setLoopID(MDNode *LoopID) const {
263 assert(LoopID && "Loop ID should not be null");
264 assert(LoopID->getNumOperands() > 0 && "Loop ID needs at least one operand");
265 assert(LoopID->getOperand(0) == LoopID && "Loop ID should refer to itself");
266
267 if (isLoopSimplifyForm()) {
268 getLoopLatch()->getTerminator()->setMetadata(LoopMDName, LoopID);
269 return;
270 }
271
272 BasicBlock *H = getHeader();
273 for (block_iterator I = block_begin(), IE = block_end(); I != IE; ++I) {
274 TerminatorInst *TI = (*I)->getTerminator();
275 for (unsigned i = 0, ie = TI->getNumSuccessors(); i != ie; ++i) {
276 if (TI->getSuccessor(i) == H)
277 TI->setMetadata(LoopMDName, LoopID);
278 }
279 }
280 }
281
isAnnotatedParallel() const282 bool Loop::isAnnotatedParallel() const {
283 MDNode *desiredLoopIdMetadata = getLoopID();
284
285 if (!desiredLoopIdMetadata)
286 return false;
287
288 // The loop branch contains the parallel loop metadata. In order to ensure
289 // that any parallel-loop-unaware optimization pass hasn't added loop-carried
290 // dependencies (thus converted the loop back to a sequential loop), check
291 // that all the memory instructions in the loop contain parallelism metadata
292 // that point to the same unique "loop id metadata" the loop branch does.
293 for (block_iterator BB = block_begin(), BE = block_end(); BB != BE; ++BB) {
294 for (BasicBlock::iterator II = (*BB)->begin(), EE = (*BB)->end();
295 II != EE; II++) {
296
297 if (!II->mayReadOrWriteMemory())
298 continue;
299
300 // The memory instruction can refer to the loop identifier metadata
301 // directly or indirectly through another list metadata (in case of
302 // nested parallel loops). The loop identifier metadata refers to
303 // itself so we can check both cases with the same routine.
304 MDNode *loopIdMD =
305 II->getMetadata(LLVMContext::MD_mem_parallel_loop_access);
306
307 if (!loopIdMD)
308 return false;
309
310 bool loopIdMDFound = false;
311 for (unsigned i = 0, e = loopIdMD->getNumOperands(); i < e; ++i) {
312 if (loopIdMD->getOperand(i) == desiredLoopIdMetadata) {
313 loopIdMDFound = true;
314 break;
315 }
316 }
317
318 if (!loopIdMDFound)
319 return false;
320 }
321 }
322 return true;
323 }
324
325
326 /// hasDedicatedExits - Return true if no exit block for the loop
327 /// has a predecessor that is outside the loop.
hasDedicatedExits() const328 bool Loop::hasDedicatedExits() const {
329 // Each predecessor of each exit block of a normal loop is contained
330 // within the loop.
331 SmallVector<BasicBlock *, 4> ExitBlocks;
332 getExitBlocks(ExitBlocks);
333 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
334 for (pred_iterator PI = pred_begin(ExitBlocks[i]),
335 PE = pred_end(ExitBlocks[i]); PI != PE; ++PI)
336 if (!contains(*PI))
337 return false;
338 // All the requirements are met.
339 return true;
340 }
341
342 /// getUniqueExitBlocks - Return all unique successor blocks of this loop.
343 /// These are the blocks _outside of the current loop_ which are branched to.
344 /// This assumes that loop exits are in canonical form.
345 ///
346 void
getUniqueExitBlocks(SmallVectorImpl<BasicBlock * > & ExitBlocks) const347 Loop::getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const {
348 assert(hasDedicatedExits() &&
349 "getUniqueExitBlocks assumes the loop has canonical form exits!");
350
351 SmallVector<BasicBlock *, 32> switchExitBlocks;
352
353 for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI) {
354
355 BasicBlock *current = *BI;
356 switchExitBlocks.clear();
357
358 for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) {
359 // If block is inside the loop then it is not a exit block.
360 if (contains(*I))
361 continue;
362
363 pred_iterator PI = pred_begin(*I);
364 BasicBlock *firstPred = *PI;
365
366 // If current basic block is this exit block's first predecessor
367 // then only insert exit block in to the output ExitBlocks vector.
368 // This ensures that same exit block is not inserted twice into
369 // ExitBlocks vector.
370 if (current != firstPred)
371 continue;
372
373 // If a terminator has more then two successors, for example SwitchInst,
374 // then it is possible that there are multiple edges from current block
375 // to one exit block.
376 if (std::distance(succ_begin(current), succ_end(current)) <= 2) {
377 ExitBlocks.push_back(*I);
378 continue;
379 }
380
381 // In case of multiple edges from current block to exit block, collect
382 // only one edge in ExitBlocks. Use switchExitBlocks to keep track of
383 // duplicate edges.
384 if (std::find(switchExitBlocks.begin(), switchExitBlocks.end(), *I)
385 == switchExitBlocks.end()) {
386 switchExitBlocks.push_back(*I);
387 ExitBlocks.push_back(*I);
388 }
389 }
390 }
391 }
392
393 /// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one
394 /// block, return that block. Otherwise return null.
getUniqueExitBlock() const395 BasicBlock *Loop::getUniqueExitBlock() const {
396 SmallVector<BasicBlock *, 8> UniqueExitBlocks;
397 getUniqueExitBlocks(UniqueExitBlocks);
398 if (UniqueExitBlocks.size() == 1)
399 return UniqueExitBlocks[0];
400 return nullptr;
401 }
402
403 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
dump() const404 void Loop::dump() const {
405 print(dbgs());
406 }
407 #endif
408
409 //===----------------------------------------------------------------------===//
410 // UnloopUpdater implementation
411 //
412
413 namespace {
414 /// Find the new parent loop for all blocks within the "unloop" whose last
415 /// backedges has just been removed.
416 class UnloopUpdater {
417 Loop *Unloop;
418 LoopInfo *LI;
419
420 LoopBlocksDFS DFS;
421
422 // Map unloop's immediate subloops to their nearest reachable parents. Nested
423 // loops within these subloops will not change parents. However, an immediate
424 // subloop's new parent will be the nearest loop reachable from either its own
425 // exits *or* any of its nested loop's exits.
426 DenseMap<Loop*, Loop*> SubloopParents;
427
428 // Flag the presence of an irreducible backedge whose destination is a block
429 // directly contained by the original unloop.
430 bool FoundIB;
431
432 public:
UnloopUpdater(Loop * UL,LoopInfo * LInfo)433 UnloopUpdater(Loop *UL, LoopInfo *LInfo) :
434 Unloop(UL), LI(LInfo), DFS(UL), FoundIB(false) {}
435
436 void updateBlockParents();
437
438 void removeBlocksFromAncestors();
439
440 void updateSubloopParents();
441
442 protected:
443 Loop *getNearestLoop(BasicBlock *BB, Loop *BBLoop);
444 };
445 } // end anonymous namespace
446
447 /// updateBlockParents - Update the parent loop for all blocks that are directly
448 /// contained within the original "unloop".
updateBlockParents()449 void UnloopUpdater::updateBlockParents() {
450 if (Unloop->getNumBlocks()) {
451 // Perform a post order CFG traversal of all blocks within this loop,
452 // propagating the nearest loop from sucessors to predecessors.
453 LoopBlocksTraversal Traversal(DFS, LI);
454 for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
455 POE = Traversal.end(); POI != POE; ++POI) {
456
457 Loop *L = LI->getLoopFor(*POI);
458 Loop *NL = getNearestLoop(*POI, L);
459
460 if (NL != L) {
461 // For reducible loops, NL is now an ancestor of Unloop.
462 assert((NL != Unloop && (!NL || NL->contains(Unloop))) &&
463 "uninitialized successor");
464 LI->changeLoopFor(*POI, NL);
465 }
466 else {
467 // Or the current block is part of a subloop, in which case its parent
468 // is unchanged.
469 assert((FoundIB || Unloop->contains(L)) && "uninitialized successor");
470 }
471 }
472 }
473 // Each irreducible loop within the unloop induces a round of iteration using
474 // the DFS result cached by Traversal.
475 bool Changed = FoundIB;
476 for (unsigned NIters = 0; Changed; ++NIters) {
477 assert(NIters < Unloop->getNumBlocks() && "runaway iterative algorithm");
478
479 // Iterate over the postorder list of blocks, propagating the nearest loop
480 // from successors to predecessors as before.
481 Changed = false;
482 for (LoopBlocksDFS::POIterator POI = DFS.beginPostorder(),
483 POE = DFS.endPostorder(); POI != POE; ++POI) {
484
485 Loop *L = LI->getLoopFor(*POI);
486 Loop *NL = getNearestLoop(*POI, L);
487 if (NL != L) {
488 assert(NL != Unloop && (!NL || NL->contains(Unloop)) &&
489 "uninitialized successor");
490 LI->changeLoopFor(*POI, NL);
491 Changed = true;
492 }
493 }
494 }
495 }
496
497 /// removeBlocksFromAncestors - Remove unloop's blocks from all ancestors below
498 /// their new parents.
removeBlocksFromAncestors()499 void UnloopUpdater::removeBlocksFromAncestors() {
500 // Remove all unloop's blocks (including those in nested subloops) from
501 // ancestors below the new parent loop.
502 for (Loop::block_iterator BI = Unloop->block_begin(),
503 BE = Unloop->block_end(); BI != BE; ++BI) {
504 Loop *OuterParent = LI->getLoopFor(*BI);
505 if (Unloop->contains(OuterParent)) {
506 while (OuterParent->getParentLoop() != Unloop)
507 OuterParent = OuterParent->getParentLoop();
508 OuterParent = SubloopParents[OuterParent];
509 }
510 // Remove blocks from former Ancestors except Unloop itself which will be
511 // deleted.
512 for (Loop *OldParent = Unloop->getParentLoop(); OldParent != OuterParent;
513 OldParent = OldParent->getParentLoop()) {
514 assert(OldParent && "new loop is not an ancestor of the original");
515 OldParent->removeBlockFromLoop(*BI);
516 }
517 }
518 }
519
520 /// updateSubloopParents - Update the parent loop for all subloops directly
521 /// nested within unloop.
updateSubloopParents()522 void UnloopUpdater::updateSubloopParents() {
523 while (!Unloop->empty()) {
524 Loop *Subloop = *std::prev(Unloop->end());
525 Unloop->removeChildLoop(std::prev(Unloop->end()));
526
527 assert(SubloopParents.count(Subloop) && "DFS failed to visit subloop");
528 if (Loop *Parent = SubloopParents[Subloop])
529 Parent->addChildLoop(Subloop);
530 else
531 LI->addTopLevelLoop(Subloop);
532 }
533 }
534
535 /// getNearestLoop - Return the nearest parent loop among this block's
536 /// successors. If a successor is a subloop header, consider its parent to be
537 /// the nearest parent of the subloop's exits.
538 ///
539 /// For subloop blocks, simply update SubloopParents and return NULL.
getNearestLoop(BasicBlock * BB,Loop * BBLoop)540 Loop *UnloopUpdater::getNearestLoop(BasicBlock *BB, Loop *BBLoop) {
541
542 // Initially for blocks directly contained by Unloop, NearLoop == Unloop and
543 // is considered uninitialized.
544 Loop *NearLoop = BBLoop;
545
546 Loop *Subloop = nullptr;
547 if (NearLoop != Unloop && Unloop->contains(NearLoop)) {
548 Subloop = NearLoop;
549 // Find the subloop ancestor that is directly contained within Unloop.
550 while (Subloop->getParentLoop() != Unloop) {
551 Subloop = Subloop->getParentLoop();
552 assert(Subloop && "subloop is not an ancestor of the original loop");
553 }
554 // Get the current nearest parent of the Subloop exits, initially Unloop.
555 NearLoop =
556 SubloopParents.insert(std::make_pair(Subloop, Unloop)).first->second;
557 }
558
559 succ_iterator I = succ_begin(BB), E = succ_end(BB);
560 if (I == E) {
561 assert(!Subloop && "subloop blocks must have a successor");
562 NearLoop = nullptr; // unloop blocks may now exit the function.
563 }
564 for (; I != E; ++I) {
565 if (*I == BB)
566 continue; // self loops are uninteresting
567
568 Loop *L = LI->getLoopFor(*I);
569 if (L == Unloop) {
570 // This successor has not been processed. This path must lead to an
571 // irreducible backedge.
572 assert((FoundIB || !DFS.hasPostorder(*I)) && "should have seen IB");
573 FoundIB = true;
574 }
575 if (L != Unloop && Unloop->contains(L)) {
576 // Successor is in a subloop.
577 if (Subloop)
578 continue; // Branching within subloops. Ignore it.
579
580 // BB branches from the original into a subloop header.
581 assert(L->getParentLoop() == Unloop && "cannot skip into nested loops");
582
583 // Get the current nearest parent of the Subloop's exits.
584 L = SubloopParents[L];
585 // L could be Unloop if the only exit was an irreducible backedge.
586 }
587 if (L == Unloop) {
588 continue;
589 }
590 // Handle critical edges from Unloop into a sibling loop.
591 if (L && !L->contains(Unloop)) {
592 L = L->getParentLoop();
593 }
594 // Remember the nearest parent loop among successors or subloop exits.
595 if (NearLoop == Unloop || !NearLoop || NearLoop->contains(L))
596 NearLoop = L;
597 }
598 if (Subloop) {
599 SubloopParents[Subloop] = NearLoop;
600 return BBLoop;
601 }
602 return NearLoop;
603 }
604
605 /// updateUnloop - The last backedge has been removed from a loop--now the
606 /// "unloop". Find a new parent for the blocks contained within unloop and
607 /// update the loop tree. We don't necessarily have valid dominators at this
608 /// point, but LoopInfo is still valid except for the removal of this loop.
609 ///
610 /// Note that Unloop may now be an empty loop. Calling Loop::getHeader without
611 /// checking first is illegal.
updateUnloop(Loop * Unloop)612 void LoopInfo::updateUnloop(Loop *Unloop) {
613
614 // First handle the special case of no parent loop to simplify the algorithm.
615 if (!Unloop->getParentLoop()) {
616 // Since BBLoop had no parent, Unloop blocks are no longer in a loop.
617 for (Loop::block_iterator I = Unloop->block_begin(),
618 E = Unloop->block_end();
619 I != E; ++I) {
620
621 // Don't reparent blocks in subloops.
622 if (getLoopFor(*I) != Unloop)
623 continue;
624
625 // Blocks no longer have a parent but are still referenced by Unloop until
626 // the Unloop object is deleted.
627 changeLoopFor(*I, nullptr);
628 }
629
630 // Remove the loop from the top-level LoopInfo object.
631 for (iterator I = begin();; ++I) {
632 assert(I != end() && "Couldn't find loop");
633 if (*I == Unloop) {
634 removeLoop(I);
635 break;
636 }
637 }
638
639 // Move all of the subloops to the top-level.
640 while (!Unloop->empty())
641 addTopLevelLoop(Unloop->removeChildLoop(std::prev(Unloop->end())));
642
643 return;
644 }
645
646 // Update the parent loop for all blocks within the loop. Blocks within
647 // subloops will not change parents.
648 UnloopUpdater Updater(Unloop, this);
649 Updater.updateBlockParents();
650
651 // Remove blocks from former ancestor loops.
652 Updater.removeBlocksFromAncestors();
653
654 // Add direct subloops as children in their new parent loop.
655 Updater.updateSubloopParents();
656
657 // Remove unloop from its parent loop.
658 Loop *ParentLoop = Unloop->getParentLoop();
659 for (Loop::iterator I = ParentLoop->begin();; ++I) {
660 assert(I != ParentLoop->end() && "Couldn't find loop");
661 if (*I == Unloop) {
662 ParentLoop->removeChildLoop(I);
663 break;
664 }
665 }
666 }
667
668 char LoopAnalysis::PassID;
669
run(Function & F,AnalysisManager<Function> * AM)670 LoopInfo LoopAnalysis::run(Function &F, AnalysisManager<Function> *AM) {
671 // FIXME: Currently we create a LoopInfo from scratch for every function.
672 // This may prove to be too wasteful due to deallocating and re-allocating
673 // memory each time for the underlying map and vector datastructures. At some
674 // point it may prove worthwhile to use a freelist and recycle LoopInfo
675 // objects. I don't want to add that kind of complexity until the scope of
676 // the problem is better understood.
677 LoopInfo LI;
678 LI.Analyze(AM->getResult<DominatorTreeAnalysis>(F));
679 return LI;
680 }
681
run(Function & F,AnalysisManager<Function> * AM)682 PreservedAnalyses LoopPrinterPass::run(Function &F,
683 AnalysisManager<Function> *AM) {
684 AM->getResult<LoopAnalysis>(F).print(OS);
685 return PreservedAnalyses::all();
686 }
687
688 //===----------------------------------------------------------------------===//
689 // LoopInfo implementation
690 //
691
692 char LoopInfoWrapperPass::ID = 0;
693 INITIALIZE_PASS_BEGIN(LoopInfoWrapperPass, "loops", "Natural Loop Information",
694 true, true)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)695 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
696 INITIALIZE_PASS_END(LoopInfoWrapperPass, "loops", "Natural Loop Information",
697 true, true)
698
699 bool LoopInfoWrapperPass::runOnFunction(Function &) {
700 releaseMemory();
701 LI.Analyze(getAnalysis<DominatorTreeWrapperPass>().getDomTree());
702 return false;
703 }
704
verifyAnalysis() const705 void LoopInfoWrapperPass::verifyAnalysis() const {
706 // LoopInfoWrapperPass is a FunctionPass, but verifying every loop in the
707 // function each time verifyAnalysis is called is very expensive. The
708 // -verify-loop-info option can enable this. In order to perform some
709 // checking by default, LoopPass has been taught to call verifyLoop manually
710 // during loop pass sequences.
711 if (VerifyLoopInfo)
712 LI.verify();
713 }
714
getAnalysisUsage(AnalysisUsage & AU) const715 void LoopInfoWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const {
716 AU.setPreservesAll();
717 AU.addRequired<DominatorTreeWrapperPass>();
718 }
719
print(raw_ostream & OS,const Module *) const720 void LoopInfoWrapperPass::print(raw_ostream &OS, const Module *) const {
721 LI.print(OS);
722 }
723
724 //===----------------------------------------------------------------------===//
725 // LoopBlocksDFS implementation
726 //
727
728 /// Traverse the loop blocks and store the DFS result.
729 /// Useful for clients that just want the final DFS result and don't need to
730 /// visit blocks during the initial traversal.
perform(LoopInfo * LI)731 void LoopBlocksDFS::perform(LoopInfo *LI) {
732 LoopBlocksTraversal Traversal(*this, LI);
733 for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
734 POE = Traversal.end(); POI != POE; ++POI) ;
735 }
736