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/netbsd/src/games/hack/
Dhack.o_init.c99 end = SIZE(objects); in init_objects()
102 let = objects[first].oc_olet; in init_objects()
104 while (last < end && objects[last].oc_olet == let in init_objects()
105 && objects[last].oc_name != NULL) in init_objects()
117 sum += objects[j].oc_prob; in init_objects()
120 objects[j].oc_prob = (100 + j - first) / (last - first); in init_objects()
126 if (objects[first].oc_descr != NULL && let != TOOL_SYM) { in init_objects()
128 while (last < end && objects[last].oc_olet == let) in init_objects()
133 tmp = objects[j].oc_descr; in init_objects()
134 objects[j].oc_descr = objects[i].oc_descr; in init_objects()
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Dhack.read.c112 objects[otmp->otyp].oc_name); in doread()
118 objects[otmp->otyp].oc_name); in doread()
123 objects[otmp->otyp].oc_name); in doread()
136 objects[otmp->otyp].oc_name); in doread()
229 objects[uwep->otyp].oc_name); in doread()
237 objects[uwep->otyp].oc_name); in doread()
409 objects[SCR_IDENTIFY].oc_name_known = 1; in doread()
522 if (!objects[scroll->otyp].oc_name_known) { in doread()
524 objects[scroll->otyp].oc_name_known = 1; in doread()
526 } else if (!objects[scroll->otyp].oc_uname) in doread()
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Dhack.objnam.c106 struct objclass *ocl = &objects[otyp]; in typename()
175 int nn = objects[obj->otyp].oc_name_known; in xname()
176 const char *an = objects[obj->otyp].oc_name; in xname()
177 const char *dn = objects[obj->otyp].oc_descr; in xname()
178 char *un = objects[obj->otyp].oc_uname; in xname()
223 (obj->owt > objects[obj->otyp].oc_weight) ? "very " : ""); in xname()
379 if (obj->known && (objects[obj->otyp].bits & SPEC)) { in doname()
622 while (i <= NROFOBJECTS && (!let || objects[i].oc_olet == let)) { in readobjnam()
623 const char *zn = objects[i].oc_name; in readobjnam()
629 if (dn && (!(zn = objects[i].oc_descr) || strcmp(dn, zn))) in readobjnam()
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Dhack.potion.c84 if (!strcmp(objects[otmp->otyp].oc_descr, "smoky") && !rn2(13)) { in dodrink()
255 if (otmp->dknown && !objects[otmp->otyp].oc_name_known) { in dodrink()
257 objects[otmp->otyp].oc_name_known = 1; in dodrink()
259 } else if (!objects[otmp->otyp].oc_uname) in dodrink()
290 if (!objects[obj->otyp].oc_name_known && !objects[obj->otyp].oc_uname) in strange_feeling()
Dhack.mkobj.c116 char let = objects[otyp].oc_olet; in mksobj()
171 (objects[otmp->otyp].bits & NODIR) ? 11 : 4); in mksobj()
174 if (objects[otmp->otyp].bits & SPEC) { in mksobj()
201 int wt = objects[obj->otyp].oc_weight; in weight()
Dhh7 m<dir>: move without picking up objects
26 c call give a name to a class of objects
29 i invent list the inventory (all objects you are carrying)
31 IU: list unpaid objects
/netbsd/src/games/battlestar/
Dcommand3.c52 setbit(location[position].objects, DEADWOOD); in dig()
53 setbit(location[position].objects, COMPASS); in dig()
54 setbit(location[position].objects, KNIFE); in dig()
55 setbit(location[position].objects, MACE); in dig()
100 setbit(location[position].objects, n); in jump()
118 (testbit(location[position].objects, value) || in bury()
124 testbit(location[position].objects, MAID)) in bury()
127 testbit(location[position].objects, in bury()
131 testbit(location[position].objects, in bury()
135 testbit(location[position].objects, in bury()
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Dcommand2.c221 if (testbit(location[position].objects, BATHGOD)) { in murder()
224 clearbit(location[position].objects, BATHGOD); in murder()
225 setbit(location[position].objects, DEADGOD); in murder()
229 if (testbit(location[position].objects, in murder()
235 clearbit(location[position].objects, in murder()
237 setbit(location[position].objects, in murder()
247 if (testbit(location[position].objects, TIMER)) { in murder()
249 clearbit(location[position].objects, TIMER); in murder()
250 setbit(location[position].objects, DEADTIME); in murder()
257 if (testbit(location[position].objects, NATIVE)) { in murder()
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Dcommand1.c50 testbit(location[position].objects, LAND) || in moveplayer()
84 nightfile[i].objects[j] = dayfile[i].objects[j]; in convert()
86 setbit(nightfile[p->room].objects, p->obj); in convert()
91 dayfile[i].objects[j] = nightfile[i].objects[j]; in convert()
93 clearbit(dayfile[p->room].objects, p->obj); in convert()
132 clearbit(location[POOLS].objects, BATHGOD); in news()
153 if (testbit(location[position].objects, ELF)) { in news()
157 if (testbit(location[position].objects, DARK)) { in news()
161 if (testbit(location[position].objects, WOODSMAN)) { in news()
181 if (testbit(location[position].objects, GIRL)) in news()
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Dcommand4.c141 if (testbit(location[position].objects, AMULET)) { in take()
158 if (testbit(location[position].objects, MEDALION)) { in take()
170 if (testbit(location[position].objects, TALISMAN)) { in take()
178 if (testbit(location[position].objects, BATHGOD) && in take()
193 clearbit(location[position].objects, BATHGOD); in take()
195 if (!testbit(location[position].objects, in take()
251 testbit(location[position].objects, value)) { in throw()
252 clearbit(location[position].objects, value); in throw()
254 setbit(location[deposit].objects, in throw()
261 location[deposit].objects[n] = in throw()
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Dcommand6.c49 if (testbit(location[position].objects, VIPER) && !notes[CANTLAUNCH]) { in launch()
51 clearbit(location[position].objects, VIPER); in launch()
71 if (notes[LAUNCHED] && testbit(location[position].objects, LAND) && in land()
75 setbit(location[position].objects, VIPER); in land()
185 if (testbit(location[position].objects, CAR)) { in drive()
189 clearbit(location[position].objects, CAR); in drive()
190 setbit(location[position].objects, CRASH); in drive()
203 if (testbit(location[position].objects, HORSE)) { in ride()
208 clearbit(location[position].objects, HORSE); in ride()
212 setbit(location[position].objects, HORSE); in ride()
Dcommand5.c50 && testbit(location[position].objects, BATHGOD)) { in kiss()
56 if (testbit(location[position].objects, in kiss()
107 if ((testbit(location[position].objects, BATHGOD) || in love()
108 testbit(location[position].objects, NORMGOD)) && in love()
147 setbit(location[position].objects, in love()
159 if (testbit(location[position].objects, in love()
222 location[position].objects, in zzz()
232 setbit(location[position].objects, DEADWOOD); in zzz()
235 setbit(location[position].objects, HALBERD); in zzz()
340 if (person && testbit(location[position].objects, person)) { in give()
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Dinit.c69 setbit(location[p->room].objects, p->obj); in initialize()
135 setbit(location[7].objects, WOODSMAN); /* viper room */ in checkout()
136 setbit(location[20].objects, WOODSMAN); /* laser " */ in checkout()
137 setbit(location[13].objects, DARK); /* amulet " */ in checkout()
138 setbit(location[8].objects, ELF); /* closet */ in checkout()
Dcypher.c124 if (testbit(location[position].objects, in cypher()
144 if (testbit(location[position].objects, in cypher()
179 … wordnumber = take(location[position].objects); in cypher()
186 take(location[position].objects); in cypher()
217 … (testbit(location[position].objects, n) && objsht[n])) { in cypher()
273 if (testbit(location[position].objects, in cypher()
398 testbit(location[position].objects, LAMPON) in cypher()
/netbsd/src/external/gpl3/gcc/dist/libgcc/
DMakefile.in322 objects = $(filter %$(objext),$^)
487 libgcc-objects += $(lib1asmfuncs-o)
494 libgcc-s-objects += $(lib1asmfuncs-s-o)
502 libgcc-objects += $(lib2funcs-o)
508 libgcc-s-objects += $(lib2funcs-s-o)
527 libgcc-objects += $(patsubst %,%$(objext),$(sifuncs) $(difuncs) $(tifuncs))
529 libgcc-s-objects += $(patsubst %,%_s$(objext),$(sifuncs) $(difuncs) $(tifuncs))
544 libgcc-objects += $(lib2-divmod-o)
551 libgcc-s-objects += $(lib2-divmod-s-o)
571 libgcc-objects += $(fpbit-o)
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/netbsd/src/external/gpl3/binutils/dist/gold/
Dcref.cc81 Objects* objects; member
142 pai->objects = new Objects(); in add_archive_start()
145 this->current_ = this->archives_[archive->name()].objects; in add_archive_start()
174 const Objects* objects) const in print_objects_symbol_counts()
176 for (Objects::const_iterator p = objects->begin(); in print_objects_symbol_counts()
177 p != objects->end(); in print_objects_symbol_counts()
209 p->second.member_count, p->second.objects->size()); in print_symbol_counts()
210 this->print_objects_symbol_counts(symtab, f, p->second.objects); in print_symbol_counts()
252 Cref_inputs::gather_cref(const Objects* objects, Cref_table* table) const in gather_cref() argument
254 for (Objects::const_iterator po = objects->begin(); in gather_cref()
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/netbsd/src/usr.sbin/acpitools/aml/
Daml_obj.c96 ret->package.objects = memman_alloc_flexsize(aml_memman, in aml_copy_object()
99 … ret->package.objects[i] = aml_copy_object(env, orig->package.objects[i]); in aml_copy_object()
202 if (obj->type == aml_t_package && obj->package.objects != NULL) { in aml_free_objectcontent()
204 aml_free_object(&obj->package.objects[i]); in aml_free_objectcontent()
206 memman_free_flexsize(aml_memman, obj->package.objects); in aml_free_objectcontent()
207 obj->package.objects = NULL; in aml_free_objectcontent()
258 tmp.package.objects = memman_alloc_flexsize(aml_memman, in aml_realloc_object()
260 bzero(tmp.package.objects, size * sizeof(union aml_object *)); in aml_realloc_object()
262 tmp.package.objects[i] = obj->package.objects[i]; in aml_realloc_object()
264 memman_free_flexsize(aml_memman, obj->package.objects); in aml_realloc_object()
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/netbsd/src/crypto/external/bsd/openssl/lib/libcrypto/
Dobjects.inc1 # $NetBSD: objects.inc,v 1.2 2023/05/06 17:07:23 christos Exp $
3 .PATH: ${OPENSSLSRC}/crypto/objects
15 CPPFLAGS.${cryptosrc} += -I${OPENSSLSRC}/crypto/objects ${OBJECTSCPPFLAGS}
/netbsd/src/external/gpl3/gcc/dist/libgcc/config/rs6000/
Dt-slibgcc-aix88 # Either 32-bit and 64-bit objects in archives.
106 $(addprefix ../ppc$(BITS)/libgcc/,$(libgcc-objects))
108 $(addprefix ../ppc$(BITS)/libgcc/,$(libgcc-eh-objects))
110 $(addprefix ../pthread/ppc$(BITS)/libgcc/,$(libgcc-objects))
112 $(addprefix ../pthread/ppc$(BITS)/libgcc/,$(libgcc-eh-objects))
115 $(addprefix ../ppc$(BITS)/libgcc/,$(libgcov-objects))
117 $(addprefix ../pthread/ppc$(BITS)/libgcc/,$(libgcov-objects))
/netbsd/src/sys/arch/ia64/stand/efi/libefi/
DMakefile.inc39 @echo cleaning the efi library objects
44 @echo cleandiring the efi library objects
50 @echo depending the efi library objects
/netbsd/src/sys/arch/i386/stand/lib/
DMakefile.inc42 @echo cleaning the i386 library objects
47 @echo cleandiring the i386 library objects
52 @echo depending the i386 library objects
/netbsd/src/sys/arch/acorn32/stand/lib/
DMakefile.inc39 @echo cleaning the riscos library objects
44 @echo cleandiring the riscos library objects
49 @echo depending the riscos library objects
/netbsd/src/external/gpl3/gcc/dist/gcc/doc/
Dobjc.texi19 * Constant string objects::
170 send a message to one of these objects before the variables are actually
228 you can allocate and send messages to objects whose class is implemented
247 allocation of or sending messages to arbitrary objects;
250 allocation of or sending messages to objects whose classes have a
264 be problematic if this matters. If you don't allocate objects inside
275 write @code{+load} you can safely create and send messages to objects whose
290 selectors and methods and about objects and classes.
354 garbage collector because the objects are allocated using the typed
600 When the garbage collector is used, the objects are allocated using the
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/netbsd/src/external/bsd/openldap/dist/doc/guide/admin/
Dmonitoringslapd.sdf19 returns objects in response to search requests in the {{cn=Monitor}}
113 dynamically generates and returns objects in response to search
148 > description: This subtree contains monitoring/managing objects.
172 > description: This subtree contains monitoring/managing objects.
178 To return the names of all the monitoring objects, one performs a
184 If you run this command you will discover that there are many objects
186 some of the commonly available monitoring objects.
192 for monitoring the slapd(8) contained in set of monitor objects.
195 Some objects serve as containers for other objects and used
196 to construct a hierarchy of objects.
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/netbsd/src/sys/external/bsd/drm2/dist/drm/i915/
Dintel_memory_region.c192 mutex_init(&mem->objects.lock); in intel_memory_region_create()
193 INIT_LIST_HEAD(&mem->objects.list); in intel_memory_region_create()
194 INIT_LIST_HEAD(&mem->objects.purgeable); in intel_memory_region_create()
209 mutex_destroy(&mem->objects.lock); in intel_memory_region_create()
233 mutex_destroy(&mem->objects.lock); in __intel_memory_region_destroy()

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