Searched refs:R_DOUBLE (Results 1 – 3 of 3) sorted by relevance
56 if (mf->readyL & R_DOUBLE) in newturn()62 if (mf->readyR & R_DOUBLE) in newturn()
174 ready = R_DOUBLE; in loadplayer()
99 #define R_DOUBLE 2 /* loading double */ macro