Searched refs:DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (Results 1 – 8 of 8) sorted by relevance
46 #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE 1 macro
61 #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (0) /* your magic number */ macro
66 #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (OMAGIC) macro
75 #ifndef DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE76 #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE BMAGIC macro
48 #ifndef DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE49 #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (OMAGIC) macro
82 #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (2<<16|OMAGIC); /* Magic byte for file header */ macro
438 #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE 0x8300
146 int magic_number_for_object_file = DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE;