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Searched refs:heights (Results 1 – 9 of 9) sorted by relevance

/trueos/contrib/gdb/gdb/
HDax-general.c402 int *heights = (int *) alloca (ax->len * sizeof (heights[0])); in ax_reqs() local
442 if (targets[i] && (heights[i] != height)) in ax_reqs()
450 heights[i] = height; in ax_reqs()
478 if (heights[i] != height) in ax_reqs()
488 heights[target] = height; in ax_reqs()
504 height = heights[i + 3]; in ax_reqs()
/trueos/contrib/libc++/include/
D__tree383 // different black heights under left and right pointers.
/trueos/contrib/amd/doc/
HDtexinfo.tex3799 %debug\message{split to \the\dimen@, column heights: \the\ht1, \the\ht3.}%
/trueos/contrib/groff/doc/
HDtexinfo.tex3871 %debug\message{split to \the\dimen@, column heights: \the\ht1, \the\ht3.}%
HDgroff-18623 heights and depths of glyphs. With other words, this gives
HDgroff.texinfo11288 heights and depths of glyphs. With other words, this gives the
/trueos/contrib/gcc/doc/include/
HDtexinfo.tex3973 %debug\message{split to \the\dimen@, column heights: \the\ht1, \the\ht3.}%
/trueos/games/fortune/datfiles/
HDfortunes6924 A lot of people are afraid of heights. Not me. I'm afraid of widths.
19892 A creature that can leap to tremendous heights... once.
35658 I've topped the wind-swept heights with easy grace,
56809 Climbing to new depths. Sinking to new heights.
/trueos/contrib/ncurses/misc/
HDterminfo.src10888 # allowing up to 76-character screen heights! They were reachable at: