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Searched refs:face (Results 1 – 25 of 90) sorted by relevance

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/openbsd/src/gnu/usr.bin/perl/lib/unicore/emoji/
Demoji.txt64 2638..2639 ; Emoji # E0.7 [2] (☸️..☹️) wheel of dharma..frowning face
65 263A ; Emoji # E0.6 [1] (☺️) smiling face
159 1F31A ; Emoji # E1.0 [1] (��) new moon face
160 1F31B ; Emoji # E0.6 [1] (��) first quarter moon face
161 1F31C ; Emoji # E0.7 [1] (��) last quarter moon face
162 1F31D..1F31E ; Emoji # E1.0 [2] (��..��) full moon face..sun with face
165 1F324..1F32C ; Emoji # E0.7 [9] (��️..��️) sun behind small cloud..wind face
270 1F600 ; Emoji # E1.0 [1] (��) grinning face
271 …moji # E0.6 [6] (��..��) beaming face with smiling eyes..grinning squinting fa…
272 1F607..1F608 ; Emoji # E1.0 [2] (��..��) smiling face with halo..smiling face
[all …]
/openbsd/src/games/hunt/huntd/
Dexecute.c44 static void face(PLAYER *, int);
112 face(pp, LEFTS); /* Face left */ in execute()
118 face(pp, BELOW); /* Face down */ in execute()
124 face(pp, ABOVE); /* Face up */ in execute()
130 face(pp, RIGHT); /* Face right */ in execute()
342 face(PLAYER *pp, int dir) in face() function
447 add_shot(int type, int y, int x, char face, int charge, PLAYER *owner, in add_shot() argument
478 bp = create_shot(type, y, x, face, charge, size, owner, in add_shot()
492 create_shot(int type, int y, int x, char face, int charge, int size, in create_shot() argument
505 bp->b_face = face; in create_shot()
Ddraw.c185 see(PLAYER *pp, int face) in see() argument
207 switch (face) { in see()
Dshots.c1126 opposite(int face, char dir) in opposite() argument
1128 switch (face) { in opposite()
/openbsd/src/sys/dev/pci/drm/radeon/
Dr200.c155 int face; in r200_packet0_check() local
265 face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4; in r200_packet0_check()
273 track->textures[i].cube_info[face - 1].offset = idx_value; in r200_packet0_check()
275 track->textures[i].cube_info[face - 1].robj = reloc->robj; in r200_packet0_check()
533 for (face = 0; face < 4; face++) { in r200_packet0_check()
534 track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf); in r200_packet0_check()
535 track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf); in r200_packet0_check()
Dr100.c1589 int i, face; in r100_packet0_check() local
1908 for (face = 0; face < 4; face++) { in r100_packet0_check()
1909 track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf); in r100_packet0_check()
1910 track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf); in r100_packet0_check()
2156 unsigned face, w, h; in r100_cs_track_cube() local
2161 for (face = 0; face < 5; face++) { in r100_cs_track_cube()
2162 cube_robj = track->textures[idx].cube_info[face].robj; in r100_cs_track_cube()
2163 w = track->textures[idx].cube_info[face].width; in r100_cs_track_cube()
2164 h = track->textures[idx].cube_info[face].height; in r100_cs_track_cube()
2172 size += track->textures[idx].cube_info[face].offset; in r100_cs_track_cube()
[all …]
/openbsd/src/gnu/usr.bin/texinfo/util/
Dtexi-docstring-magic.el241 ((face symbol)
242 (name (symbol-name face))
243 (docstring (or (face-doc-string face)
/openbsd/src/gnu/usr.bin/texinfo/po/
Den@boldquot.header24 # bold face, assuming the VT100/XTerm escape sequences.
/openbsd/src/gnu/llvm/clang/include/clang/Basic/
DDiagnosticDocs.td57 as monospace font face instead.
/openbsd/src/games/hunt/hunt/
Dotto.c137 otto(int y, int x, char face, char *buf, size_t buflen) in otto() argument
145 switch (face) { in otto()
/openbsd/src/usr.bin/file/magdir/
Danimation214 >>>>10 byte&0xF0 64 \b, face
218 >>>9 byte&0xF8 32 \b, face
232 >>4 byte 97 \b, simple face animation @ L1
233 >>4 byte 98 \b, simple face animation @ L2
234 >>4 byte 99 \b, simple face basic animation @ L1
235 >>4 byte 100 \b, simple face basic animation @ L2
283 >>>5 byte&0xF0 64 \b, face (missing profile header)
287 >>4 byte&0xF8 32 \b, face (missing profile header)
Dprinter92 >45 string >0 face %s
/openbsd/src/games/cribbage/
Dcribbage.n50 Each player receives six cards, dealt one at a time face down,
56 After seeing his hand, each player lays away two cards face down.
72 Nondealer begins the play by laying a card from his hand face up
/openbsd/src/games/quiz/datfiles/
Dlatin107 vultus:face|countenance
/openbsd/src/gnu/usr.bin/binutils/binutils/
Dresrc.c853 const char *device, *face; in define_font() local
896 face = (char *) data + offset; in define_font()
898 face = ""; in define_font()
902 fontdatalength = 58 + strlen (device) + strlen (face); in define_font()
906 strcpy ((char *) fontdata + 57 + strlen (device), face); in define_font()
/openbsd/src/gnu/usr.bin/binutils-2.17/binutils/
Dresrc.c854 const char *device, *face; in define_font() local
897 face = (char *) data + offset; in define_font()
899 face = ""; in define_font()
903 fontdatalength = 58 + strlen (device) + strlen (face); in define_font()
907 strcpy ((char *) fontdata + 57 + strlen (device), face); in define_font()
/openbsd/src/gnu/usr.bin/binutils/gdb/mi/
Dgdb-mi.el487 'face '(:inverse-video t)))
/openbsd/src/gnu/usr.bin/perl/cpan/Archive-Tar/t/
D09_roundtrip.t104 # It turns out that the tests are expecting behavior which, though on the face
/openbsd/src/sys/arch/hppa/conf/
DRAMDISK119 gsc2 at wax? # it's another face of LASI
/openbsd/src/gnu/lib/libstdc++/libstdc++/testsuite/27_io/
Dfilebuf_virtuals-1.tst83 /mnt/cdrom/marley-songs_of_freedom/disk_2/screw face
Dfilebuf_virtuals-1.txt83 /mnt/cdrom/marley-songs_of_freedom/disk_2/screw face
Dostream_inserter_other-2.tst83 /mnt/cdrom/marley-songs_of_freedom/disk_2/screw face
Dostream_inserter_other-1.tst83 /mnt/cdrom/marley-songs_of_freedom/disk_2/screw face
/openbsd/src/share/dict/
Dweb2a29 about-face
3157 back-face
6840 bold-face
12126 cliff face
13453 composition face
14680 cross-face
15817 dead-face
17957 dress face
18133 driving face
19810 face-about
[all …]
/openbsd/src/gnu/usr.bin/texinfo/doc/
Dinfo.texi1423 @code{info-menu-header}, and @code{info-title-@var{n}-face} (where
1425 customize a face, type @kbd{M-x customize-face @key{RET} @var{face}
1426 @key{RET}}, where @var{face} is one of the face names listed here.

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