Searched refs:incomplete_types (Results 1 – 5 of 5) sorted by relevance
2623 int incomplete_types = 0; in incomplete_type_hint() local2633 if (incomplete_types > 0) in incomplete_type_hint()2639 incomplete_types++; in incomplete_type_hint()2644 if (incomplete_types > 1) in incomplete_type_hint()2649 else if (incomplete_types == 1) in incomplete_type_hint()
153 static GTY(()) vec<tree, va_gc> *incomplete_types;22725 for (i = vec_safe_length (incomplete_types) - 1; i >= 0; i--) in retry_incomplete_types()22726 if (should_emit_struct_debug ((*incomplete_types)[i], DINFO_USAGE_DIR_USE)) in retry_incomplete_types()22727 gen_type_die ((*incomplete_types)[i], comp_unit_die ()); in retry_incomplete_types()22728 vec_safe_truncate (incomplete_types, 0); in retry_incomplete_types()25951 vec_safe_push (incomplete_types, type); in gen_struct_or_union_type_die()29512 vec_alloc (incomplete_types, 64); in dwarf2out_init()33174 incomplete_types = NULL; in dwarf2out_cc_finalize()
11635 * dwarf2out.c (incomplete_types, decl_scope_table): Make them
20500 * dwarf2out.c (incomplete_types, retry_incomplete_types,
17433 (incomplete_types): Likewise.