Searched refs:console_callout (Results 1 – 1 of 1) sorted by relevance
518 struct lio_callout *console_callout = arg; in lio_check_console() local520 (struct octeon_device *)console_callout->ctxptr; in lio_check_console()522 uint32_t console_num = (uint32_t) console_callout->ctxul; in lio_check_console()529 if (callout_pending(&console_callout->timer) || in lio_check_console()530 (callout_active(&console_callout->timer) == 0)) in lio_check_console()