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Searched refs:hitp (Results 1 – 7 of 7) sorted by relevance

/dragonfly/games/larn/
HDsavelev.c22 phitp = hitp[0]; in savelevel()
25 pcel->hitp = *phitp++; in savelevel()
48 phitp = hitp[0]; in getlevel()
51 *phitp++ = pcel->hitp; in getlevel()
HDmovem.c312 if ((hitp[cc][dd] = hitp[aa][bb]) < 0) in mmove()
313 hitp[cc][dd] = 1; in mmove()
331 if (monster[tmp].hitpoints > hitp[cc][dd]) in mmove()
332 hitp[cc][dd]++; in mmove()
336 if ((hitp[cc][dd] -= rnd(10) + level) <= 0) { in mmove()
344 if ((hitp[cc][dd] -= rnd(6)) <= 0) { in mmove()
HDmonster.c152 hitp[x][y] = monster[mon].hitpoints; in createmonster()
437 hitp[i][j] = monster[GNOMEKING].hitpoints; in speldamage()
443 hitp[i][j] = monster[DEMONPRINCE].hitpoints; in speldamage()
578 save[sc++].arg = hitp[i][j]; in speldamage()
608 hitp[i][j] = save[sc].arg; in speldamage()
872 hitp[x][y] = monster[GNOMEKING].hitpoints; in godirect()
1086 hitp[x][y] = monster[m].hitpoints; in dirpoly()
1136 if (hitp[x][y] < 25) { in hitmonster()
1177 if (hitp[x][y] > monster[monst].hitpoints) in hitm()
1178 hitp[x][y] = monster[monst].hitpoints; in hitm()
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HDcreate.c148 hitp[i][j] = monster[z].hitpoints; in makemaze()
285 hitp[j][i] = marg; in cannedlevel()
536 hitp[x][y] = monster[(int)what].hitpoints; in fillmonst()
HDheader.h62 short hitp; /* monster's hit points */ member
345 extern short diroffx[], diroffy[], hitflag, hit2flag, hit3flag, hitp[MAXX][MAXY];
HDdata.c109 short hitp[MAXX][MAXY]; /* monster hp on level */ variable
HDobject.c991 hitp[j][i] = monster[(int)mitem[j][i]].hitpoints; in read_scroll()