1 /*        $NetBSD: dir.c,v 1.296 2025/04/11 17:21:31 rillig Exp $     */
2 
3 /*
4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Adam de Boor.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  */
34 
35 /*
36  * Copyright (c) 1988, 1989 by Adam de Boor
37  * Copyright (c) 1989 by Berkeley Softworks
38  * All rights reserved.
39  *
40  * This code is derived from software contributed to Berkeley by
41  * Adam de Boor.
42  *
43  * Redistribution and use in source and binary forms, with or without
44  * modification, are permitted provided that the following conditions
45  * are met:
46  * 1. Redistributions of source code must retain the above copyright
47  *    notice, this list of conditions and the following disclaimer.
48  * 2. Redistributions in binary form must reproduce the above copyright
49  *    notice, this list of conditions and the following disclaimer in the
50  *    documentation and/or other materials provided with the distribution.
51  * 3. All advertising materials mentioning features or use of this software
52  *    must display the following acknowledgement:
53  *        This product includes software developed by the University of
54  *        California, Berkeley and its contributors.
55  * 4. Neither the name of the University nor the names of its contributors
56  *    may be used to endorse or promote products derived from this software
57  *    without specific prior written permission.
58  *
59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69  * SUCH DAMAGE.
70  */
71 
72 /*
73  * Directory searching using wildcards and/or normal names.
74  * Used both for source wildcarding in the makefile and for finding
75  * implicit sources.
76  *
77  * The interface for this module is:
78  *        Dir_Init  Initialize the module.
79  *
80  *        Dir_InitCur         Set the cur CachedDir.
81  *
82  *        Dir_InitDot         Set the dot CachedDir.
83  *
84  *        Dir_End             Clean up the module.
85  *
86  *        Dir_SetPATH         Set ${.PATH} to reflect the state of dirSearchPath.
87  *
88  *        Dir_HasWildcards
89  *                            Returns true if the name given it needs to
90  *                            be wildcard-expanded.
91  *
92  *        SearchPath_Expand
93  *                            Expand a filename pattern to find all matching files
94  *                            from the search path.
95  *
96  *        Dir_FindFile        Searches for a file on a given search path.
97  *                            If it exists, returns the entire path, otherwise NULL.
98  *
99  *        Dir_FindHereOrAbove
100  *                            Search for a path in the current directory and then
101  *                            all the directories above it in turn, until the path
102  *                            is found or the root directory ("/") is reached.
103  *
104  *        Dir_UpdateMTime
105  *                            Update the modification time and path of a node with
106  *                            data from the file corresponding to the node.
107  *
108  *        SearchPath_Add      Add a directory to a search path.
109  *
110  *        SearchPath_ToFlags
111  *                            Given a search path and a command flag, create
112  *                            a string with each of the directories in the path
113  *                            preceded by the command flag and all of them
114  *                            separated by a space.
115  *
116  *        SearchPath_Clear
117  *                            Resets a search path to the empty list.
118  *
119  * For debugging:
120  *        Dir_PrintDirectories
121  *                            Print stats about the directory cache.
122  */
123 
124 #include <sys/types.h>
125 #include <sys/stat.h>
126 
127 #include <dirent.h>
128 #include <errno.h>
129 
130 #include "make.h"
131 #include "dir.h"
132 #include "job.h"
133 
134 /*        "@(#)dir.c          8.2 (Berkeley) 1/2/94"        */
135 MAKE_RCSID("$NetBSD: dir.c,v 1.296 2025/04/11 17:21:31 rillig Exp $");
136 
137 /*
138  * A search path is a list of CachedDir structures. A CachedDir has in it the
139  * name of the directory and the names of all the files in the directory.
140  * This is used to cut down on the number of system calls necessary to find
141  * implicit dependents and their like. Since these searches are made before
142  * any actions are taken, we need not worry about the directory changing due
143  * to creation commands. If this hampers the style of some makefiles, they
144  * must be changed.
145  *
146  * All previously-read directories are kept in openDirs, which is checked
147  * first before a directory is opened.
148  *
149  * This cache is used by the multi-level transformation code in suff.c, which
150  * tends to search for far more files than in regular explicit targets. After
151  * a directory has been cached, any later changes to that directory are not
152  * reflected in the cache. To keep the cache up to date, there are several
153  * ideas:
154  *
155  * 1)     just use stat to test for a file's existence. As mentioned above,
156  *        this is very inefficient due to the number of checks performed by
157  *        the multi-level transformation code.
158  *
159  * 2)     use readdir() to search the directories, keeping them open between
160  *        checks. Around 1993 or earlier, this didn't slow down the process too
161  *        much, but it consumed one file descriptor per open directory, which
162  *        was critical on the then-current operating systems, as many limited
163  *        the number of open file descriptors to 20 or 32.
164  *
165  * 3)     record the mtime of the directory in the CachedDir structure and
166  *        verify the directory hasn't changed since the contents were cached.
167  *        This will catch the creation or deletion of files, but not the
168  *        updating of files. However, since it is the creation and deletion
169  *        that is the problem, this could be a good thing to do. Unfortunately,
170  *        if the directory (say ".") were fairly large and changed fairly
171  *        frequently, the constant reloading could seriously degrade
172  *        performance. It might be good in such cases to keep track of the
173  *        number of reloadings and if the number goes over a (small) limit,
174  *        resort to using stat in its place.
175  *
176  * An additional thing to consider is that make is used primarily to create
177  * C programs and until recently (as of 1993 or earlier), pcc-based compilers
178  * didn't have an option to specify where the resulting object file should be
179  * placed. This forced all objects to be created in the current directory.
180  * This isn't meant as a full excuse, just an explanation of some of the
181  * reasons for the caching used here.
182  *
183  * One more note: the location of a target's file is only performed on the
184  * downward traversal of the graph and then only for terminal nodes in the
185  * graph. This could be construed as wrong in some cases, but prevents
186  * inadvertent modification of files when the "installed" directory for a
187  * file is provided in the search path.
188  *
189  * Another data structure maintained by this module is an mtime cache used
190  * when the searching of cached directories fails to find a file. In the past,
191  * Dir_FindFile would simply perform an access() call in such a case to
192  * determine if the file could be found using just the name given. When this
193  * hit, however, all that was gained was the knowledge that the file existed.
194  * Given that an access() is essentially a stat() without the copyout() call,
195  * and that the same filesystem overhead would have to be incurred in
196  * Dir_MTime, it made sense to replace the access() with a stat() and record
197  * the mtime in a cache for when Dir_UpdateMTime was actually called.
198  */
199 
200 
201 /* A cache for the filenames in a directory. */
202 struct CachedDir {
203           /*
204            * Name of the directory, either absolute or relative to the current
205            * directory. The name is not normalized in any way, that is, "."
206            * and "./." are different.
207            *
208            * Not sure what happens when .CURDIR is assigned a new value; see
209            * Parse_Var.
210            */
211           char *name;
212 
213           /*
214            * The number of SearchPaths that refer to this directory.
215            * Plus the number of global variables that refer to this directory.
216            * References from openDirs do not count though.
217            */
218           int refCount;
219 
220           /* The number of times a file in this directory has been found. */
221           int hits;
222 
223           /* The names of the directory entries. */
224           HashSet files;
225 };
226 
227 typedef List CachedDirList;
228 typedef ListNode CachedDirListNode;
229 
230 /* A list of cached directories, with fast lookup by directory name. */
231 typedef struct OpenDirs {
232           CachedDirList list;
233           HashTable /* of CachedDirListNode */ table;
234 } OpenDirs;
235 
236 
237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
238 
239 static OpenDirs openDirs;     /* all cached directories */
240 
241 /*
242  * Variables for gathering statistics on the efficiency of the caching
243  * mechanism.
244  */
245 static int hits;              /* Found in directory cache */
246 static int misses;            /* Sad, but not evil misses */
247 static int nearmisses;                  /* Found under search path */
248 static int bigmisses;                   /* Sought by itself */
249 
250 /* The cached contents of ".", the relative current directory. */
251 static CachedDir *dot = NULL;
252 /* The cached contents of the absolute current directory. */
253 static CachedDir *cur = NULL;
254 /* A fake path entry indicating we need to look for '.' last. */
255 static CachedDir *dotLast = NULL;
256 
257 /*
258  * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
259  * the system to find the file, we might as well have its mtime on record.
260  *
261  * XXX: If this is done way early, there's a chance other rules will have
262  * already updated the file, in which case we'll update it again. Generally,
263  * there won't be two rules to update a single file, so this should be ok.
264  */
265 static HashTable mtimes;
266 
267 static HashTable lmtimes;     /* same as mtimes but for lstat */
268 
269 
270 static void OpenDirs_Remove(OpenDirs *, const char *);
271 
272 
273 static CachedDir *
CachedDir_New(const char * name)274 CachedDir_New(const char *name)
275 {
276           CachedDir *dir = bmake_malloc(sizeof *dir);
277 
278           dir->name = bmake_strdup(name);
279           dir->refCount = 0;
280           dir->hits = 0;
281           HashSet_Init(&dir->files);
282 
283 #ifdef DEBUG_REFCNT
284           DEBUG2(DIR, "CachedDir %p new  for \"%s\"\n", dir, dir->name);
285 #endif
286 
287           return dir;
288 }
289 
290 static CachedDir *
CachedDir_Ref(CachedDir * dir)291 CachedDir_Ref(CachedDir *dir)
292 {
293           dir->refCount++;
294 
295 #ifdef DEBUG_REFCNT
296           DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
297               dir, dir->refCount, dir->name);
298 #endif
299 
300           return dir;
301 }
302 
303 static void
CachedDir_Unref(CachedDir * dir)304 CachedDir_Unref(CachedDir *dir)
305 {
306           dir->refCount--;
307 
308 #ifdef DEBUG_REFCNT
309           DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
310               dir, dir->refCount, dir->name);
311 #endif
312 
313           if (dir->refCount > 0)
314                     return;
315 
316 #ifdef DEBUG_REFCNT
317           DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
318 #endif
319 
320           OpenDirs_Remove(&openDirs, dir->name);
321 
322           free(dir->name);
323           HashSet_Done(&dir->files);
324           free(dir);
325 }
326 
327 /* Update the value of 'var', updating the reference counts. */
328 static void
CachedDir_Assign(CachedDir ** var,CachedDir * dir)329 CachedDir_Assign(CachedDir **var, CachedDir *dir)
330 {
331           CachedDir *prev;
332 
333           prev = *var;
334           *var = dir;
335           if (dir != NULL)
336                     CachedDir_Ref(dir);
337           if (prev != NULL)
338                     CachedDir_Unref(prev);
339 }
340 
341 static void
OpenDirs_Init(OpenDirs * odirs)342 OpenDirs_Init(OpenDirs *odirs)
343 {
344           Lst_Init(&odirs->list);
345           HashTable_Init(&odirs->table);
346 }
347 
348 #ifdef CLEANUP
349 static void
OpenDirs_Done(OpenDirs * odirs)350 OpenDirs_Done(OpenDirs *odirs)
351 {
352           CachedDirListNode *ln = odirs->list.first;
353           DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
354               odirs->table.numEntries);
355           while (ln != NULL) {
356                     CachedDirListNode *next = ln->next;
357                     CachedDir *dir = ln->datum;
358                     DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
359                         dir->refCount, dir->name);
360                     CachedDir_Unref(dir);         /* removes the dir from odirs->list */
361                     ln = next;
362           }
363           Lst_Done(&odirs->list);
364           HashTable_Done(&odirs->table);
365 }
366 #endif
367 
368 static CachedDir *
OpenDirs_Find(OpenDirs * odirs,const char * name)369 OpenDirs_Find(OpenDirs *odirs, const char *name)
370 {
371           CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
372           return ln != NULL ? ln->datum : NULL;
373 }
374 
375 static void
OpenDirs_Add(OpenDirs * odirs,CachedDir * cdir)376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
377 {
378           if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
379                     return;
380           Lst_Append(&odirs->list, cdir);
381           HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
382 }
383 
384 static void
OpenDirs_Remove(OpenDirs * odirs,const char * name)385 OpenDirs_Remove(OpenDirs *odirs, const char *name)
386 {
387           HashEntry *he = HashTable_FindEntry(&odirs->table, name);
388           CachedDirListNode *ln;
389           if (he == NULL)
390                     return;
391           ln = HashEntry_Get(he);
392           HashTable_DeleteEntry(&odirs->table, he);
393           Lst_Remove(&odirs->list, ln);
394 }
395 
396 /*
397  * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
398  * or -1 on error.
399  */
400 static int
cached_stats(const char * pathname,struct cached_stat * out_cst,bool useLstat,bool forceRefresh)401 cached_stats(const char *pathname, struct cached_stat *out_cst,
402                bool useLstat, bool forceRefresh)
403 {
404           HashTable *tbl = useLstat ? &lmtimes : &mtimes;
405           struct stat sys_st;
406           struct cached_stat *cst;
407           int rc;
408 
409           if (pathname == NULL || pathname[0] == '\0')
410                     return -1;          /* This can happen in meta mode. */
411 
412           cst = HashTable_FindValue(tbl, pathname);
413           if (cst != NULL && !forceRefresh) {
414                     *out_cst = *cst;
415                     DEBUG2(DIR, "Using cached time %s for %s\n",
416                         Targ_FmtTime(cst->cst_mtime), pathname);
417                     return 0;
418           }
419 
420           rc = (useLstat ? lstat : stat)(pathname, &sys_st);
421           if (rc == -1)
422                     return -1;          /* don't cache negative lookups */
423 
424           if (sys_st.st_mtime == 0)
425                     sys_st.st_mtime = 1; /* avoid confusion with missing file */
426 
427           if (cst == NULL) {
428                     cst = bmake_malloc(sizeof *cst);
429                     HashTable_Set(tbl, pathname, cst);
430           }
431 
432           cst->cst_mtime = sys_st.st_mtime;
433           cst->cst_mode = sys_st.st_mode;
434 
435           *out_cst = *cst;
436           DEBUG2(DIR, "   Caching %s for %s\n",
437               Targ_FmtTime(sys_st.st_mtime), pathname);
438 
439           return 0;
440 }
441 
442 int
cached_stat(const char * pathname,struct cached_stat * cst)443 cached_stat(const char *pathname, struct cached_stat *cst)
444 {
445           return cached_stats(pathname, cst, false, false);
446 }
447 
448 int
cached_lstat(const char * pathname,struct cached_stat * cst)449 cached_lstat(const char *pathname, struct cached_stat *cst)
450 {
451           return cached_stats(pathname, cst, true, false);
452 }
453 
454 /* Initialize the directories module. */
455 void
Dir_Init(void)456 Dir_Init(void)
457 {
458           OpenDirs_Init(&openDirs);
459           HashTable_Init(&mtimes);
460           HashTable_Init(&lmtimes);
461           CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
462 }
463 
464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
465 void
Dir_InitCur(const char * newCurdir)466 Dir_InitCur(const char *newCurdir)
467 {
468           CachedDir *dir;
469 
470           if (newCurdir == NULL)
471                     return;
472 
473           /*
474            * The build directory is not the same as the source directory.
475            * Keep this one around too.
476            */
477           dir = SearchPath_Add(NULL, newCurdir);
478           if (dir == NULL)
479                     return;
480 
481           CachedDir_Assign(&cur, dir);
482 }
483 
484 /*
485  * (Re)initialize "dot" (the current/object directory).
486  * Some directories may be cached.
487  */
488 void
Dir_InitDot(void)489 Dir_InitDot(void)
490 {
491           CachedDir *dir;
492 
493           dir = SearchPath_Add(NULL, ".");
494           if (dir == NULL) {
495                     Error("Cannot open `.' (%s)", strerror(errno));
496                     exit(2);  /* Not 1 so -q can distinguish error */
497           }
498 
499           CachedDir_Assign(&dot, dir);
500 
501           Dir_SetPATH();                /* initialize */
502 }
503 
504 #ifdef CLEANUP
505 static void
FreeCachedTable(HashTable * tbl)506 FreeCachedTable(HashTable *tbl)
507 {
508           HashIter hi;
509           HashIter_Init(&hi, tbl);
510           while (HashIter_Next(&hi))
511                     free(hi.entry->value);
512           HashTable_Done(tbl);
513 }
514 
515 /* Clean up the directories module. */
516 void
Dir_End(void)517 Dir_End(void)
518 {
519           CachedDir_Assign(&cur, NULL);
520           CachedDir_Assign(&dot, NULL);
521           CachedDir_Assign(&dotLast, NULL);
522           SearchPath_Clear(&dirSearchPath);
523           OpenDirs_Done(&openDirs);
524           FreeCachedTable(&mtimes);
525           FreeCachedTable(&lmtimes);
526 }
527 #endif
528 
529 /*
530  * We want ${.PATH} to indicate the order in which we will actually
531  * search, so we rebuild it after any .PATH: target.
532  * This is the simplest way to deal with the effect of .DOTLAST.
533  */
534 void
Dir_SetPATH(void)535 Dir_SetPATH(void)
536 {
537           CachedDirListNode *ln;
538           bool seenDotLast = false;     /* true if we should search '.' last */
539 
540           Global_Delete(".PATH");
541 
542           if ((ln = dirSearchPath.dirs.first) != NULL) {
543                     CachedDir *dir = ln->datum;
544                     if (dir == dotLast) {
545                               seenDotLast = true;
546                               Global_Append(".PATH", dotLast->name);
547                     }
548           }
549 
550           if (!seenDotLast) {
551                     if (dot != NULL)
552                               Global_Append(".PATH", dot->name);
553                     if (cur != NULL)
554                               Global_Append(".PATH", cur->name);
555           }
556 
557           for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
558                     CachedDir *dir = ln->datum;
559                     if (dir == dotLast)
560                               continue;
561                     if (dir == dot && seenDotLast)
562                               continue;
563                     Global_Append(".PATH", dir->name);
564           }
565 
566           if (seenDotLast) {
567                     if (dot != NULL)
568                               Global_Append(".PATH", dot->name);
569                     if (cur != NULL)
570                               Global_Append(".PATH", cur->name);
571           }
572 }
573 
574 
575 void
Dir_SetSYSPATH(void)576 Dir_SetSYSPATH(void)
577 {
578           CachedDirListNode *ln;
579           SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs)
580                     ? defSysIncPath : sysIncPath;
581 
582           Var_ReadOnly(".SYSPATH", false);
583           Global_Delete(".SYSPATH");
584           for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
585                     CachedDir *dir = ln->datum;
586                     Global_Append(".SYSPATH", dir->name);
587           }
588           Var_ReadOnly(".SYSPATH", true);
589 }
590 
591 /*
592  * See if the given name has any wildcard characters in it and all braces and
593  * brackets are properly balanced.
594  *
595  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
596  * that make(1) should be expanding patterns, because then you have to set a
597  * mechanism for escaping the expansion!
598  */
599 bool
Dir_HasWildcards(const char * name)600 Dir_HasWildcards(const char *name)
601 {
602           const char *p;
603           bool wild = false;
604           int braces = 0, brackets = 0;
605 
606           for (p = name; *p != '\0'; p++) {
607                     switch (*p) {
608                     case '{':
609                               braces++;
610                               wild = true;
611                               break;
612                     case '}':
613                               braces--;
614                               break;
615                     case '[':
616                               brackets++;
617                               wild = true;
618                               break;
619                     case ']':
620                               brackets--;
621                               break;
622                     case '?':
623                     case '*':
624                               wild = true;
625                               break;
626                     default:
627                               break;
628                     }
629           }
630           return wild && brackets == 0 && braces == 0;
631 }
632 
633 /*
634  * See if any files as seen from 'dir' match 'pattern', and add their names
635  * to 'expansions' if they do.
636  *
637  * Wildcards are only expanded in the final path component, but not in
638  * directories like src/lib*c/file*.c. To expand these wildcards,
639  * delegate the work to the shell, using the '!=' variable assignment
640  * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
641  * such as in ${:!echo src/lib*c/file*.c!}.
642  */
643 static void
DirMatchFiles(const char * pattern,CachedDir * dir,StringList * expansions)644 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
645 {
646           const char *dirName = dir->name;
647           bool isDot = dirName[0] == '.' && dirName[1] == '\0';
648           HashIter hi;
649 
650           /*
651            * XXX: Iterating over all hash entries is inefficient.  If the
652            * pattern is a plain string without any wildcards, a direct lookup
653            * is faster.
654            */
655 
656           HashIter_InitSet(&hi, &dir->files);
657           while (HashIter_Next(&hi)) {
658                     const char *base = hi.entry->key;
659                     StrMatchResult res = Str_Match(base, pattern);
660                     /* TODO: handle errors from res.error */
661 
662                     if (!res.matched)
663                               continue;
664 
665                     /*
666                      * Follow the UNIX convention that dot files are only found
667                      * if the pattern begins with a dot. The pattern '.*' does
668                      * not match '.' or '..' since these are not included in the
669                      * directory cache.
670                      *
671                      * This means that the pattern '[a-z.]*' does not find
672                      * '.file', which is consistent with NetBSD sh, NetBSD ksh,
673                      * bash, dash, csh and probably many other shells as well.
674                      */
675                     if (base[0] == '.' && pattern[0] != '.')
676                               continue;
677 
678                     {
679                               char *fullName = isDot
680                                   ? bmake_strdup(base)
681                                   : str_concat3(dirName, "/", base);
682                               Lst_Append(expansions, fullName);
683                     }
684           }
685 }
686 
687 /* Find the next closing brace in 'p', taking nested braces into account. */
688 static const char *
closing_brace(const char * p)689 closing_brace(const char *p)
690 {
691           int depth = 0;
692           while (*p != '\0') {
693                     if (*p == '}' && depth == 0)
694                               break;
695                     if (*p == '{')
696                               depth++;
697                     if (*p == '}')
698                               depth--;
699                     p++;
700           }
701           return p;
702 }
703 
704 /*
705  * Find the next closing brace or comma in the string, taking nested braces
706  * into account.
707  */
708 static const char *
separator_comma(const char * p)709 separator_comma(const char *p)
710 {
711           int depth = 0;
712           while (*p != '\0') {
713                     if ((*p == '}' || *p == ',') && depth == 0)
714                               break;
715                     if (*p == '{')
716                               depth++;
717                     if (*p == '}')
718                               depth--;
719                     p++;
720           }
721           return p;
722 }
723 
724 static bool
contains_wildcard(const char * p)725 contains_wildcard(const char *p)
726 {
727           for (; *p != '\0'; p++) {
728                     switch (*p) {
729                     case '*':
730                     case '?':
731                     case '{':
732                     case '[':
733                               return true;
734                     }
735           }
736           return false;
737 }
738 
739 static char *
concat3(const char * a,size_t a_len,const char * b,size_t b_len,const char * c,size_t c_len)740 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
741           const char *c, size_t c_len)
742 {
743           size_t s_len = a_len + b_len + c_len;
744           char *s = bmake_malloc(s_len + 1);
745           memcpy(s, a, a_len);
746           memcpy(s + a_len, b, b_len);
747           memcpy(s + a_len + b_len, c, c_len);
748           s[s_len] = '\0';
749           return s;
750 }
751 
752 /*
753  * Expand curly braces like the C shell. Brace expansion by itself is purely
754  * textual, the expansions are not looked up in the file system. But if an
755  * expanded word contains wildcard characters, it is expanded further,
756  * matching only the actually existing files.
757  *
758  * Example: "{a{b,c}}" expands to "ab" and "ac".
759  * Example: "{a}" expands to "a".
760  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
761  *
762  * Input:
763  *        word                Entire word to expand
764  *        brace               First curly brace in it
765  *        path                Search path to use
766  *        expansions          Place to store the expansions
767  */
768 static void
DirExpandCurly(const char * word,const char * brace,SearchPath * path,StringList * expansions)769 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
770                  StringList *expansions)
771 {
772           const char *prefix, *middle, *piece, *middle_end, *suffix;
773           size_t prefix_len, suffix_len;
774 
775           /* Split the word into prefix, '{', middle, '}' and suffix. */
776 
777           middle = brace + 1;
778           middle_end = closing_brace(middle);
779           if (*middle_end == '\0') {
780                     Error("Unterminated {} clause \"%s\"", middle);
781                     return;
782           }
783 
784           prefix = word;
785           prefix_len = (size_t)(brace - prefix);
786           suffix = middle_end + 1;
787           suffix_len = strlen(suffix);
788 
789           /* Split the middle into pieces, separated by commas. */
790 
791           piece = middle;
792           while (piece < middle_end + 1) {
793                     const char *piece_end = separator_comma(piece);
794                     size_t piece_len = (size_t)(piece_end - piece);
795 
796                     char *file = concat3(prefix, prefix_len, piece, piece_len,
797                         suffix, suffix_len);
798 
799                     if (contains_wildcard(file)) {
800                               SearchPath_Expand(path, file, expansions);
801                               free(file);
802                     } else {
803                               Lst_Append(expansions, file);
804                     }
805 
806                     /* skip over the comma or closing brace */
807                     piece = piece_end + 1;
808           }
809 }
810 
811 
812 /* Expand 'pattern' in each of the directories from 'path'. */
813 static void
DirExpandPath(const char * pattern,SearchPath * path,StringList * expansions)814 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
815 {
816           CachedDirListNode *ln;
817           for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
818                     CachedDir *dir = ln->datum;
819                     DirMatchFiles(pattern, dir, expansions);
820           }
821 }
822 
823 static void
PrintExpansions(StringList * expansions)824 PrintExpansions(StringList *expansions)
825 {
826           const char *sep = "";
827           StringListNode *ln;
828           for (ln = expansions->first; ln != NULL; ln = ln->next) {
829                     const char *word = ln->datum;
830                     debug_printf("%s%s", sep, word);
831                     sep = " ";
832           }
833           debug_printf("\n");
834 }
835 
836 /*
837  * The wildcard isn't in the first component.
838  * Find all the components up to the one with the wildcard.
839  */
840 static void
SearchPath_ExpandMiddle(SearchPath * path,const char * pattern,const char * wildcardComponent,StringList * expansions)841 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
842                               const char *wildcardComponent, StringList *expansions)
843 {
844           char *prefix, *dirpath, *end;
845           SearchPath *partPath;
846 
847           prefix = bmake_strsedup(pattern, wildcardComponent + 1);
848           /*
849            * XXX: Only the first match of the prefix in the path is
850            * taken, any others are ignored.  The expectation may be
851            * that the pattern is expanded in the whole path.
852            */
853           dirpath = Dir_FindFile(prefix, path);
854           free(prefix);
855 
856           /*
857            * dirpath is null if can't find the leading component
858            *
859            * XXX: Dir_FindFile won't find internal components.  i.e. if the
860            * path contains ../Etc/Object and we're looking for Etc, it won't
861            * be found.  Ah well.  Probably not important.
862            *
863            * TODO: Check whether the above comment is still true.
864            */
865           if (dirpath == NULL)
866                     return;
867 
868           end = &dirpath[strlen(dirpath) - 1];
869           /* XXX: What about multiple trailing slashes? */
870           if (*end == '/')
871                     *end = '\0';
872 
873           partPath = SearchPath_New();
874           (void)SearchPath_Add(partPath, dirpath);
875           DirExpandPath(wildcardComponent + 1, partPath, expansions);
876           SearchPath_Free(partPath);
877           free(dirpath);
878 }
879 
880 /*
881  * Expand the given pattern into a list of existing filenames by globbing it,
882  * looking in each directory from the search path.
883  *
884  * Input:
885  *        path                the directories in which to find the files
886  *        pattern             the pattern to expand
887  *        expansions          the list on which to place the results
888  */
889 void
SearchPath_Expand(SearchPath * path,const char * pattern,StringList * expansions)890 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
891 {
892           const char *brace, *slash, *wildcard, *wildcardComponent;
893 
894           assert(path != NULL);
895           assert(expansions != NULL);
896 
897           DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
898 
899           brace = strchr(pattern, '{');
900           if (brace != NULL) {
901                     DirExpandCurly(pattern, brace, path, expansions);
902                     goto done;
903           }
904 
905           slash = strchr(pattern, '/');
906           if (slash == NULL) {
907                     DirMatchFiles(pattern, dot, expansions);
908                     DirExpandPath(pattern, path, expansions);
909                     goto done;
910           }
911 
912           /* At this point, the pattern has a directory component. */
913 
914           /* Find the first wildcard in the pattern. */
915           for (wildcard = pattern; *wildcard != '\0'; wildcard++)
916                     if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
917                               break;
918 
919           if (*wildcard == '\0') {
920                     /*
921                      * No directory component and no wildcard at all -- this
922                      * should never happen as in such a simple case there is no
923                      * need to expand anything.
924                      */
925                     DirExpandPath(pattern, path, expansions);
926                     goto done;
927           }
928 
929           /* Back up to the start of the component containing the wildcard. */
930           /* XXX: This handles '///' and '/' differently. */
931           wildcardComponent = wildcard;
932           while (wildcardComponent > pattern && *wildcardComponent != '/')
933                     wildcardComponent--;
934 
935           if (wildcardComponent == pattern) {
936                     /* The first component contains the wildcard. */
937                     /* Start the search from the local directory */
938                     DirExpandPath(pattern, path, expansions);
939           } else {
940                     SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
941                         expansions);
942           }
943 
944 done:
945           if (DEBUG(DIR))
946                     PrintExpansions(expansions);
947 }
948 
949 /*
950  * Find if 'base' exists in 'dir'.
951  * Return the freshly allocated path to the file, or NULL.
952  */
953 static char *
DirLookup(CachedDir * dir,const char * base)954 DirLookup(CachedDir *dir, const char *base)
955 {
956           char *file;
957 
958           DEBUG1(DIR, "   %s ...\n", dir->name);
959 
960           if (!HashSet_Contains(&dir->files, base))
961                     return NULL;
962 
963           file = str_concat3(dir->name, "/", base);
964           DEBUG1(DIR, "   returning %s\n", file);
965           dir->hits++;
966           hits++;
967           return file;
968 }
969 
970 
971 /*
972  * Find if 'name' exists in 'dir'.
973  * Return the freshly allocated path to the file, or NULL.
974  */
975 static char *
DirLookupSubdir(CachedDir * dir,const char * name)976 DirLookupSubdir(CachedDir *dir, const char *name)
977 {
978           struct cached_stat cst;
979           char *file = dir == dot
980               ? bmake_strdup(name)
981               : str_concat3(dir->name, "/", name);
982 
983           DEBUG1(DIR, "checking %s ...\n", file);
984 
985           if (cached_stat(file, &cst) == 0) {
986                     nearmisses++;
987                     return file;
988           }
989           free(file);
990           return NULL;
991 }
992 
993 /*
994  * Find if 'name' (which has basename 'base') exists in 'dir'.
995  * Return the freshly allocated path to the file, an empty string, or NULL.
996  * Returning an empty string means that the search should be terminated.
997  */
998 static char *
DirLookupAbs(CachedDir * dir,const char * name,const char * base)999 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
1000 {
1001           const char *dnp;    /* pointer into dir->name */
1002           const char *np;               /* pointer into name */
1003 
1004           DEBUG1(DIR, "   %s ...\n", dir->name);
1005 
1006           /*
1007            * If the file has a leading path component and that component
1008            * exactly matches the entire name of the current search
1009            * directory, we can attempt another cache lookup. And if we don't
1010            * have a hit, we can safely assume the file does not exist at all.
1011            */
1012           for (dnp = dir->name, np = name;
1013                *dnp != '\0' && *dnp == *np; dnp++, np++)
1014                     continue;
1015           if (*dnp != '\0' || np != base - 1)
1016                     return NULL;
1017 
1018           if (!HashSet_Contains(&dir->files, base)) {
1019                     DEBUG0(DIR, "   must be here but isn't -- returning\n");
1020                     return bmake_strdup("");      /* to terminate the search */
1021           }
1022 
1023           dir->hits++;
1024           hits++;
1025           DEBUG1(DIR, "   returning %s\n", name);
1026           return bmake_strdup(name);
1027 }
1028 
1029 /*
1030  * Find the given file in "." or curdir.
1031  * Return the freshly allocated path to the file, or NULL.
1032  */
1033 static char *
DirFindDot(const char * name,const char * base)1034 DirFindDot(const char *name, const char *base)
1035 {
1036 
1037           if (HashSet_Contains(&dot->files, base)) {
1038                     DEBUG0(DIR, "   in '.'\n");
1039                     hits++;
1040                     dot->hits++;
1041                     return bmake_strdup(name);
1042           }
1043 
1044           if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1045                     DEBUG1(DIR, "   in ${.CURDIR} = %s\n", cur->name);
1046                     hits++;
1047                     cur->hits++;
1048                     return str_concat3(cur->name, "/", base);
1049           }
1050 
1051           return NULL;
1052 }
1053 
1054 static bool
FindFileRelative(SearchPath * path,bool seenDotLast,const char * name,char ** out_file)1055 FindFileRelative(SearchPath *path, bool seenDotLast,
1056                      const char *name, char **out_file)
1057 {
1058           CachedDirListNode *ln;
1059           bool checkedDot = false;
1060           char *file;
1061 
1062           DEBUG0(DIR, "   Trying subdirectories...\n");
1063 
1064           if (!seenDotLast) {
1065                     if (dot != NULL) {
1066                               checkedDot = true;
1067                               if ((file = DirLookupSubdir(dot, name)) != NULL)
1068                                         goto done;
1069                     }
1070                     if (cur != NULL &&
1071                         (file = DirLookupSubdir(cur, name)) != NULL)
1072                               goto done;
1073           }
1074 
1075           for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1076                     CachedDir *dir = ln->datum;
1077                     if (dir == dotLast)
1078                               continue;
1079                     if (dir == dot) {
1080                               if (checkedDot)
1081                                         continue;
1082                               checkedDot = true;
1083                     }
1084                     if ((file = DirLookupSubdir(dir, name)) != NULL)
1085                               goto done;
1086           }
1087 
1088           if (seenDotLast) {
1089                     if (dot != NULL && !checkedDot) {
1090                               checkedDot = true;
1091                               if ((file = DirLookupSubdir(dot, name)) != NULL)
1092                                         goto done;
1093                     }
1094                     if (cur != NULL &&
1095                         (file = DirLookupSubdir(cur, name)) != NULL)
1096                               goto done;
1097           }
1098 
1099           if (checkedDot) {
1100                     /*
1101                      * Already checked by the given name, since . was in
1102                      * the path, so no point in proceeding.
1103                      */
1104                     DEBUG0(DIR, "   Checked . already, returning NULL\n");
1105                     file = NULL;
1106                     goto done;
1107           }
1108 
1109           return false;
1110 
1111 done:
1112           *out_file = file;
1113           return true;
1114 }
1115 
1116 static bool
FindFileAbsolute(SearchPath * path,bool seenDotLast,const char * name,const char * base,char ** out_file)1117 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1118                      const char *name, const char *base, char **out_file)
1119 {
1120           char *file;
1121           CachedDirListNode *ln;
1122 
1123           DEBUG0(DIR, "   Trying exact path matches...\n");
1124 
1125           if (!seenDotLast && cur != NULL &&
1126               ((file = DirLookupAbs(cur, name, base)) != NULL))
1127                     goto found;
1128 
1129           for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1130                     CachedDir *dir = ln->datum;
1131                     if (dir == dotLast)
1132                               continue;
1133                     if ((file = DirLookupAbs(dir, name, base)) != NULL)
1134                               goto found;
1135           }
1136 
1137           if (seenDotLast && cur != NULL &&
1138               ((file = DirLookupAbs(cur, name, base)) != NULL))
1139                     goto found;
1140 
1141           return false;
1142 
1143 found:
1144           if (file[0] == '\0') {
1145                     free(file);
1146                     file = NULL;
1147           }
1148           *out_file = file;
1149           return true;
1150 }
1151 
1152 /*
1153  * Find the file with the given name along the given search path.
1154  *
1155  * Input:
1156  *        name                the file to find
1157  *        path                the directories to search, or NULL
1158  *        isinclude if true, do not search .CURDIR at all
1159  *
1160  * Results:
1161  *        The freshly allocated path to the file, or NULL.
1162  */
1163 static char *
FindFile(const char * name,SearchPath * path,bool isinclude)1164 FindFile(const char *name, SearchPath *path, bool isinclude)
1165 {
1166           char *file;                   /* the current filename to check */
1167           bool seenDotLast = isinclude; /* true if we should search dot last */
1168           struct cached_stat cst;
1169           const char *trailing_dot = ".";
1170           const char *base = str_basename(name);
1171 
1172           DEBUG1(DIR, "Searching for %s ...", name);
1173 
1174           if (path == NULL) {
1175                     DEBUG0(DIR, "couldn't open path, file not found\n");
1176                     misses++;
1177                     return NULL;
1178           }
1179 
1180           if (!seenDotLast && path->dirs.first != NULL) {
1181                     CachedDir *dir = path->dirs.first->datum;
1182                     if (dir == dotLast) {
1183                               seenDotLast = true;
1184                               DEBUG0(DIR, "[dot last]...");
1185                     }
1186           }
1187           DEBUG0(DIR, "\n");
1188 
1189           /*
1190            * If there's no leading directory components or if the leading
1191            * directory component is exactly `./', consult the cached contents
1192            * of each of the directories on the search path.
1193            */
1194           if (base == name || (base - name == 2 && *name == '.')) {
1195                     CachedDirListNode *ln;
1196 
1197                     /*
1198                      * Look through all the directories on the path seeking one
1199                      * which contains the final component of the given name.  If
1200                      * such a file is found, return its pathname.
1201                      * If there is no such file, go on to phase two.
1202                      *
1203                      * No matter what, always look for the file in the current
1204                      * directory before anywhere else (unless the path contains
1205                      * the magic '.DOTLAST', in which case search it last).
1206                      * This is so there are no conflicts between what the user
1207                      * specifies (fish.c) and what make finds (./fish.c).
1208                      */
1209                     if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1210                               return file;
1211 
1212                     for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1213                               CachedDir *dir = ln->datum;
1214                               if (dir == dotLast)
1215                                         continue;
1216                               if ((file = DirLookup(dir, base)) != NULL)
1217                                         return file;
1218                     }
1219 
1220                     if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1221                               return file;
1222           }
1223 
1224           if (base == name) {
1225                     DEBUG0(DIR, "   failed.\n");
1226                     misses++;
1227                     return NULL;
1228           }
1229 
1230           if (*base == '\0')
1231                     base = trailing_dot;          /* we were given a trailing "/" */
1232 
1233           if (name[0] != '/') {
1234                     if (FindFileRelative(path, seenDotLast, name, &file))
1235                               return file;
1236           } else {
1237                     if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1238                               return file;
1239           }
1240 
1241           /*
1242            * We cannot add the directory onto the search path because
1243            * of this amusing case:
1244            * $(INSTALLDIR)/$(FILE): $(FILE)
1245            *
1246            * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1247            * When searching for $(FILE), we will find it in $(INSTALLDIR)
1248            * b/c we added it here. This is not good...
1249            */
1250 
1251           DEBUG1(DIR, "   Looking for \"%s\" ...\n", name);
1252 
1253           bigmisses++;
1254           if (cached_stat(name, &cst) == 0)
1255                     return bmake_strdup(name);
1256 
1257           DEBUG0(DIR, "   failed. Returning NULL\n");
1258           return NULL;
1259 }
1260 
1261 /*
1262  * Find the file with the given name along the given search path.
1263  *
1264  * Input:
1265  *        name                the file to find
1266  *        path                the directories to search, or NULL
1267  *
1268  * Results:
1269  *        The freshly allocated path to the file, or NULL.
1270  */
1271 char *
Dir_FindFile(const char * name,SearchPath * path)1272 Dir_FindFile(const char *name, SearchPath *path)
1273 {
1274           return FindFile(name, path, false);
1275 }
1276 
1277 /*
1278  * Find the include file with the given name along the given search path.
1279  *
1280  * Input:
1281  *        name                the file to find
1282  *        path                the directories to search, or NULL
1283  *
1284  * Results:
1285  *        The freshly allocated path to the file, or NULL.
1286  */
1287 char *
Dir_FindInclude(const char * name,SearchPath * path)1288 Dir_FindInclude(const char *name, SearchPath *path)
1289 {
1290           return FindFile(name, path, true);
1291 }
1292 
1293 
1294 /*
1295  * Search for 'needle' starting at the directory 'here' and then working our
1296  * way up towards the root directory. Return the allocated path, or NULL.
1297  */
1298 char *
Dir_FindHereOrAbove(const char * here,const char * needle)1299 Dir_FindHereOrAbove(const char *here, const char *needle)
1300 {
1301           struct cached_stat cst;
1302           char *dirbase, *dirbase_end;
1303           char *try, *try_end;
1304 
1305           dirbase = bmake_strdup(here);
1306           dirbase_end = dirbase + strlen(dirbase);
1307 
1308           for (;;) {
1309                     try = str_concat3(dirbase, "/", needle);
1310                     if (cached_stat(try, &cst) != -1) {
1311                               if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1312                                         /*
1313                                          * Chop off the filename, to return a
1314                                          * directory.
1315                                          */
1316                                         try_end = try + strlen(try);
1317                                         while (try_end > try && *try_end != '/')
1318                                                   try_end--;
1319                                         if (try_end > try)
1320                                                   *try_end = '\0';    /* chop! */
1321                               }
1322 
1323                               free(dirbase);
1324                               return try;
1325                     }
1326                     free(try);
1327 
1328                     if (dirbase_end == dirbase)
1329                               break;    /* failed! */
1330 
1331                     /* Truncate dirbase from the end to move up a dir. */
1332                     while (dirbase_end > dirbase && *dirbase_end != '/')
1333                               dirbase_end--;
1334                     *dirbase_end = '\0';          /* chop! */
1335           }
1336 
1337           free(dirbase);
1338           return NULL;
1339 }
1340 
1341 /*
1342  * This is an implied source, and it may have moved,
1343  * see if we can find it via the current .PATH
1344  */
1345 static char *
ResolveMovedDepends(GNode * gn)1346 ResolveMovedDepends(GNode *gn)
1347 {
1348           char *fullName;
1349 
1350           const char *base = str_basename(gn->name);
1351           if (base == gn->name)
1352                     return NULL;
1353 
1354           fullName = Dir_FindFile(base, Suff_FindPath(gn));
1355           if (fullName == NULL)
1356                     return NULL;
1357 
1358           /*
1359            * Put the found file in gn->path so that we give that to the compiler.
1360            */
1361           /*
1362            * XXX: Better just reset gn->path to NULL; updating it is already done
1363            * by Dir_UpdateMTime.
1364            */
1365           gn->path = bmake_strdup(fullName);
1366           if (!Job_RunTarget(".STALE", gn->fname))
1367                     fprintf(stdout,     /* XXX: Why stdout? */
1368                         "%s: %s:%u: ignoring stale %s for %s, found %s\n",
1369                         progname, gn->fname, gn->lineno,
1370                         makeDependfile, gn->name, fullName);
1371 
1372           return fullName;
1373 }
1374 
1375 static char *
ResolveFullName(GNode * gn)1376 ResolveFullName(GNode *gn)
1377 {
1378           char *fullName;
1379 
1380           fullName = gn->path;
1381           if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1382 
1383                     fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1384 
1385                     if (fullName == NULL && gn->flags.fromDepend &&
1386                         !Lst_IsEmpty(&gn->implicitParents))
1387                               fullName = ResolveMovedDepends(gn);
1388 
1389                     DEBUG2(DIR, "Found '%s' as '%s'\n",
1390                         gn->name, fullName != NULL ? fullName : "(not found)");
1391           }
1392 
1393           if (fullName == NULL)
1394                     fullName = bmake_strdup(gn->name);
1395 
1396           /* XXX: Is every piece of memory freed as it should? */
1397 
1398           return fullName;
1399 }
1400 
1401 /*
1402  * Search 'gn' along 'dirSearchPath' and store its modification time in
1403  * 'gn->mtime'. If no file is found, store 0 instead.
1404  *
1405  * The found file is stored in 'gn->path', unless the node already had a path.
1406  */
1407 void
Dir_UpdateMTime(GNode * gn,bool forceRefresh)1408 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1409 {
1410           char *fullName;
1411           struct cached_stat cst;
1412 
1413           if (gn->type & OP_ARCHV) {
1414                     Arch_UpdateMTime(gn);
1415                     return;
1416           }
1417 
1418           if (gn->type & OP_PHONY) {
1419                     gn->mtime = 0;
1420                     return;
1421           }
1422 
1423           fullName = ResolveFullName(gn);
1424 
1425           if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1426                     if (gn->type & OP_MEMBER) {
1427                               if (fullName != gn->path)
1428                                         free(fullName);
1429                               Arch_UpdateMemberMTime(gn);
1430                               return;
1431                     }
1432 
1433                     cst.cst_mtime = 0;
1434           }
1435 
1436           if (fullName != NULL && gn->path == NULL)
1437                     gn->path = fullName;
1438           /* XXX: else free(fullName)? */
1439 
1440           gn->mtime = cst.cst_mtime;
1441 }
1442 
1443 /*
1444  * Read the directory and add it to the cache in openDirs.
1445  * If a path is given, add the directory to that path as well.
1446  */
1447 static CachedDir *
CacheNewDir(const char * name,SearchPath * path)1448 CacheNewDir(const char *name, SearchPath *path)
1449 {
1450           CachedDir *dir = NULL;
1451           DIR *d;
1452           struct dirent *dp;
1453 
1454           if ((d = opendir(name)) == NULL) {
1455                     DEBUG1(DIR, "Caching %s ... not found\n", name);
1456                     return dir;
1457           }
1458 
1459           DEBUG1(DIR, "Caching %s ...\n", name);
1460 
1461           dir = CachedDir_New(name);
1462 
1463           while ((dp = readdir(d)) != NULL) {
1464 
1465 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1466                     /*
1467                      * The sun directory library doesn't check for a 0 inode
1468                      * (0-inode slots just take up space), so we have to do
1469                      * it ourselves.
1470                      */
1471                     if (dp->d_fileno == 0)
1472                               continue;
1473 #endif /* sun && d_ino */
1474 
1475                     (void)HashSet_Add(&dir->files, dp->d_name);
1476           }
1477           (void)closedir(d);
1478 
1479           OpenDirs_Add(&openDirs, dir);
1480           if (path != NULL)
1481                     Lst_Append(&path->dirs, CachedDir_Ref(dir));
1482 
1483           DEBUG1(DIR, "Caching %s done\n", name);
1484           return dir;
1485 }
1486 
1487 /*
1488  * Read the list of filenames in the directory 'name' and store the result
1489  * in 'openDirs'.
1490  *
1491  * If a search path is given, append the directory to that path.
1492  *
1493  * Input:
1494  *        path                The path to which the directory should be
1495  *                            added, or NULL to only add the directory to openDirs.
1496  *        name                The name of the directory to add.
1497  *                            The name is not normalized in any way.
1498  * Output:
1499  *        result              If no path is given and the directory exists, the
1500  *                            returned CachedDir has a reference count of 0.  It
1501  *                            must either be assigned to a variable using
1502  *                            CachedDir_Assign or be appended to a SearchPath using
1503  *                            Lst_Append and CachedDir_Ref.
1504  */
1505 CachedDir *
SearchPath_Add(SearchPath * path,const char * name)1506 SearchPath_Add(SearchPath *path, const char *name)
1507 {
1508 
1509           if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1510                     CachedDirListNode *ln;
1511 
1512                     /* XXX: Linear search gets slow with thousands of entries. */
1513                     for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1514                               CachedDir *pathDir = ln->datum;
1515                               if (strcmp(pathDir->name, name) == 0)
1516                                         return pathDir;
1517                     }
1518 
1519                     Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1520           }
1521 
1522           if (path != NULL) {
1523                     /* XXX: Why is OpenDirs only checked if path != NULL? */
1524                     CachedDir *dir = OpenDirs_Find(&openDirs, name);
1525                     if (dir != NULL) {
1526                               if (Lst_FindDatum(&path->dirs, dir) == NULL)
1527                                         Lst_Append(&path->dirs, CachedDir_Ref(dir));
1528                               return dir;
1529                     }
1530           }
1531 
1532           return CacheNewDir(name, path);
1533 }
1534 
1535 /*
1536  * Return a copy of dirSearchPath, incrementing the reference counts for
1537  * the contained directories.
1538  */
1539 SearchPath *
Dir_CopyDirSearchPath(void)1540 Dir_CopyDirSearchPath(void)
1541 {
1542           SearchPath *path = SearchPath_New();
1543           CachedDirListNode *ln;
1544           for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1545                     CachedDir *dir = ln->datum;
1546                     Lst_Append(&path->dirs, CachedDir_Ref(dir));
1547           }
1548           return path;
1549 }
1550 
1551 /*
1552  * Make a string by taking all the directories in the given search path and
1553  * preceding them by the given flag. Used by the suffix module to create
1554  * variables for compilers based on suffix search paths. Note that there is no
1555  * space between the given flag and each directory.
1556  */
1557 char *
SearchPath_ToFlags(SearchPath * path,const char * flag)1558 SearchPath_ToFlags(SearchPath *path, const char *flag)
1559 {
1560           Buffer buf;
1561           CachedDirListNode *ln;
1562 
1563           Buf_Init(&buf);
1564 
1565           if (path != NULL) {
1566                     for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1567                               CachedDir *dir = ln->datum;
1568                               Buf_AddStr(&buf, " ");
1569                               Buf_AddStr(&buf, flag);
1570                               Buf_AddStr(&buf, dir->name);
1571                     }
1572           }
1573 
1574           return Buf_DoneData(&buf);
1575 }
1576 
1577 /* Free the search path and all directories mentioned in it. */
1578 void
SearchPath_Free(SearchPath * path)1579 SearchPath_Free(SearchPath *path)
1580 {
1581           CachedDirListNode *ln;
1582 
1583           for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1584                     CachedDir *dir = ln->datum;
1585                     CachedDir_Unref(dir);
1586           }
1587           Lst_Done(&path->dirs);
1588           free(path);
1589 }
1590 
1591 /*
1592  * Clear out all elements from the given search path.
1593  * The path is set to the empty list but is not destroyed.
1594  */
1595 void
SearchPath_Clear(SearchPath * path)1596 SearchPath_Clear(SearchPath *path)
1597 {
1598           while (!Lst_IsEmpty(&path->dirs)) {
1599                     CachedDir *dir = Lst_Dequeue(&path->dirs);
1600                     CachedDir_Unref(dir);
1601           }
1602 }
1603 
1604 
1605 /*
1606  * Concatenate two paths, adding the second to the end of the first,
1607  * skipping duplicates.
1608  */
1609 void
SearchPath_AddAll(SearchPath * dst,SearchPath * src)1610 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1611 {
1612           CachedDirListNode *ln;
1613 
1614           for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1615                     CachedDir *dir = ln->datum;
1616                     if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1617                               Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1618           }
1619 }
1620 
1621 static int
percentage(int num,int den)1622 percentage(int num, int den)
1623 {
1624           return den != 0 ? num * 100 / den : 0;
1625 }
1626 
1627 void
Dir_PrintDirectories(void)1628 Dir_PrintDirectories(void)
1629 {
1630           CachedDirListNode *ln;
1631 
1632           debug_printf("#*** Directory Cache:\n");
1633           debug_printf(
1634               "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1635               hits, misses, nearmisses, bigmisses,
1636               percentage(hits, hits + bigmisses + nearmisses));
1637           debug_printf("#  refs  hits  directory\n");
1638 
1639           for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1640                     CachedDir *dir = ln->datum;
1641                     debug_printf("#  %4d  %4d  %s\n",
1642                         dir->refCount, dir->hits, dir->name);
1643           }
1644 }
1645 
1646 void
SearchPath_Print(const SearchPath * path)1647 SearchPath_Print(const SearchPath *path)
1648 {
1649           CachedDirListNode *ln;
1650 
1651           for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1652                     const CachedDir *dir = ln->datum;
1653                     debug_printf("%s ", dir->name);
1654           }
1655 }
1656