Searched refs:active_cores (Results 1 – 2 of 2) sorted by relevance
360 state.active_cores = state.known_cores; in cvmx_debug_init()476 return state.active_cores & (1u << core); in cvmx_debug_active_core()678 uint64_t active_cores; in cvmx_debug_process_packet() local679 if (!cvmx_debug_hexToLong(&buf, &active_cores)) in cvmx_debug_process_packet()680 active_cores = 0; in cvmx_debug_process_packet()682 state.active_cores = active_cores & state.known_cores; in cvmx_debug_process_packet()685 if (state.active_cores == 0) in cvmx_debug_process_packet()686 state.active_cores = state.known_cores; in cvmx_debug_process_packet()689 if ((state.active_cores & (1u << state.focus_core)) == 0) in cvmx_debug_process_packet()692 state.active_cores |= 1u << state.focus_core; in cvmx_debug_process_packet()[all …]
243 uint32_t active_cores; /**< Bitmask of cores that should stop on a breakpoint */ member