Searched refs:LoadedObject (Results 1 – 2 of 2) sorted by relevance
137 OwningPtr<ObjectImage> LoadedObject; in printLineInfoForInput() local143 LoadedObject.reset(Dyld.loadObject(new ObjectBuffer(InputBuffer.take()))); in printLineInfoForInput()144 if (!LoadedObject) { in printLineInfoForInput()151 OwningPtr<DIContext> Context(DIContext::getDWARFContext(LoadedObject->getObjectFile())); in printLineInfoForInput()155 for (object::symbol_iterator I = LoadedObject->begin_symbols(), in printLineInfoForInput()156 E = LoadedObject->end_symbols(); in printLineInfoForInput()197 OwningPtr<ObjectImage> LoadedObject; in executeInput() local203 LoadedObject.reset(Dyld.loadObject(new ObjectBuffer(InputBuffer.take()))); in executeInput()204 if (!LoadedObject) { in executeInput()
174 ObjectImage *LoadedObject = Dyld.loadObject(ObjectToLoad.take()); in generateCodeForModule() local175 LoadedObjects[M] = LoadedObject; in generateCodeForModule()176 if (!LoadedObject) in generateCodeForModule()180 LoadedObject->registerWithDebugger(); in generateCodeForModule()182 NotifyObjectEmitted(*LoadedObject); in generateCodeForModule()