Home
last modified time | relevance | path

Searched refs:toting (Results 1 – 4 of 4) sorted by relevance

/openbsd/src/games/adventure/
Dsubr.c48 toting(int objj) in toting() function
58 if (place[objj] == loc || toting(objj)) in here()
208 if (toting(j)) in fdwarf()
229 if (toting(j)) in fdwarf()
343 if (toting(k) || (newloc > 200 && at(k))) in march()
404 if (holdng == 0 || (holdng == 1 && toting(emrald))) in specials()
437 if (!toting(bear)) in trbridge()
502 if (here(bird) && toting(rod) && obj == bird) in checkhints()
555 if (toting(obj)) in trtake()
572 if (toting(bottle) && prop[bottle] == 1) in trtake()
[all …]
Dmain.c171 if (toting(bear)) in main()
185 if (obj == steps && toting(nugget)) in main()
212 if (prop[oyster] < 0 && toting(oyster)) in main()
215 if (toting(i) && prop[i] < 0) /* 2604 */ in main()
257 if (toting(batter)) in main()
399 if (i != bear && toting(i)) { in main()
408 if (toting(bear)) in main()
436 || (toting(eggs) && loc == plac[eggs])) goto l2011; in main()
459 if (closed && toting(oyster)) in main()
537 if ((!toting(obj)) && (obj != rod || !toting(rod2))) in main()
[all …]
Ddone.c154 if (toting(lamp)) in die()
157 if (!toting(i)) in die()
Dextern.h76 int toting(int);