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Searched refs:standend (Results 1 – 13 of 13) sorted by relevance

/openbsd/src/games/robots/
Dplay_level.c60 standend(); in play_level()
Dmove_robs.c103 standend(); in move_robots()
Dscore.c118 standend(); in score()
/openbsd/src/games/grdc/
Dgrdc.c276 standend(); in main()
283 standend(); in main()
/openbsd/src/usr.bin/vi/cl/
Dcl_funcs.c61 (void)standend(); in cl_addstr()
141 (void)standend(); in cl_attr()
/openbsd/src/games/boggle/boggle/
Dmach.c404 standend(); in showword()
498 standend(); in findword()
/openbsd/src/games/mille/
Dprint.c86 standend(); in prboard()
Dmove.c531 standend(); in prompt()
/openbsd/src/distrib/special/more/
Dcurses.h162 #define standend() wstandend(stdscr) macro
/openbsd/src/usr.bin/top/
Ddisplay.c172 standendp = standend; in display_init()
/openbsd/src/games/canfield/canfield/
Dcanfield.c582 standend(); in printrank()
604 standend(); in printcard()
/openbsd/src/lib/libcurses/
Dcurses.h803 extern NCURSES_EXPORT(int) standend (void); /* generated */
1307 #define standend() wstandend(stdscr) macro
/openbsd/src/usr.bin/vi/docs/
Dchangelog696 has the optimization where it doesn't flush after a standend().