Searched refs:s_combo (Results 1 – 3 of 3) sorted by relevance
| /openbsd/src/games/gomoku/ |
| D | pickmove.c | 71 sp->s_combo[BLACK].s = MAXCOMBO + 1; in pickmove() 72 sp->s_combo[WHITE].s = MAXCOMBO + 1; in pickmove() 91 if (debug && (sp->s_combo[BLACK].c.a == 1 || in pickmove() 92 sp->s_combo[WHITE].c.a == 1)) { in pickmove() 95 sp->s_combo[BLACK].s, sp->s_level[BLACK], in pickmove() 97 sp->s_combo[WHITE].s, sp->s_level[WHITE], in pickmove() 114 sp1->s_combo[BLACK].s, sp1->s_level[BLACK], in pickmove() 116 sp1->s_combo[WHITE].s, sp1->s_level[WHITE], in pickmove() 122 sp2->s_combo[WHITE].s, sp2->s_level[WHITE], in pickmove() 124 sp2->s_combo[BLACK].s, sp2->s_level[BLACK], in pickmove() [all …]
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| D | main.c | 439 sp->s_combo[BLACK].s, sp->s_level[BLACK], in whatsup() 441 sp->s_combo[WHITE].s, sp->s_level[WHITE], in whatsup()
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| D | gomoku.h | 220 union comboval s_combo[2]; /* minimum combo value for BLK & WHT */ member
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