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Searched refs:s_combo (Results 1 – 3 of 3) sorted by relevance

/openbsd/src/games/gomoku/
Dpickmove.c71 sp->s_combo[BLACK].s = MAXCOMBO + 1; in pickmove()
72 sp->s_combo[WHITE].s = MAXCOMBO + 1; in pickmove()
91 if (debug && (sp->s_combo[BLACK].c.a == 1 || in pickmove()
92 sp->s_combo[WHITE].c.a == 1)) { in pickmove()
95 sp->s_combo[BLACK].s, sp->s_level[BLACK], in pickmove()
97 sp->s_combo[WHITE].s, sp->s_level[WHITE], in pickmove()
114 sp1->s_combo[BLACK].s, sp1->s_level[BLACK], in pickmove()
116 sp1->s_combo[WHITE].s, sp1->s_level[WHITE], in pickmove()
122 sp2->s_combo[WHITE].s, sp2->s_level[WHITE], in pickmove()
124 sp2->s_combo[BLACK].s, sp2->s_level[BLACK], in pickmove()
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Dmain.c439 sp->s_combo[BLACK].s, sp->s_level[BLACK], in whatsup()
441 sp->s_combo[WHITE].s, sp->s_level[WHITE], in whatsup()
Dgomoku.h220 union comboval s_combo[2]; /* minimum combo value for BLK & WHT */ member