Searched refs:roundBitsMask (Results 1 – 2 of 2) sorted by relevance
726 bits32 lastBitMask, roundBitsMask; in float32_round_to_int() local758 roundBitsMask = lastBitMask - 1; in float32_round_to_int()763 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; in float32_round_to_int()767 z += roundBitsMask; in float32_round_to_int()770 z &= ~ roundBitsMask; in float32_round_to_int()1565 bits32 lastBitMask, roundBitsMask; in float64_round_to_int() local1580 roundBitsMask = lastBitMask - 1; in float64_round_to_int()1586 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; in float64_round_to_int()1598 add64( z.high, z.low, 0, roundBitsMask, &z.high, &z.low ); in float64_round_to_int()1601 z.low &= ~ roundBitsMask; in float64_round_to_int()[all …]
1655 bits32 lastBitMask, roundBitsMask; in float32_round_to_int() local1685 roundBitsMask = lastBitMask - 1; in float32_round_to_int()1690 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; in float32_round_to_int()1694 z += roundBitsMask; in float32_round_to_int()1697 z &= ~ roundBitsMask; in float32_round_to_int()2656 bits64 lastBitMask, roundBitsMask; in float64_round_to_int() local2687 roundBitsMask = lastBitMask - 1; in float64_round_to_int()2692 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; in float64_round_to_int()2696 z += roundBitsMask; in float64_round_to_int()2699 z &= ~ roundBitsMask; in float64_round_to_int()[all …]