Searched refs:p_over (Results 1 – 7 of 7) sorted by relevance
302 fixshots(y, x, newp->p_over); in move_player()322 fixshots(pp->p_y, pp->p_x, pp->p_over); in move_player()328 pp->p_over = Maze[y][x]; in move_player()
141 char p_over; member
648 fixshots(pp->p_y, pp->p_x, pp->p_over); in move_flyer()653 Maze[pp->p_y][pp->p_x] = pp->p_over; in move_flyer()738 pp->p_over = Maze[y][x]; in move_flyer()
212 pp->p_over = Orig_maze[r->r_y][r->r_x]; in remove_wall()
284 Maze[y][x] = draw ? pp->p_face : pp->p_over; in drawplayer()
676 fixshots(pp->p_y, pp->p_x, pp->p_over); in zap()781 np->p_over = SPACE; in zap()
322 newpp->p_over = SPACE; in stplayer()