Searched refs:p_nboots (Results 1 – 4 of 4) sorted by relevance
293 pp->p_nboots++; in move_player()295 pp->p_nboots++; in move_player()305 if (pp->p_nboots == 2) in move_player()538 if (pp->p_nboots > 0) { in cloak()
520 switch (victim->p_nboots) { in checkdam()764 while (pp->p_nboots-- > 0) { in zap()787 else if (pp->p_nboots > 0) { in zap()788 if (pp->p_nboots == 2) in zap()
146 int p_nboots; member
345 newpp->p_nboots = 0; in stplayer()