Searched refs:obstack_room (Results 1 – 12 of 12) sorted by relevance
86 if (obstack_room (&frchain_now->frch_obstack) < nchars) in frag_grow()96 while ((n = obstack_room (&frchain_now->frch_obstack)) < nchars in frag_grow()104 if (obstack_room (&frchain_now->frch_obstack) < nchars) in frag_grow()270 return obstack_room (&frchain_now->frch_obstack); in frag_room()372 if (obstack_room (&frchain_now->frch_obstack) <= 1) in frag_append_1_char()
122 if (obstack_room (&frags) <= 1) \
579 obstack_room.
86 if (obstack_room (&frchain_now->frch_obstack) < nchars) in frag_grow()103 while ((n = obstack_room (&frchain_now->frch_obstack)) < nchars in frag_grow()111 if (obstack_room (&frchain_now->frch_obstack) < nchars) in frag_grow()277 return obstack_room (&frchain_now->frch_obstack); in frag_room()379 if (obstack_room (&frchain_now->frch_obstack) <= 1) in frag_append_1_char()
225 int obstack_room (struct obstack *obstack);313 # define obstack_room(OBSTACK) \ macro450 # define obstack_room(h) \ macro
245 int obstack_room (struct obstack *obstack);370 # define obstack_room(OBSTACK) \ macro507 # define obstack_room(h) \ macro
448 int (obstack_room) (struct obstack *obstack)450 return obstack_room (obstack);
454 The function @code{obstack_room} returns the amount of room available459 @deftypefun int obstack_room (struct obstack *@var{obstack-ptr})498 When you check for space using @code{obstack_room} and there is not505 sufficient space using @code{obstack_room}. Once the object is copied518 int room = obstack_room (obstack);739 @item int obstack_room (struct obstack *@var{obstack-ptr})
56 stack->limit = obstack_room (obstack) / sizeof (tree *);