Searched refs:m_is_resolved (Results 1 – 1 of 1) sorted by relevance
380 bool IsResolved() const { return m_is_resolved; } in IsResolved()393 void SetIsResolved(bool is_resolved) { m_is_resolved = is_resolved; } in SetIsResolved()420 m_is_resolved = false; in PathWasModified()433 mutable bool m_is_resolved = false; ///< True if this path has been resolved. variable