Searched refs:m_actions (Results 1 – 4 of 4) sorted by relevance
43 m_actions.assign(actions, actions + num_actions); in ResumeActionList()50 bool IsEmpty() const { return m_actions.empty(); } in IsEmpty()53 m_actions.push_back(action); in Append()76 const size_t num_actions = m_actions.size(); in GetActionForThread()78 if (m_actions[i].tid == tid) in GetActionForThread()79 return &m_actions[i]; in GetActionForThread()88 const size_t num_actions = m_actions.size(); in NumActionsWithState()90 if (m_actions[i].state == state) in NumActionsWithState()100 m_actions.push_back(default_action); in SetDefaultThreadActionIfNeeded()109 const size_t num_actions = m_actions.size(); in SetSignalHandledForThread()[all …]
16 : m_actions(), m_signal_handled() {} in DNBThreadResumeActions()20 : m_actions(), m_signal_handled() { in DNBThreadResumeActions()22 m_actions.assign(actions, actions + num_actions); in DNBThreadResumeActions()29 : m_actions(), m_signal_handled() { in DNBThreadResumeActions()34 m_actions.push_back(action); in Append()47 const size_t num_actions = m_actions.size(); in GetActionForThread()49 if (m_actions[i].tid == tid) in GetActionForThread()50 return &m_actions[i]; in GetActionForThread()59 const size_t num_actions = m_actions.size(); in NumActionsWithState()61 if (m_actions[i].state == state) in NumActionsWithState()[all …]
29 bool IsEmpty() const { return m_actions.empty(); } in IsEmpty()51 const DNBThreadResumeAction *GetFirst() const { return m_actions.data(); } in GetFirst()53 size_t GetSize() const { return m_actions.size(); } in GetSize()56 m_actions.clear(); in Clear()61 std::vector<DNBThreadResumeAction> m_actions;
2302 FormAction &GetAction(int action_index) { return m_actions[action_index]; } in GetAction()2306 int GetNumberOfActions() { return m_actions.size(); } in GetNumberOfActions()2456 m_actions.push_back(FormAction(label, action)); in AddAction()2461 std::vector<FormAction> m_actions; member in curses::FormDelegate