Searched refs:float_round_down (Results 1 – 5 of 5) sorted by relevance
219 if ( roundingMode == float_round_down ) roundIncrement = 0; in roundAndPackFloat32()425 increment = ( roundingMode == float_round_down ) && zSig2; in roundAndPackFloat64()442 || ( ! zSign && ( roundingMode == float_round_down ) ) in roundAndPackFloat64()463 increment = ( roundingMode == float_round_down ) && zSig2; in roundAndPackFloat64()626 z += ( roundingMode == float_round_down ) & aSigExtra; in float32_to_int32()749 case float_round_down: in float32_round_to_int()884 return packFloat32( float_rounding_mode == float_round_down, 0, 0 ); in subFloat32Sigs()1451 + ( ( roundingMode == float_round_down ) & aSigExtra ) ); in float64_to_int32()1616 case float_round_down: in float64_round_to_int()1775 return packFloat64( float_rounding_mode == float_round_down, 0, 0, 0 ); in subFloat64Sigs()
92 float_round_down = FP_RM, enumerator
2089 roundingCode = float_round_down; in timeFunctionVariety()
143 if ( roundingMode == float_round_down ) roundIncrement = 0; in roundAndPackInt32()189 increment = ( roundingMode == float_round_down ) && absZ1; in roundAndPackInt64()243 increment = ( roundingMode == float_round_down ) && absZ1; in roundAndPackInt64NoOverflow()380 if ( roundingMode == float_round_down ) roundIncrement = 0; in roundAndPackFloat32()550 if ( roundingMode == float_round_down ) roundIncrement = 0; in roundAndPackFloat64()739 if ( roundingMode == float_round_down ) roundIncrement = 0; in roundAndPackFloatx80()791 increment = ( roundingMode == float_round_down ) && zSig1; in roundAndPackFloatx80()810 || ( ! zSign && ( roundingMode == float_round_down ) ) in roundAndPackFloatx80()831 increment = ( roundingMode == float_round_down ) && zSig1; in roundAndPackFloatx80()1054 increment = ( roundingMode == float_round_down ) && zSig2; in roundAndPackFloat128()[all …]
139 float_round_down = FP_RM, enumerator