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/openbsd/src/games/hunt/hunt/
Dotto.c114 static struct item flbr[NUMDIRECTIONS]; variable
116 # define fitem flbr[FRONT]
117 # define litem flbr[LEFT]
118 # define bitem flbr[BACK]
119 # define ritem flbr[RIGHT]
161 if (strchr(OPPONENT, flbr[i].what) != NULL) { in otto()
162 attack(i, &flbr[i]); in otto()
364 ottolook(i, &flbr[i]); in look_around()
390 flbr[(i + old_facing) % NUMDIRECTIONS]; in face_and_move_direction()
391 memcpy(flbr, items, sizeof flbr); in face_and_move_direction()
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