Searched refs:addRoot (Results 1 – 6 of 6) sorted by relevance
35 inline void DominatorTreeBase<MachineBasicBlock, false>::addRoot( in addRoot() function
120 G.addRoot(Node); in ExecuteWorkList()535 G.addRoot(Node); // 'Node' has no predecessor. Make it a root. in generateNode()
505 G->addRoot(NewN); in trim()
2657 GNew->addRoot(NewN); in getNextBugPath()
656 addRoot(BB);833 void addRoot(NodeT *BB) { this->Roots.push_back(BB); }
369 ExplodedNode *addRoot(ExplodedNode *V) { in addRoot() function