Searched refs:TWO_HANDED (Results 1 – 6 of 6) sorted by relevance
86 { 190, TWO_HANDED },
95 if (TestBit(from, TWO_HANDED)) { in take()96 wordvalue[wordnumber] = TWO_HANDED; in take()
68 if (TestBit(inven, TWO_HANDED)) in fight()
74 #define TWO_HANDED 4 macro
41 { "two-handed", TWO_HANDED, OBJECT, NULL },
183 !((n == SWORD || n == KNIFE || n == TWO_HANDED || n == MACE || in murder()