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Searched refs:SHOVEL (Results 1 – 6 of 6) sorted by relevance

/openbsd/src/games/battlestar/
Dnightobjs.c90 { 144, SHOVEL },
Dcommand3.c40 if (TestBit(inven, SHOVEL)) { in dig()
106 if (TestBit(inven, SHOVEL)) { in bury()
Ddayobjs.c107 { 137, SHOVEL },
Dextern.h101 #define SHOVEL 30 macro
Dwords.c74 { "shovel", SHOVEL, OBJECT, NULL },
Dcommand2.c184 n == CLEAVER || n == BROAD || n == CHAIN || n == SHOVEL || in murder()