Searched refs:Rotated (Results 1 – 10 of 10) sorted by relevance
109 UIntTy Rotated = SourceLocationEncoding::encodeRaw(Raw); in encodeRaw() local111 return Prev = Rotated; in encodeRaw()112 UIntTy Delta = Rotated - Prev; in encodeRaw()113 Prev = Rotated; in encodeRaw()
265 bool Rotated = false; in rotateLoop() local272 return Rotated; in rotateLoop()278 return Rotated; in rotateLoop()283 return Rotated; in rotateLoop()290 return Rotated; in rotateLoop()305 return Rotated; in rotateLoop()311 return Rotated; in rotateLoop()317 return Rotated; in rotateLoop()326 return Rotated; in rotateLoop()332 return Rotated; in rotateLoop()[all …]
1389 int32_t Rotated = ARM_AM::rotr32(Bits, Rot); in printModImmOperand() local1390 if (ARM_AM::getSOImmVal(Rotated) == Op.getImm()) { in printModImmOperand()1394 O << static_cast<uint32_t>(Rotated); in printModImmOperand()1396 O << Rotated; in printModImmOperand()
2039 0x8F0 Simple Orientation Direction: Not Rotated2040 0x8F1 Simple Orientation Direction: Rotated 90 Degrees CCW2041 0x8F2 Simple Orientation Direction: Rotated 180 Degrees CCW2042 0x8F3 Simple Orientation Direction: Rotated 270 Degrees CCW
498 Rotated Loops
789 :ref:`Loop Terminology for Rotated Loops <loop-terminology-loop-rotate>`.
1507 vo ; R ; Rotated
20 # R - Rotated 90 degrees clockwise compared to the code charts22 # Tr - Transformed typographically, with fallback to Rotated
99 ivTransformer::Rotated(float) const
6915 \p{Vertical_Orientation: R} \p{Vertical_Orientation=Rotated}6918 \p{Vertical_Orientation: Rotated} (Short: \p{Vo=R}) (786_609 plus