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Searched refs:Q_SCAN (Results 1 – 5 of 5) sorted by relevance

/openbsd/src/games/hunt/huntd/
Dhunt.h66 # define Q_SCAN 3 macro
Danswer.c348 if (enter_status == Q_SCAN && conf_scan) { in stplayer()
/openbsd/src/games/hunt/hunt/
Dhunt.c135 enter_status = Q_SCAN; in main()
535 enter_status = Q_SCAN; in env_init()
Dplayit.c371 return Q_SCAN; in quit()
/openbsd/src/games/hunt/
DREADME.protocol151 3 (Q_SCAN) the player wishes to enter scanning