Searched refs:PROMPTLINE (Results 1 – 1 of 1) sorted by relevance
133 #define PROMPTLINE 21 /* prompt line */ macro276 if ((LINES < PROMPTLINE + 3) || (COLS < COLWIDTH)) { in intro()278 errx(1, "screen must be at least %dx%d.", PROMPTLINE + 3, COLWIDTH); in intro()319 (void) move(PROMPTLINE + n, 0); in prompt()330 (void) move(PROMPTLINE + 2, 0); in error()385 (void) move(PROMPTLINE + 2, 0); in initgame()1009 (void) mvprintw(PROMPTLINE, 0, in cpufire()