Searched refs:MaskUnd (Results 1 – 1 of 1) sorted by relevance
2280 uint64_t MaskUnd = 0; in LowerVECTOR_SHUFFLE() local2285 MaskUnd |= M << S; in LowerVECTOR_SHUFFLE()2291 if (MaskIdx == (0x03020100 | MaskUnd)) in LowerVECTOR_SHUFFLE()2294 if (MaskIdx == (0x00010203 | MaskUnd)) { in LowerVECTOR_SHUFFLE()2303 if (MaskIdx == (0x06040200 | MaskUnd)) in LowerVECTOR_SHUFFLE()2305 if (MaskIdx == (0x07050301 | MaskUnd)) in LowerVECTOR_SHUFFLE()2310 if (MaskIdx == (0x02000604 | MaskUnd)) in LowerVECTOR_SHUFFLE()2312 if (MaskIdx == (0x03010705 | MaskUnd)) in LowerVECTOR_SHUFFLE()2318 if (MaskIdx == (0x0706050403020100ull | MaskUnd)) in LowerVECTOR_SHUFFLE()2321 if (MaskIdx == (0x0001020304050607ull | MaskUnd)) { in LowerVECTOR_SHUFFLE()[all …]