Searched refs:HasLegalHalfType (Results 1 – 10 of 10) sorted by relevance
56 HasLegalHalfType = true; in DirectXTargetInfo()
575 HasLegalHalfType = true; in handleTargetFeatures()581 HasLegalHalfType = true; in handleTargetFeatures()933 if ((FPU & NeonFPU) && HasLegalHalfType) in getTargetDefines()937 if (HasLegalHalfType) in getTargetDefines()
96 HasLegalHalfType = true; in BaseSPIRTargetInfo()
149 HasLegalHalfType = true; in handleTargetFeatures()
400 HasLegalHalfType = true; in AMDGPUTargetInfo()
243 HasLegalHalfType = true; in handleTargetFeatures()
139 HasLegalHalfType = true; in AArch64TargetInfo()
216 bool HasLegalHalfType; // True if the backend supports operations on the half variable640 virtual bool hasLegalHalfType() const { return HasLegalHalfType; } in hasLegalHalfType()
60 HasLegalHalfType = false; in TargetInfo()
5506 bool HasLegalHalfType = true, in GetNeonType() argument5523 if (HasLegalHalfType) in GetNeonType()6813 const bool HasLegalHalfType = getTarget().hasLegalHalfType(); in EmitCommonNeonBuiltinExpr() local6818 GetNeonType(this, Type, HasLegalHalfType, false, AllowBFloatArgsAndRet); in EmitCommonNeonBuiltinExpr()6941 HasLegalHalfType); in EmitCommonNeonBuiltinExpr()6950 HasLegalHalfType); in EmitCommonNeonBuiltinExpr()