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Searched refs:texture (Results 1 – 12 of 12) sorted by relevance

/netbsd/src/sys/external/bsd/drm2/dist/drm/via/
Dvia_verifier.c308 cur_seq->tex_level_lo[cur_seq->texture]; in finish_current_sequence()
309 unsigned end = cur_seq->tex_level_hi[cur_seq->texture]; in finish_current_sequence()
321 &(cur_seq->t_addr[tex = cur_seq->texture][start]); in finish_current_sequence()
433 tmp_addr = &cur_seq->t_addr[cur_seq->texture][tmp]; in investigate_hazard()
440 tmp_addr = &cur_seq->t_addr[cur_seq->texture][tmp]; in investigate_hazard()
449 cur_seq->tex_level_lo[tmp = cur_seq->texture] = cmd & 0x3F; in investigate_hazard()
457 cur_seq->pitch[cur_seq->texture][tmp] = in investigate_hazard()
459 cur_seq->tex_npot[cur_seq->texture] = 1; in investigate_hazard()
461 cur_seq->pitch[cur_seq->texture][tmp] = in investigate_hazard()
463 cur_seq->tex_npot[cur_seq->texture] = 0; in investigate_hazard()
[all …]
Dvia_verifier.h39 unsigned texture; member
/netbsd/src/external/bsd/file/dist/magic/magdir/
Dgames15 >28 long x %u texture coordinates,
493 >0 ulelong 0x00000016 texture archive (TXD)
496 >0 ulelong 0x00000016 texture archive (TXD)
499 >0 ulelong 0x00000016 texture archive (TXD)
502 >0 ulelong 0x00000016 texture archive (TXD)
505 >0 ulelong 0x00000016 texture archive (TXD)
508 >0 ulelong 0x00000016 texture archive (TXD)
511 >0 ulelong 0x00000016 texture archive (TXD)
514 >0 ulelong 0x00000016 texture archive (TXD)
517 >0 ulelong 0x00000016 texture archive (TXD)
[all …]
Dimages3173 # Type: Khronos KTX texture.
3249 0 string \xABKTX\ 11\xBB\r\n\x1A\n Khronos KTX texture
3255 # Type: Khronos KTX2 texture.
3519 0 string \xABKTX\ 20\xBB\r\n\x1A\n Khronos KTX2 texture
3531 # Type: Valve VTF texture.
3579 # Type: Valve VTF3 (PS3) texture.
3587 # Type: ASTC texture.
3598 >7 ulelong&0x00FFFFFF x texture, %u
3641 # Type: PVR3 texture.
3700 0 string PVR\x03 PowerVR 3.0 texture:
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Danimation343 >>>>10 byte&0xF0 32 \b, still texture
347 >>>9 byte&0xF8 16 \b, still texture
362 >>4 byte 81 \b, scalable texture @ L1
384 >>4 byte 209 \b, advanced scalable texture @ L1
385 >>4 byte 210 \b, advanced scalable texture @ L2
386 >>4 byte 211 \b, advanced scalable texture @ L3
412 >>>5 byte&0xF0 32 \b, still texture (missing profile header)
416 >>4 byte&0xF8 16 \b, still texture (missing profile header)
Darchive2504 >264 ubyte 0 XBMC texture package
/netbsd/src/external/mit/xorg/lib/libxcb/files/
Dglx.h2441 uint32_t texture; member
7382 uint32_t texture);
7398 uint32_t texture);
Dglx.c8263 uint32_t texture) in xcb_glx_is_texture() argument
8277 xcb_out.texture = texture; in xcb_glx_is_texture()
8291 uint32_t texture) in xcb_glx_is_texture_unchecked() argument
8305 xcb_out.texture = texture; in xcb_glx_is_texture_unchecked()
/netbsd/src/share/dict/
Dweb2a4681 beam texture
22387 flowage texture
22448 flow texture
25723 graphic-texture
62010 synneusis texture
Dweb2201459 texture
/netbsd/src/games/fortune/datfiles/
Dfortunes11028 for example, the texture of a turnip to that of a
Dfortunes212468 fats and sugar, it can duplicate chocolate in color and texture. Of course,
38056 example, the texture of a turnip to that of a brownie.