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Searched refs:slime_req (Results 1 – 4 of 4) sorted by relevance

/netbsd/src/games/hunt/huntd/
Dexecute.c395 while (req_index >= 0 && pp->p_ammo < slime_req[req_index]) in fire_slime()
407 pp->p_ammo -= slime_req[req_index]; in fire_slime()
413 slime_req[req_index] * SLIME_FACTOR, pp, false, pp->p_face); in fire_slime()
Dextern.c82 const int slime_req[MAXSLIME] = { variable
Dhunt.h49 extern const int slime_req[];
Ddriver.c723 if (n >= slime_req[y]) in zap()
725 if (y >= 0 && slime_req[y] > shot_req[x]) { in zap()
726 x = slime_req[y]; in zap()