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Searched refs:p_ammo (Results 1 – 6 of 6) sorted by relevance

/netbsd/src/games/hunt/huntd/
Dexecute.c348 while (req_index >= 0 && pp->p_ammo < shot_req[req_index]) in fire()
360 pp->p_ammo -= shot_req[req_index]; in fire()
361 (void) snprintf(Buf, sizeof(Buf), "%3d", pp->p_ammo); in fire()
395 while (req_index >= 0 && pp->p_ammo < slime_req[req_index]) in fire_slime()
407 pp->p_ammo -= slime_req[req_index]; in fire_slime()
408 (void) snprintf(Buf, sizeof(Buf), "%3d", pp->p_ammo); in fire_slime()
504 if (pp->p_ammo <= 0) { in cloak()
514 (void) snprintf(Buf, sizeof(Buf), "%3d", --pp->p_ammo); in cloak()
533 if (pp->p_ammo <= 0) { in scan()
537 (void) snprintf(Buf, sizeof(Buf), "%3d", --pp->p_ammo); in scan()
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Ddriver.c576 ouch->p_ammo = 0; /* No exploding */ in checkdam()
708 n = rand_num(pp->p_ammo); in zap()
709 x = rand_num(pp->p_ammo); in zap()
712 if (pp->p_ammo == 0) in zap()
714 else if (n == pp->p_ammo - 1) { in zap()
715 x = pp->p_ammo; in zap()
777 volcano += pp->p_ammo - x; in zap()
Danswer.c302 newpp->p_ammo = ISHOTS; in stplayer()
345 pp->p_ammo += NSHOTS; in stplayer()
346 newpp->p_ammo += NSHOTS; in stplayer()
350 "%3d", pp->p_ammo); in stplayer()
Dhunt.h94 int p_ammo; member
Dshots.c311 pp->p_ammo += bp->b_charge; in move_normal_shot()
319 "%3d", pp->p_ammo); in move_normal_shot()
497 pp->p_ammo += bp->b_charge; in move_drone()
500 (void) snprintf(Buf, sizeof(buf), "%3d", pp->p_ammo); in move_drone()
Ddraw.c85 (void) snprintf(Buf, sizeof(Buf), "%3d", pp->p_ammo); in drawstatus()