Searched refs:p_ammo (Results 1 – 6 of 6) sorted by relevance
| /netbsd/src/games/hunt/huntd/ |
| D | execute.c | 348 while (req_index >= 0 && pp->p_ammo < shot_req[req_index]) in fire() 360 pp->p_ammo -= shot_req[req_index]; in fire() 361 (void) snprintf(Buf, sizeof(Buf), "%3d", pp->p_ammo); in fire() 395 while (req_index >= 0 && pp->p_ammo < slime_req[req_index]) in fire_slime() 407 pp->p_ammo -= slime_req[req_index]; in fire_slime() 408 (void) snprintf(Buf, sizeof(Buf), "%3d", pp->p_ammo); in fire_slime() 504 if (pp->p_ammo <= 0) { in cloak() 514 (void) snprintf(Buf, sizeof(Buf), "%3d", --pp->p_ammo); in cloak() 533 if (pp->p_ammo <= 0) { in scan() 537 (void) snprintf(Buf, sizeof(Buf), "%3d", --pp->p_ammo); in scan() [all …]
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| D | driver.c | 576 ouch->p_ammo = 0; /* No exploding */ in checkdam() 708 n = rand_num(pp->p_ammo); in zap() 709 x = rand_num(pp->p_ammo); in zap() 712 if (pp->p_ammo == 0) in zap() 714 else if (n == pp->p_ammo - 1) { in zap() 715 x = pp->p_ammo; in zap() 777 volcano += pp->p_ammo - x; in zap()
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| D | answer.c | 302 newpp->p_ammo = ISHOTS; in stplayer() 345 pp->p_ammo += NSHOTS; in stplayer() 346 newpp->p_ammo += NSHOTS; in stplayer() 350 "%3d", pp->p_ammo); in stplayer()
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| D | hunt.h | 94 int p_ammo; member
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| D | shots.c | 311 pp->p_ammo += bp->b_charge; in move_normal_shot() 319 "%3d", pp->p_ammo); in move_normal_shot() 497 pp->p_ammo += bp->b_charge; in move_drone() 500 (void) snprintf(Buf, sizeof(buf), "%3d", pp->p_ammo); in move_drone()
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| D | draw.c | 85 (void) snprintf(Buf, sizeof(Buf), "%3d", pp->p_ammo); in drawstatus()
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