Searched refs:hitpoints (Results 1 – 7 of 7) sorted by relevance
| /netbsd/src/games/larn/ |
| D | diag.c | 71 …printf("%6ld %3ld %6ld\n", (long) monster[i].gold, (long) monster[i].hitpoints, (long) monster[… in diag() 88 … (long) (hit / 2), (long) max(0, dam + 2), (long) (monster[i].hitpoints / (dam + 2) + 1), in diag() 89 … (long) ((hit + 2) / 2), (long) max(0, dam + 10), (long) (monster[i].hitpoints / (dam + 10) + 1), in diag() 90 … (long) ((hit + 5) / 2), (long) max(0, dam + 20), (long) (monster[i].hitpoints / (dam + 20) + 1)); in diag()
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| D | create.c | 161 hitp[i][j] = monster[z].hitpoints; in makemaze() 275 marg = monster[mit].hitpoints; in cannedlevel() 283 marg = monster[mit].hitpoints; in cannedlevel() 289 marg = monster[mit].hitpoints; in cannedlevel() 561 hitp[x][y] = monster[what].hitpoints; in fillmonst()
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| D | tok.c | 152 i = ((6 + k) * mp->hitpoints + 1) / 6; in sethard() 153 mp->hitpoints = (i < 0) ? 32767 : i; in sethard()
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| D | monster.c | 164 hitp[x][y] = monster[mon].hitpoints; in createmonster() 450 hitp[i][j] = monster[GNOMEKING].hitpoints; in speldamage() 456 hitp[i][j] = monster[DEMONPRINCE].hitpoints; in speldamage() 891 hitp[x][y] = monster[GNOMEKING].hitpoints; in godirect() 1106 hitp[x][y] = monster[m].hitpoints; in dirpoly() 1198 if (hitp[x][y] > monster[monst].hitpoints) in hitm() 1199 hitp[x][y] = monster[monst].hitpoints; in hitm()
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| D | header.h | 45 short hitpoints; member
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| D | movem.c | 339 if (monster[tmp].hitpoints > hitp[cc][dd]) in mmove()
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| D | object.c | 1014 hitp[j][i] = monster[mitem[j][i]].hitpoints; in read_scroll()
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