| D | level.c | 537 short i, tunnel_dir, door_dir, drow, dcol; in fill_it() local 575 put_door(&rooms[target_room], door_dir, &drow, &dcol); in fill_it() 577 draw_simple_passage(srow, scol, drow, dcol, tunnel_dir); in fill_it() 598 short drow, dcol, tunnel_dir; in recursive_deadend() local 612 drow = (rooms[de].top_row + rooms[de].bottom_row) / 2; in recursive_deadend() 621 draw_simple_passage(srow, scol, drow, dcol, tunnel_dir); in recursive_deadend() 623 recursive_deadend(de, offsets, drow, dcol); in recursive_deadend()
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