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Searched refs:create_shot (Results 1 – 3 of 3) sorted by relevance

/netbsd/src/games/hunt/huntd/
Dhunt.h183 BULLET *create_shot(int, int, int, char, int, int, PLAYER *,
Dshots.c920 nbp = create_shot(bp->b_type, bp->b_y, bp->b_x - 1, LEFTS, in move_slime()
926 nbp = create_shot(bp->b_type, bp->b_y, bp->b_x + 1, RIGHT, in move_slime()
933 nbp = create_shot(bp->b_type, bp->b_y - 1, bp->b_x, ABOVE, in move_slime()
940 nbp = create_shot(bp->b_type, bp->b_y + 1, bp->b_x, BELOW, in move_slime()
Dexecute.c463 bp = create_shot(type, y, x, face, charge, size, owner, in add_shot()
470 create_shot(int type, int y, int x, char face, int charge, in create_shot() function