Searched refs:create_shot (Results 1 – 3 of 3) sorted by relevance
| /netbsd/src/games/hunt/huntd/ |
| D | hunt.h | 183 BULLET *create_shot(int, int, int, char, int, int, PLAYER *,
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| D | shots.c | 920 nbp = create_shot(bp->b_type, bp->b_y, bp->b_x - 1, LEFTS, in move_slime() 926 nbp = create_shot(bp->b_type, bp->b_y, bp->b_x + 1, RIGHT, in move_slime() 933 nbp = create_shot(bp->b_type, bp->b_y - 1, bp->b_x, ABOVE, in move_slime() 940 nbp = create_shot(bp->b_type, bp->b_y + 1, bp->b_x, BELOW, in move_slime()
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| D | execute.c | 463 bp = create_shot(type, y, x, face, charge, size, owner, in add_shot() 470 create_shot(int type, int y, int x, char face, int charge, in create_shot() function
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