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Searched refs:canplay (Results 1 – 3 of 3) sorted by relevance

/netbsd/src/games/mille/
Dcomp.c80 if ((playit[i] = canplay(pp, op, card)) != 0) in calcmove()
84 if ((playit[i] = canplay(pp, op, card)) in calcmove()
91 if ((playit[i] = canplay(pp, op, card)) in calcmove()
96 playit[i] = canplay(pp, op, card); in calcmove()
439 canplay(const PLAY *pp, const PLAY *op, CARD card) in canplay() function
Dmove.c186 if (is_safety(card) || canplay(pp, op, card)) { in check_go()
191 … fprintf(outf, "canplay(pp, op, card) = %d\n", canplay(pp, op, card)); in check_go()
Dmille.h237 int canplay(const PLAY *, const PLAY *, CARD);