Searched refs:bfd_section_alignment (Results 1 – 25 of 140) sorted by relevance
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157 int align = bfd_section_alignment (segment); in md_section_align()
168 int align = bfd_section_alignment (segment); in md_section_align()
216 int align = bfd_section_alignment (segment); in md_section_align()
280 int align = bfd_section_alignment (seg); in md_section_align()
280 int align = bfd_section_alignment (segment); in md_section_align()
336 int align = bfd_section_alignment (segment); in md_section_align()
180 int align = bfd_section_alignment (seg); in md_section_align()
155 int align = bfd_section_alignment (segment); in md_section_align()
427 int align = bfd_section_alignment (segment); in md_section_align()
382 int align = bfd_section_alignment (segment); in md_section_align()
893 int align = bfd_section_alignment (seg); in md_section_align()
678 int align = bfd_section_alignment (seg); in md_section_align()
468 int align = bfd_section_alignment (seg); in md_section_align()
1398 int align = bfd_section_alignment (seg); in md_section_align()
834 if (bfd_section_alignment (now_seg) == 0) in tilepro_flush_bundle()
947 if (bfd_section_alignment (now_seg) == 0) in tilegx_flush_bundle()
1512 int align = bfd_section_alignment (segment); in md_section_align()
270 int align = bfd_section_alignment (segment); in md_section_align()
1700 unsigned bfd_align = bfd_section_alignment (sec); in obj_mach_o_set_section_vma()
1228 int align = bfd_section_alignment (segment); in md_section_align()
204 int align = bfd_section_alignment (seg); in md_section_align()
286 dyn->d_un.d_val = (bfd_size_type) 1 << bfd_section_alignment (sec); in elf_vxworks_finish_dynamic_entry()
282 dyn->d_un.d_val = (bfd_size_type) 1 << bfd_section_alignment (sec); in elf_vxworks_finish_dynamic_entry()
431 bfd_vma align = (bfd_vma) 1 << bfd_section_alignment (asec); in gcore_create_callback()
354 if (align > bfd_section_alignment (seg)) in record_alignment()364 return bfd_section_alignment (seg); in get_recorded_alignment()