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Searched refs:alloc_object (Results 1 – 8 of 8) sorted by relevance

/netbsd/src/games/rogue/
Dinit.c155 obj = alloc_object(); in player_init()
159 obj = alloc_object(); /* initial armor */ in player_init()
168 obj = alloc_object(); /* initial weapons */ in player_init()
177 obj = alloc_object(); in player_init()
186 obj = alloc_object(); in player_init()
Dobject.c234 obj = alloc_object(); in plant_gold()
359 obj = alloc_object(); in gr_object()
632 alloc_object(void) in alloc_object() function
717 obj = alloc_object(); in put_amulet()
753 obj = alloc_object(); in c_object_for_wizard()
Dthrow.c227 new_weapon = alloc_object(); in flop_weapon()
Dpack.c199 new = alloc_object(); in drop()
Dsave.c285 new_obj = alloc_object(); in read_pack()
Dspec_hit.c256 obj = alloc_object(); in cough_up()
Drogue.h445 object *alloc_object(void);
Dmonster.c168 monster = alloc_object(); in gr_monster()