Searched refs:_bm (Results 1 – 2 of 2) sorted by relevance
54 return (_bm[z >> 3] & (1 << (z & 7))) != 0; in isset()58 _bm[z >> 3] |= (1 << (z & 7)); in set()61 char* _bm; // Bitmap indicating the numbers used variable
46 _bm = new char[(_bs >> 3) + 1]; in RANDOM()52 delete[] _bm; in ~RANDOM()60 (void) ::memset(_bm, 0, (_bs >> 3) + 1); in clear()